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== Disadvantages == | == Disadvantages == | ||
[[Image:Indefensible riichi.png|thumb|right|250px|Riichi not responsive to [http://tenhou.net/0/?log=2012111209gm-0009-7447-x33034e7e5279&tw=2&ts=4 future changing conditions].]] | |||
* It is less likely for opponents to deal in. | * It is less likely for opponents to deal in. | ||
* By rule, the hand is locked. Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score. | * By rule, the hand is locked. Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score. | ||
* Likewise, a player can no longer defend and instead wait for a winning tile. | * Likewise, a player can no longer defend and instead wait for a winning tile. | ||
* Other players still have the option to develop their hands and potentially "snipe" the hand | * Other players still have the option to develop their hands and potentially "snipe" the hand. | ||
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku). Otherwise, the hand is subject to [[furiten]]. | * It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku). Otherwise, the hand is subject to [[furiten]]. | ||
* A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be). | * A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be). |