Tenhou.net ranking: Difference between revisions
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[[Tenhou.net]] | [[Tenhou.net]] ranks players with two separate categories: | ||
* Rank: Rank points are gained when 1st/2nd, and lost when 4th place. Gaining rank points increases your rank, which are organized into groups called '''Kyuu''' {{kana|級}} and '''Dan''' {{kana|段}}. | |||
* Rating (R####): An Elo system, this increases when winning and decreases when losing. When playing against higher skill players, more points are gained, and less points are lost. | |||
== Ranking system == | == Ranking system == | ||
===Rank points=== | |||
As you gain rank points, your rank increases: | |||
* Each player starts at Rookie {{kana|新人}}. | |||
* The rank after is 9-kyuu {{kana|9級}}. Increasing rank will lower the kyuu number until reaching 1-kyuu {{kana|1級}}. | |||
* The rank after 1-kyuu is 1-dan {{kana|初段}}. Increasing rank will increase the dan number until reaching 10-dan {{kana|十段}}. | |||
* The highest rank, after 10-dan, is Tenhoui {{kana|天鳳位}} | |||
For every game, points may be awarded or deducted based on game placement: 1st and 2nd receive points, while 4th loses points. The higher the room played, the more points are received for 1st/2nd. The higher the rank, the more points are lost for 4th. Prior to the rank of 2-kyuu, points will not be deducted for 4th place. | |||
Rating_change = Adjustment*( | Every time a player moves up in rank, the points will be set to that rank's '''base points''' {{kana|初期pt}} value (even if excess points are obtained). If points fall below zero, then the player drops a rank. If the player attains enough points to meet/surpass the '''target points''' {{kana|昇段pt}}, then a rank promotion occurs. | ||
===R rating=== | |||
Each player begins with a base rating of 1500. This increases or decreases based on wins or losses, as well as the relative rating of the other players. The change in rating after each game is applied as follows:<ref>https://tenhou.net/man/#Rating</ref> | |||
Rating_change = Adjustment*(Placement_base+(Average_table_rate - Own_rate)/40) | |||
Placement_base = 30/10/-10/-30 for ''yonma'', 30/0/-30 for ''sanma''. | |||
Adjustment = 1-(Games_played*0.002); if games played < 400, 0.2 if games played >=400 | Adjustment = 1-(Games_played*0.002); if games played < 400, 0.2 if games played >=400 | ||
To access the higher two lobbies, both '''tokujou''' {{kana|特上}} and '''houou''' {{kana|鳳凰 }} also require minimum ratings. For tokujou, a 4-dan {{kana|四段}} may access the lobby with a minimum of 1800. Houou players are required to retain a rating of 2000 or greater at a rank of 7-dan or better {{kana|七段}}. | To access the higher two lobbies, both '''tokujou''' {{kana|特上}} and '''houou''' {{kana|鳳凰 }} also require minimum ratings. For tokujou, a 4-dan {{kana|四段}} may access the lobby with a minimum of 1800. Houou players are required to retain a rating of 2000 or greater at a rank of 7-dan or better {{kana|七段}}. | ||
=== | ===Account sharing policy=== | ||
Account sharing is prohibited for ranked matches. Any account found to have been shared will be warranted a ban from the ladder system. However, accounts may be shared for use in private lobbies. | |||
== Ladder scale == | |||
=== Four player === | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! rowspan=2| Rank | ||
! rowspan=2| Base pts. | |||
! colspan = 4| Tonpuusen | |||
! colspan = 4| Hanchan | |||
! rowspan=2| Target pts. | |||
|- | |- | ||
! 1st | |||
! 2nd | |||
! 3rd | |||
! 4th | |||
! 1st | |||
! 2nd | |||
! 3rd | |||
! 4th | |||
|- | |- | ||
| | | align=center| Rookie | ||
| align=center| 0 | |||
| rowspan=9 align=center| (Ippan)<br>+20 | |||
| rowspan=9 align=center| (Ippan)<br>+10 | |||
| rowspan=20 align=center| +0 | |||
| align=center| 0 | |||
| rowspan=9 align=center| (Ippan)<br>+30 | |||
| rowspan=9 align=center| (Ippan)<br>+15 | |||
