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'''Riichi''' {{kana|立直}} or {{kana|リーチ}} is the most common [[List of yaku|yaku]] in the game. Any closed hand that reaches [[tenpai]] can declare "riichi", gaining this yaku. It occurs in ≥40% of winning hands across various platforms and professional settings.
'''Riichi''' {{kana|立直}} or {{kana|リーチ}} is the most common [[List of yaku|yaku]] in the game. Any closed hand that reaches [[tenpai]] can declare "riichi", gaining this yaku. It occurs in ≥40% of winning hands across various platforms and professional settings.


Declaring riichi is not mandatory. Players may decline to declare riichi, keeping the hand's tenpai status hidden - this is a tactic known as [[damaten]]. Various game scenarios should be considered before calling riichi, such as current point standing and available tiles.
Declaring riichi is not mandatory. Players may decline to declare riichi, keeping the hand's tenpai status hidden - this is a tactic known as [[damaten]]. Various factors should be considered before calling riichi, such as current point standing and available tiles.


== Rules ==
== Rules ==
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* The hand is closed - no [[chii]], [[pon]], or open [[kan]] has been made.
* The hand is closed - no [[chii]], [[pon]], or open [[kan]] has been made.
* The hand is [[tenpai]] - it is one tile away from winning.
* The hand is [[tenpai]] - it is one tile away from winning.
* The player must have at least 1,000 points (assuming the player is [[Rule_variations#Scoring|not allowed to go into negative points]]).
* The player must have at least 1,000 points (unless the player is [[Scoring variations#Tobi|allowed to go into negative points]]).
* There must be at least 4 tiles left in the live wall. In other words, the player must be able to draw at least one more tile in an uninterrupted set of turns.
* There must be at least 4 tiles left in the live wall. In other words, the player must be able to draw at least one more tile in an uninterrupted set of turns.


To declare riichi, a player announces riichi and discards a tile facing sideways in the discard pile. This is done to indicate when riichi was called. If that tile is claimed by another player for an open meld, then the next discard is turned sideways as a replacement.
To declare riichi, a player announces riichi and discards a tile facing sideways in the discard pile. This is done to indicate when riichi was called. If that tile is claimed by another player for an open meld, then the next discard is turned sideways as a replacement.


Unless the first sideways discard is claimed for a win immediately, the riichi announcer now places a bet of 1,000 points on the table. This bet is collected by the next player to win a hand. Specific rules will differ on what happens if multiple players win, or what happens if the game ends before any player claims the bet.
Unless the first sideways discard is claimed for a win immediately, the riichi announcer now places a bet of 1,000 points on the table. This bet is collected by the next player to win a hand. Specific rules will differ on what happens if multiple players win, or what happens if the game ends before any player claims the bet.


After a riichi declaration, the hand remains locked and unchangeable. In this state, the player is simply waiting for a winning tile to appear, either by draw or discard. However, there is a notable exception: a riichi player may declare [[kan]] in [[#Kan|certain circumstances]].
After a riichi declaration, the hand remains locked and unchangeable. In this state, the player is simply waiting for a winning tile to appear, either by draw or discard. However, there is a notable exception: a riichi player may declare [[kan]] in [[#Kan|certain circumstances]].


In addition to the 1 han from riichi itself, you can score further han through [[#Ippatsu|ippatsu]] and [[#Uradora|ura dora]].
In addition to the 1 han from riichi itself, you can score further han through [[#Ippatsu|ippatsu]] and [[#Uradora|ura dora]].
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{{main|Kan#Kan during riichi}}
{{main|Kan#Kan during riichi}}


You are able to declare a closed [[kan]] after a riichi. When this is legal will depend on the ruleset; improper calls may be subject to [[chombo]]. See [[Kan#Kan during riichi|Kan during riichi]] for more details. Even if the kan is legal, you can choose to not call it.
It is possible to declare a closed [[kan]] after declaring riichi. When this is legal will depend on the ruleset; improper calls may be subject to [[chombo]]. Even if the kan is legal, you can choose to not call it.
 
