Furiten: Difference between revisions

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* When not in riichi, when a winning tile is skipped, the hand enters temporary furiten. This furiten lasts until the player's next discard.
* When not in riichi, when a winning tile is skipped, the hand enters temporary furiten. This furiten lasts until the player's next discard.


A "winning tile" is any tile that could complete a "4 groups + 1 pair" winning shape (or [[chiitoitsu]] / [[kokushi musou]]), '''even if the hand could not actually win because it would lack yaku'''.
A "winning tile" is any tile that could complete a "4 groups + 1 pair" winning shape (or [[chiitoitsu]] / [[kokushi musou]]), ''even if the hand could not actually win because it would lack yaku''.


Note that, when in furiten, the hand is unable to win off ''any'' discard; the tile that "caused" furiten is irrelevant. For example, if your hand is waiting to win with 2p and 5p, and you had discarded 2p before, you are unable to win off an opponent's 5p.
Note that, when in furiten, the hand is unable to win off ''any'' discard; the tile that "caused" furiten is irrelevant. For example, if your hand is waiting to win with 2p and 5p, and you had discarded 2p before, you are unable to win off an opponent's 5p.
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Calling a win is optional. If a non-[[riichi]] player does not ron a "winning tile" (even if said tile can't win due to lack of yaku), they enter temporary furiten until their next discard. Since it lasts for 1 turn, it is called temporary furiten.
Calling a win is optional. If a non-[[riichi]] player does not ron a "winning tile" (even if said tile can't win due to lack of yaku), they enter temporary furiten until their next discard. Since it lasts for 1 turn, it is called temporary furiten.


Sometimes, a player may misinterpret their waits, entering furiten in the process. Alternatively, a player may be in atozuke and a non-yaku giving tile is discarded. Otherwise, a player may intentionally skip a win, entering temporary furiten in the process. This is often done after [[situational analysis|point standing analysis]], such as:
Sometimes, a player may misinterpret their waits, entering furiten in the process. Alternatively, a player may be in atozuke and a non-yaku giving tile is discarded. Otherwise, a player may intentionally skip a win, entering temporary furiten in the process. This is mainly done after [[situational analysis|point standing analysis]], such as:


*When a player is close to [[tobi|bankrupting]], a player in 1st may want to target them in order to end the game faster.  
*When a player is close to [[tobi|bankrupting]], a player in 1st may want to target them in order to end the game faster.  
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