| rowspan=20 align=center| +0 | |||
| align=center| 0 | |||
| align=center| 20 | |||
|- | |- | ||
| | | align=center| 9-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 20 | ||
|- | |- | ||
| | | align=center| 8-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 20 | ||
|- | |- | ||
| | | align=center| 7-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 20 | ||
|- | |- | ||
| | | align=center| 6-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 40 | ||
|- | |- | ||
| | | align=center| 5-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 60 | ||
|- | |- | ||
| | | align=center| 4-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 80 | ||
|- | |- | ||
| | | align=center| 3-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 100 | ||
|- | |- | ||
| | | align=center| 2-kyuu || align=center| 0 || align=center| -10 || align=center| -15 || align=center| 100 | ||
|- | |- | ||
| || | | align=center| 1-kyuu | ||
| align=center| 0 | |||
| rowspan=4 align=center| (Joukyuu)<br>+40 | |||
| rowspan=4 align=center| (Joukyuu)<br>+10 | |||
| align=center| -20 | |||
| rowspan=4 align=center| (Joukyuu)<br>+60 | |||
| rowspan=4 align=center| (Joukyuu)<br>+15 | |||
| align=center| -30 | |||
| align=center| 100 | |||
|- | |- | ||
| || | | align=center| 1-dan || align=center| 200 || align=center| -30 || align=center| -45 || align=center| 400▼ | ||
|- | |- | ||
| | | align=center| 2-dan || align=center| 400 || align=center| -40 || align=center| -60 || align=center| 800▼ | ||
|- | |- | ||
| | | align=center| 3-dan || align=center| 600 || align=center| -50 || align=center| -75 || align=center| 1200▼ | ||
|- | |- | ||
| | | align=center| 4-dan | ||
| align=center| 800 | |||
| rowspan=3 align=center| (Tokujou)<br>+50 | |||
| rowspan=3 align=center| (Tokujou)<br>+20 | |||
| align=center| -60 | |||
| rowspan=3 align=center| (Tokujou)<br>+75 | |||
| rowspan=3 align=center| (Tokujou)<br>+30 | |||
| align=center| -90 | |||
| align=center| 1600▼ | |||
|- | |- | ||
| | | align=center| 5-dan || align=center| 1000 || align=center| -70 || align=center| -105 || align=center| 2000▼ | ||
|- | |- | ||
| | | align=center| 6-dan || align=center| 1200 || align=center| -80 || align=center| -120 || align=center| 2400▼ | ||
|- | |- | ||
| | | align=center| 7-dan | ||
| align=center| 1400 | |||
| rowspan=4 align=center| (Houou)<br>+60 | |||
| rowspan=4 align=center| (Houou)<br>+30 | |||
| align=center| -90 | |||
| rowspan=4 align=center| (Houou)<br>+90 | |||
| rowspan=4 align=center| (Houou)<br>+45 | |||
| align=center| -135 | |||
| align=center| 2800▼ | |||
|- | |- | ||
| || | | align=center| 8-dan || align=center| 1600 || align=center| -100 || align=center| -150 || align=center| 3200▼ | ||
|- | |- | ||
| | | align=center| 9-dan || align=center| 1800 || align=center| -110 || align=center| -165 || align=center| 3600▼ | ||
|- | |- | ||
| | | align=center| 10-dan || align=center| 2000 || align=center| -120 || align=center| -180 || align=center| 4000▼ | ||
|- | |- | ||
| | | align=center| Tenhoui | ||
| colspan=10 align=center| Highest rank possible | |||
| | |||
|} | |} | ||
== | === Three player === | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| | ! rowspan=2| Rank | ||
! rowspan=2| Base pts. | |||
! colspan = 3| Tonpuusen | |||
! colspan = 3| Hanchan | |||
! rowspan=2| Target pts. | |||
|- | |- | ||
! 1st | |||
! 2nd | |||
! 3rd | |||
! 1st | |||
! 2nd | |||
! 3rd | |||
|- | |- | ||
| align=center| Rookie | |||
| align=center| | |||
| align=center| 0 | | align=center| 0 | ||
| rowspan=9 align=center| | | rowspan=9 align=center| (Ippan)<br>+30 | ||
| rowspan=20 align=center| +0 | | rowspan=20 align=center| +0 | ||
| align=center| 0 | | align=center| 0 | ||
| rowspan=9 align=center| | | rowspan=9 align=center| (Ippan)<br>+45 | ||
| rowspan=20 align=center| +0 | | rowspan=20 align=center| +0 | ||
| align=center| 0 | | align=center| 0 | ||
