Kan: Difference between revisions

797 bytes added ,  2 August 2013
m (→‎Multiple kan calls: Added source of example)
(→‎Multiple kan calls: Suufon renta)
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In this example, kan may be called twice in a row after drawing {{#mjt:1m}}.  Both the {{#mjt:1m}} and {{#mjt:2z}} may each be called for ''shominkan'', before making a discard.  Naturally, this must be done one at a time, following the proper procedure for kan.
In this example, kan may be called twice in a row after drawing {{#mjt:1m}}.  Both the {{#mjt:1m}} and {{#mjt:2z}} may each be called for ''shominkan'', before making a discard.  Naturally, this must be done one at a time, following the proper procedure for kan.
==Suufon renta==
{{Main|Abortive draw}}
This is an "abortive draw", regarding kan calls.  From the dead wall, only four tile can be used as ''rinshan pai''.  The remaining tiles from the dead wall are used as dora indicators, or they are tile replacements from the regular wall.  Neither of these two tile type can be used in play.  As a result, the limit of kan calls for a hand session is set to four.  After the fourth kan call, the ''kyoku'' (hand session) ends after the discard, barring that discard cannot be called for a win. 
However, an exception is made for players with [[suu kantsu]] tenpai.  After the fourth kan call, the game continues allowing the player to score the yakuman.  This chance may be abruptly ended with a fifth call for a kan; and the ''kyoku'' ends immediately.


== Rinshan kaihou ==
== Rinshan kaihou ==
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