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(→Rules: add info on riichi deposits, slight wording) |
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* Double-wind pair: 4 fu | * Double-wind pair: 4 fu | ||
* Multiple rons: Available | * Multiple rons: Available | ||
** Riichi deposits: Player next in turn order takes all <small style="color:#999;">([[atamahane]])</small> | |||
* Dealership holding <small style="color:#999;">(''Renchan'')</small>: | * Dealership holding <small style="color:#999;">(''Renchan'')</small>: | ||
** Multiple rons: Keeps as long as dealer wins, otherwise rotates | ** Multiple rons: Keeps as long as dealer wins, otherwise rotates | ||
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** The wait pattern does not change after the kan. | ** The wait pattern does not change after the kan. | ||
* Seat wind [[Oka_and_uma#Tie-breaker|tie-breaker]]: Applied | * Seat wind [[Oka_and_uma#Tie-breaker|tie-breaker]]: Applied | ||
* Leftover riichi deposits: Go to 1st place | |||
* [[Tochuu ryuukyoku|Abortive Draw]]s <small style="color:#999;">(''Tochuu Ryuukyoku'')</small>: | * [[Tochuu ryuukyoku|Abortive Draw]]s <small style="color:#999;">(''Tochuu Ryuukyoku'')</small>: | ||
** [[Tochuu ryuukyoku#Suufon renda|Four-wind Discarded]] <small style="color:#999;">(''Suufuu Renda'')</small>: Yes | ** [[Tochuu ryuukyoku#Suufon renda|Four-wind Discarded]] <small style="color:#999;">(''Suufuu Renda'')</small>: Yes | ||
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** Apply for: Big Three Dragons <small style="color:#999;">(''Daisangen'')</small>, Four Big Winds <small style="color:#999;">(''Daisuushi'')</small> | ** Apply for: Big Three Dragons <small style="color:#999;">(''Daisangen'')</small>, Four Big Winds <small style="color:#999;">(''Daisuushi'')</small> | ||
** Composite yakuman: Seperated responsibility for each yakuman <ref>[https://cdn.discordapp.com/attachments/150412836500275200/513656427890475008/TIM20181118175603RGBnoiseLevel2.png Responsibility payment screenshot of composite yakuman]</ref> | ** Composite yakuman: Seperated responsibility for each yakuman <ref>[https://cdn.discordapp.com/attachments/150412836500275200/513656427890475008/TIM20181118175603RGBnoiseLevel2.png Responsibility payment screenshot of composite yakuman]</ref> | ||
* | * The dealer starts with 14 tiles directly, instead of regular 13+1 tiles. This means that, when scoring Blessing of Heaven <small style="color:#999;">(''Tenhou'')</small>, any tile can be treated as the tsumo tile. (By default, the tile last in the regular sorting order is treated as the winning tile.) | ||
: Since hands are always scored for the highest value, and any tile can be treated as the winning tile, combining tenhou with [[suuankou]], [[kokushi musou]], or [[chuuren poutou]] will always score their double yakuman variations (suuankou tanki, kokushi 13-wait, chuuren 9-wait), for a total value of triple yakuman. <ref name="replay-tenhou-composite-yakuman">[https://mahjongsoul.game.yo-star.com/?paipu=200108-a85dc57e-3512-4995-81c0-18874087c8dc_a61983483 Composite yakuman: Blessing of Heaven + Thirteen-wait Thirteen Orphans] (East 1 Round 1 honba, East seat)</ref> | |||
=== 3P-Mahjong === | === 3P-Mahjong === | ||
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* Completing a sequence by calling Chii: Disabled | * Completing a sequence by calling Chii: Disabled | ||
* North can be used for replacement dora "Kita" <small style="color:#999;">(''Nukidora / Kita'')</small>. | * North can be used for replacement dora "Kita" <small style="color:#999;">(''Nukidora / Kita'')</small>. | ||
** After a Kan <small style="color:#999;">(''Rinshan Kaihou'')</small> yaku is | ** After a Kan <small style="color:#999;">(''Rinshan Kaihou'')</small> yaku is scored when winning a hand with rinshan tile from North replacing. | ||
** North replacing can be | ** North replacing can be used for ron even without a yakuman hand. However, Robbing a Kan <small style="color:#999;">(''Chankan'')</small> yaku is not scored, the hand itself still requires another yaku to win with. | ||
** North replacing cannot be claimed immediately right after Pon. | ** North replacing cannot be claimed immediately right after Pon. | ||
** North replacing is similar to a calling action, thus | ** North replacing is similar to a calling action, thus it nullify Ippatsu <small style="color:#999;">(''Ippatsu'')</small>, Blessing of Earth <small style="color:#999;">(''Chiihou'')</small>, Nine Different Terminals and Honors <small style="color:#999;">(''Kyuushu Kyuuhai'')</small> and Double Riichi <small style="color:#999;">(''Daburu Riichi'')</small>. | ||
** North replacing does not | ** North replacing does not cause furiten if waiting for North. | ||
* North is treated as guest | * A North in hand is treated as a guest wind tile <small style="color:#999;">(''Otakaze'')</small>, a triplet of North cannot get 1 han as Value Tiles <small style="color:#999;">(''Yakuhai'' / ''Fanpai'')</small>. | ||
* Due to | * Due to the lack of a fourth player, there is no abortive draws for four-wind discarded <small style="color:#999;">(''Suufon Renda'')</small> or four-player riichi <small style="color:#999;">(''Suucha Riichi'')</small>. | ||
==== Calculation of Scoring Points ==== | ==== Calculation of Scoring Points ==== | ||
Currently there are 2 different scoring methods ingame: | Currently there are 2 different scoring methods ingame: | ||
* '''Tsumo-Loss''' (default): Winner loses the income from North seat when the hand is completed by Tsumo. | * '''Tsumo-Loss''' (default, always used in Ranked): Winner loses the income from North seat when the hand is completed by Tsumo. | ||
* '''North-Bisection''': The income from North is equally divided and distributed towards every other seats. | * '''North-Bisection''': The income from North is equally divided and distributed towards every other seats. | ||
The scoring table with Tsumo-Loss is basically identical to regular 4P-mahjong: | The scoring table with Tsumo-Loss is basically identical to regular 4P-mahjong: |
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