| align=center| 30 | | align=center| 30 | ||
|- | |- | ||
| align=center| | | align=center| 9-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 30 | ||
|- | |- | ||
| align=center| | | align=center| 8-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 30 | ||
|- | |- | ||
| align=center| | | align=center| 7-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 60 | ||
|- | |- | ||
| align=center| | | align=center| 6-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 60 | ||
|- | |- | ||
| align=center| | | align=center| 5-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 60 | ||
|- | |- | ||
| align=center| | | align=center| 4-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 90 | ||
|- | |- | ||
| align=center| | | align=center| 3-kyuu || align=center| 0 || align=center| 0 || align=center| 0 || align=center| 100 | ||
|- | |- | ||
| align=center| | | align=center| 2-kyuu || align=center| 0 || align=center| -10 || align=center| -15 || align=center| 100 | ||
|- | |- | ||
| align=center| | | align=center| 1-kyuu | ||
| align=center| 0 | | align=center| 0 | ||
| rowspan=4 align=center| | | rowspan=4 align=center| (Joukyuu)<br>+50 | ||
| align=center| -20 | | align=center| -20 | ||
| rowspan=4 align=center| | | rowspan=4 align=center| (Joukyuu)<br>+75 | ||
| align=center| -30 | | align=center| -30 | ||
| align=center| 100 | | align=center| 100 | ||
|- | |- | ||
| align=center| | | align=center| 1-dan || align=center| 200 || align=center| -30 || align=center| -45 || align=center| 400▼ | ||
|- | |- | ||
| align=center| | | align=center| 2-dan || align=center| 400 || align=center| -40 || align=center| -60 || align=center| 800▼ | ||
|- | |- | ||
| align=center| | | align=center| 3-dan || align=center| 600 || align=center| -50 || align=center| -75 || align=center| 1200▼ | ||
|- | |- | ||
| align=center| | | align=center| 4-dan | ||
| align=center| 800 | | align=center| 800 | ||
| rowspan=3 align=center| | | rowspan=3 align=center| (Tokujou)<br>+70 | ||
| align=center| -60 | | align=center| -60 | ||
| rowspan=3 align=center| | | rowspan=3 align=center| (Tokujou)<br>+105 | ||
| align=center| -90 | | align=center| -90 | ||
| align=center| 1600▼ | | align=center| 1600▼ | ||
|- | |- | ||
| align=center| | | align=center| 5-dan || align=center| 1000 || align=center| -70 || align=center| -105 || align=center| 2000▼ | ||
|- | |- | ||
| align=center| | | align=center| 6-dan || align=center| 1200 || align=center| -80 || align=center| -120 || align=center| 2400▼ | ||
|- | |- | ||
| align=center| | | align=center| 7-dan | ||
| align=center| 1400 | | align=center| 1400 | ||
| rowspan=4 align=center| | | rowspan=4 align=center| (Houou)<br>+90 | ||
| align=center| -90 | | align=center| -90 | ||
| rowspan=4 align=center| | | rowspan=4 align=center| (Houou)<br>+135 | ||
| align=center| -135 | | align=center| -135 | ||
| align=center| 2800▼ | | align=center| 2800▼ | ||
|- | |- | ||
| align=center| | | align=center| 8-dan || align=center| 1600 || align=center| -100 || align=center| -150 || align=center| 3200▼ | ||
|- | |- | ||
| align=center| | | align=center| 9-dan || align=center| 1800 || align=center| -110 || align=center| -165 || align=center| 3600▼ | ||
|- | |- | ||
| align=center| | | align=center| 10-dan || align=center| 2000 || align=center| -120 || align=center| -180 || align=center| 4000▼ | ||
|- | |- | ||
| align=center| | | align=center| Tenhoui | ||
| colspan= | | colspan=8 align=center| Highest rank possible | ||
|} | |} | ||
== | ==Individual player statistics== | ||
{| class="wikitable" | Players with registered IDs have various statistics tracked by Tenhou.net. These numbers can be read on the right side of the [[Tenhou.net#Game_lobby|lobby window]]. | ||
[[Image:Tenhoustats.png|thumb|right|250px|Tenhou lobby with statistics.]] | |||
Statistics:<ref>http://osamuko.com/sex/</ref> | |||
{| class="wikitable" | |||
