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[[Image:Chombo NYC.jpg|right|thumb|250px|Chombo by [[User:KyuuAA|Kyuu]], ron called while having no yaku.]] | [[Image:Chombo NYC.jpg|right|thumb|250px|Chombo by [[User:KyuuAA|Kyuu]], ron called while having no yaku.]] | ||
'''Chombo''' {{kana|錯和/チョンボ}} is a penalty for game rule violations | '''Chombo''' {{kana|錯和/チョンボ}} is a penalty for severe game rule violations, generally severe enough to restart the current [[kyoku|hand]]. Mistakes that are minor and/or correctable, such as drawing the wrong tile, can be given a [[dead hand]] penalty instead. | ||
== Application == | == Application == | ||
Chombo penalties are | Chombo penalties are given for major, irreversible changes to the game. For example, say you declare an incorrect [[ron]] and reveal your hand. By revealing your hand, the available tile count changes, which affects other players' strategy. | ||
* If you had a triplet of 3-pin, and another player was waiting on 3-pin, then that player knows they are less likely to win. | |||
* Revealing your tiles can make [[kabe|certain other tiles safer]]. | |||
The gamestate is irreversibly changed due to the incorrect hand reveal, so it cannot continue normally. Therefore, a chombo is awarded. | |||
In all instances of chombo, the current hand is aborted and repeated. Players who have declared [[riichi]] during the aborted hand get their riichi bet back. Most rules leave the [[honba]] count unchanged for the repeat. | In all instances of chombo, the current hand is aborted and repeated. Players who have declared [[riichi]] during the aborted hand get their riichi bet back. Most rules leave the [[honba]] count unchanged for the repeat. |
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