Score table memorization: Difference between revisions

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:Chiitoitsu with [[mentsumo]] would be 3 han and 25 fu.
:Chiitoitsu with [[mentsumo]] would be 3 han and 25 fu.


== Mangan and more ==
==Scoring patterns==
Thankfully, the points arrange themselves into particular patterns.
 
===Point patterns for ron===
Overall, the majority of the points in the scoring table pertaining to [[ron]] can be learned with these patterned numbers:
#1000 -> 2000 -> 3900 -> 7700
#1300 -> 2600 -> 5200
#1500 -> 2900 -> 5800 -> 11600
#1600 -> 3200 -> 6400
#2400 -> 4800 -> 9600
 
The sum of [[tsumo]] values are equal or almost equal to these particular numbers.
 
=== Tsumo values ===
Points for tsumo total exactly or closely to that of the ron values.  When a non-dealer wins by tsumo, then the dealer pays about half the total points.  The other half is split among the other two non-dealers equally.  For some ron values, the total is easily divisible by 4; where non-dealers each pay exactly half of what the dealer pays.  However, some values do not.
 
=== Mangan and more ===


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==Common values==
==Common values==
Despite the full range of the entire scoring table, the more frequent score combinations are best to focus on, after the simpler mangan+ scores.  The frequent occurrence of the common scores will end up becoming more routine with each scoring hand.
Despite the full range of the entire scoring table, the more frequent score combinations are best to focus on, after the simpler mangan+ scores.  The frequent occurrence of the common scores will end up becoming more routine with each scoring hand.
===Point patterns for ron===
Overall, the majority of the points in the scoring table pertaining to [[ron]] can be learned with these patterned numbers:
#1000 -> 2000 -> 3900 -> 7700
#1300 -> 2600 -> 5200
#1500 -> 2900 -> 5800 -> 11600
#1600 -> 3200 -> 6400
#2400 -> 4800 -> 9600
The sum of [[tsumo]] values are equal or almost equal to these particular numbers.
=== Tsumo values ===
Points for tsumo total exactly or closely to that of the ron values.  When a non-dealer wins by tsumo, then the dealer pays about half the total points.  The other half is split among the other two non-dealers equally.  For some ron values, the total is easily divisible by 4; where non-dealers each pay exactly half of what the dealer pays.  However, some values do not.


===30 and 40 fu===
===30 and 40 fu===
9,929

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