|- | |||
! English !! Japanese !! Description | |||
|- | |||
|colspan=3|''Upper section'' | |||
|- | |||
|colspan=3|Player username at the top | |||
|- | |||
| Yuukoukigen || 有効期限 || Subscription status, for premium users. Date of expiration shown. | |||
|- | |||
|colspan=2|Rank, points, and rate || | |||
* Current [[Tenhou.net ranking|Tenhou rank]] displayed here | |||
* Current points / Points needed to the next rank | |||
* Current R#### | |||
|- | |||
| Ichiiritsu || 1位率 || 1st place rate % | |||
|- | |- | ||
| Niiritsu || 2位率 || 2nd place rate % | |||
|- | |- | ||
| Sanritsu || 3位率 || 3rd place rate % | |||
|- | |- | ||
| | | Yonritsu || 4位率 || 4th place rate % | ||
|- | |||
| | | Tobiritsu || 飛び率 || Negative points rate % | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
| | | || 対戦数 || Total number of games played, under the current username. | ||
|- | |- | ||
| | | || 平均得点 || Average point gain | ||
|- | |- | ||
| | | || 平均順位 || Average placement | ||
|- | |- | ||
| | | Agariritsu || 和了率 || Hand win rate % | ||
|- | |- | ||
| | | Houjuuritsu || 放銃率 || Deal in rate % | ||
|- | |- | ||
| | | Nakiritsu || 副露率 || [[Naki|Tile call]] rate % | ||
|- | |- | ||
| | | Riichiritsu|| 立直率 || [[Riichi]] rate % | ||
|- | |- | ||
| | |colspan=3|''Lower section'' | ||
|- | |- | ||
| | |colspan=2 align=center|# + # + # + # = #戦 || Game count per month, broken down by 1st, 2nd, 3rd, and 4th places. | ||
|- | |- | ||
| | | || R#### #####位 || Rate position ranking. The R#### is the same displayed above. The five digit number is placement relative to others in the same game mode. | ||
|- | |- | ||
| | | Tsuusan<br>Heikin || 通算<br>平均 || Two columns labels for the four rows of statistics below. Left (Tsuusan) is the raw. Right (Heikin) is the average. | ||
|- | |- | ||
| | | Tokuten || 得点 || Refers to the sum/average of the [[uma|end game]] +/- scores. | ||
|- | |- | ||
| | | Junii || 通算 || | ||
| | |||
| | |||
|- | |- | ||
| | | || 収支 || Income. Only for Jansou mode. | ||
|- | |- | ||
|- | |- | ||
| | | || 祝儀 || Chips. Only for Jansou mode. | ||
| | |||
| | |||
|- | |- | ||
| | | || 総合 || Total | ||
|- | |- | ||
| | | Topritsu || トップ率 || This is the first place rate %. | ||
|- | |- | ||
| | | Rentairitsu || 連対率 || Upper half rate %. This factors the placement in 1st and 2nd. | ||
|- | |- | ||
| | | Rasuritsu || ラス率|| Rasu, or last, is the rate % at which 4th place is attained. | ||
| | |||
|} | |} | ||
Latest revision as of 00:17, 28 October 2024
Tenhou.net ranks players with two separate categories:
- Rank: Rank points are gained when 1st/2nd, and lost when 4th place. Gaining rank points increases your rank, which are organized into groups called Kyuu 「級」 and Dan 「段」.
- Rating (R####): An Elo system, this increases when winning and decreases when losing. When playing against higher skill players, more points are gained, and less points are lost.
Ranking system
Rank points
As you gain rank points, your rank increases:
- Each player starts at Rookie 「新人」.
- The rank after is 9-kyuu 「9級」. Increasing rank will lower the kyuu number until reaching 1-kyuu 「1級」.
- The rank after 1-kyuu is 1-dan 「初段」. Increasing rank will increase the dan number until reaching 10-dan 「十段」.
- The highest rank, after 10-dan, is Tenhoui 「天鳳位」
For every game, points may be awarded or deducted based on game placement: 1st and 2nd receive points, while 4th loses points. The higher the room played, the more points are received for 1st/2nd. The higher the rank, the more points are lost for 4th. Prior to the rank of 2-kyuu, points will not be deducted for 4th place.
Every time a player moves up in rank, the points will be set to that rank's base points 「初期pt」 value (even if excess points are obtained). If points fall below zero, then the player drops a rank. If the player attains enough points to meet/surpass the target points 「昇段pt」, then a rank promotion occurs.
