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*Honor tiles you can see one or two of are relatively safe in the early or mid game. They become safer if at least one copy has been discarded by any player. However, even 1-discarded honors become relatively dangerous in the late game, unless the honor was discarded late.
*Honor tiles you can see one or two of are relatively safe in the early or mid game. They become safer if at least one copy has been discarded by any player. However, even 1-discarded honors become relatively dangerous in the late game, unless the honor was discarded late.
**When one tile is discarded, yakuhai are less likely to deal in than guest winds (it is easier to pon yakuhai).
**When one tile is discarded, yakuhai are less likely to deal in than guest winds (it is easier to pon yakuhai).
**With no tiles discarded, guest winds are safer.
**With no tiles discarded, guest winds are safer due to yakuhai's score bonus.
 
Guest winds are safer than yakuhai.


"Live" (unplayed) [[yakuhai]] can be dangerous, becoming more dangerous as the game goes on. They are particularly dangerous against a suspected [[honitsu]] hand. They can also be dangerous for an open hand without any apparent yaku.
"Live" (unplayed) [[yakuhai]] can be dangerous, becoming more dangerous as the game goes on. They are particularly dangerous against a suspected [[honitsu]] hand. They can also be dangerous for an open hand without any apparent yaku.
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