Majsoul: Difference between revisions

No change in size ,  26 April 2019
m
Moved →‎Gifts: sections under →‎Characters: as a subsection, since it's highly related to character
m (Moved →‎Gifts: sections under →‎Characters: as a subsection, since it's highly related to character)
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| Throne Room || ? || ?
| Throne Room || ? || ?
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== Gifts ==
Gifts can be given to a character to increase your bond with that character (see [[Majsoul#Bond System|Bond System]] section) or turned into gold dust. 50 gold dust can be used at the lucky cat to attempt getting larger rewards, including a new character.
{| class="wikitable"
|-
! Gift Quality !! Resulting Gold Dust
|-
| Green || 1
|-
| Blue || 5
|-
| Purple || 25
|}
|}


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* Completing a match in Silver Room or higher:
* Completing a match in Silver Room or higher:
** East <code>+40</code>, South <code>+60</code>.
** East <code>+40</code>, South <code>+60</code>.
** Extra bond-value enhancement is applied according to the charge amount. (Check [[Majsoul#Charge-related Titles|Charge-related Titles]] section)
** Extra bond-value enhancement is applied according to the charge amount. (See [[Majsoul#Charge-related Titles|Charge-related Titles]] section)
* Gifting directly:
* Gifting directly:
** Green Presents <code>+200</code>, Blue <code>+1000</code>, Purple <code>+5000</code>.
** Green Presents <code>+200</code>, Blue <code>+1000</code>, Purple <code>+5000</code>.
** An enhancement of 50% extra bond-values is applied, if the gift type matches character's interest.
** An enhancement of 50% extra bond-values is applied, if the gift type matches character's interest.
=== Gifts ===
Gifts can be given to a character to increase your bond with that character (see [[Majsoul#Bond System|Bond System]] section) or turned into gold dust. 50 gold dust can be used at the lucky cat to attempt getting larger rewards, including a new character.
{| class="wikitable"
|-
! Gift Quality !! Resulting Gold Dust
|-
| Green || 1
|-
| Blue || 5
|-
| Purple || 25
|}


== Rules ==
== Rules ==