There are two major rule variations on kan legality:
* Kan is allowed unless one of the to-be-kanned tiles could currently be interpreted as a [[sequence]] or [[pair]]. E.g. you cannot kan the 2/3/4 with 222333444 in hand, since it could be interpreted as three 234 sequences.
* Kan is allowed unless the kan would change the hand's waits. A 222333444 could be kanned, unless it would affect the final wait.
 
See [[Kan#Kan during riichi|Kan during riichi]] for more details.


=== Furiten ===
=== Furiten ===
{{main|Furiten}}
{{main|Furiten}}


During riichi, a player may be furiten. In this case, the riichi is considered to be a '''furiten riichi'''.
During riichi, a player may be furiten. In this case, the riichi is considered to be a '''furiten riichi'''.


In addition, riichi hands are subject to a special type of furiten. After calling riichi, a player may decline to call on a winning tile. However, if a win is declined, then the riichi hand is subject to furiten for the remainder of the round. Thus, all tiles discarded after the riichi declaration (as indicated by the sideways tile) are considered to be guaranteed [[genbutsu|safe tiles]]. While it is advised to declare a win on the first opportunity, some plays may require a player not to do so under very specific circumstances.  Of course, such play requires caution.
In addition, riichi hands are subject to a special type of furiten. After calling riichi, a player may decline to call on a winning tile. However, if a win is declined, then the riichi hand is subject to furiten for the remainder of the round. Thus, all tiles discarded after the riichi declaration (as indicated by the sideways tile) are considered to be guaranteed [[genbutsu|safe tiles]]. While it is advised to declare a win on the first opportunity, some plays may require a player not to do so under very specific circumstances.  Of course, such play requires caution.


=== Suucha riichi ===
=== Suucha riichi ===
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===Noten riichi===
===Noten riichi===


In real life play, a player may declare riichi without tenpai - this would be a '''noten riichi''' {{kana|ノーテンリーチ}}, which is highly ill-advised. If the hand results in [[ryuukyoku]], then it is required to reveal the hand. The hand would naturally show noten, which is illegal, and thus subject to a [[chombo]] penalty. Likewise, an incorrectly called win would also be subject to chombo. This dubious situation can be escaped if another player wins, another player commits a chombo, or if an [[abortive draw]] occurs. Of course, most mahjong software will prevent players from declaring a riichi without tenpai.
In real life play, a player may declare riichi without tenpai - this would be a '''noten riichi''' {{kana|ノーテンリーチ}}, which is highly ill-advised. If the hand results in [[ryuukyoku]], then it is required to reveal the hand. The hand would naturally show noten, which is illegal, and thus subject to a [[chombo]] penalty. Likewise, an incorrectly called win would also be subject to chombo. This dubious situation can be escaped if another player wins, another player commits a chombo, or if an [[abortive draw]] occurs. Of course, most mahjong software will prevent players from declaring a riichi without tenpai.


== Scoring ==
== Scoring ==
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{{main|Double riichi}}
{{main|Double riichi}}


'''Double riichi''' {{kana|ダブルリーチ}} is a special case for riichi. If riichi is declared on the first turn, before the player's discard, then double riichi applies. In addition, no tile calls may have been made before riichi is called. As the name implies, double riichi is worth 2 han instead of 1 han, as a bonus for the initial timing. Due to the added han, and because tenpai is reached on turn 1, a double riichi hand has a huge advantage over others.
'''Double riichi''' {{kana|ダブルリーチ}} is a special case for riichi. If riichi is declared on the first turn, before the player's discard, then double riichi applies. In addition, no tile calls may have been made before riichi is called. As the name implies, double riichi is worth 2 han instead of 1 han, as a bonus for the initial timing. Due to the added han, and because tenpai is reached on turn 1, a double riichi hand has a huge advantage over others.


=== Open riichi ===
=== Open riichi ===
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