R rating
Each player begins with a base rating of 1500. This increases or decreases based on wins or losses, as well as the relative rating of the other players. The change in rating after each game is applied as follows:[1]
Rating_change = Adjustment*(Placement_base+(Average_table_rate - Own_rate)/40) Placement_base = 30/10/-10/-30 for yonma, 30/0/-30 for sanma. Adjustment = 1-(Games_played*0.002); if games played < 400, 0.2 if games played >=400
To access the higher two lobbies, both tokujou 「特上」 and houou 「鳳凰 」 also require minimum ratings. For tokujou, a 4-dan 「四段」 may access the lobby with a minimum of 1800. Houou players are required to retain a rating of 2000 or greater at a rank of 7-dan or better 「七段」.
Account sharing policy
Account sharing is prohibited for ranked matches. Any account found to have been shared will be warranted a ban from the ladder system. However, accounts may be shared for use in private lobbies.
Ladder scale
Four player
Rank | Base pts. | Tonpuusen | Hanchan | Target pts. | ||||||
---|---|---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 4th | 1st | 2nd | 3rd | 4th | |||
Rookie | 0 | (Ippan) +20 |
(Ippan) +10 |
+0 | 0 | (Ippan) +30 |
(Ippan) +15 |
+0 | 0 | 20 |
9-kyuu | 0 | 0 | 0 | 20 | ||||||
8-kyuu | 0 | 0 | 0 | 20 | ||||||
7-kyuu | 0 | 0 | 0 | 20 | ||||||
6-kyuu | 0 | 0 | 0 | 40 | ||||||
5-kyuu | 0 | 0 | 0 | 60 | ||||||
4-kyuu | 0 | 0 | 0 | 80 | ||||||
3-kyuu | 0 | 0 | 0 | 100 | ||||||
2-kyuu | 0 | -10 | -15 | 100 | ||||||
1-kyuu | 0 | (Joukyuu) +40 |
(Joukyuu) +10 |
-20 | (Joukyuu) +60 |
(Joukyuu) +15 |
-30 | 100 | ||
1-dan | 200 | -30 | -45 | 400▼ | ||||||
2-dan | 400 | -40 | -60 | 800▼ | ||||||
3-dan | 600 | -50 | -75 | 1200▼ | ||||||
4-dan | 800 | (Tokujou) +50 |
(Tokujou) +20 |
-60 | (Tokujou) +75 |
(Tokujou) +30 |
-90 | 1600▼ | ||
5-dan | 1000 | -70 | -105 | 2000▼ | ||||||
6-dan | 1200 | -80 | -120 | 2400▼ | ||||||
7-dan | 1400 | (Houou) +60 |
(Houou) +30 |
-90 | (Houou) +90 |
(Houou) +45 |
-135 | 2800▼ | ||
8-dan | 1600 | -100 | -150 | 3200▼ | ||||||
9-dan | 1800 | -110 | -165 | 3600▼ | ||||||
10-dan | 2000 | -120 | -180 | 4000▼ | ||||||
Tenhoui | Highest rank possible |
Three player
Rank | Base pts. | Tonpuusen | Hanchan | Target pts. | ||||
---|---|---|---|---|---|---|---|---|
1st | 2nd | 3rd | 1st | 2nd | 3rd | |||
Rookie | 0 | (Ippan) +30 |
+0 | 0 | (Ippan) +45 |
+0 | 0 | 30 |
9-kyuu | 0 | 0 | 0 | 30 | ||||
8-kyuu | 0 | 0 | 0 | 30 | ||||
7-kyuu | 0 | 0 | 0 | 60 | ||||
6-kyuu | 0 | 0 | 0 | 60 | ||||
5-kyuu | 0 | 0 | 0 | 60 | ||||
4-kyuu | 0 | 0 | 0 | 90 | ||||
3-kyuu | 0 | 0 | 0 | 100 | ||||
2-kyuu | 0 | -10 | -15 | 100 | ||||
1-kyuu | 0 | (Joukyuu) +50 |
-20 | (Joukyuu) +75 |
-30 | 100 | ||
1-dan | 200 | -30 | -45 | 400▼ | ||||
2-dan | 400 | -40 | -60 | 800▼ | ||||
3-dan | 600 | -50 | -75 | 1200▼ | ||||
4-dan | 800 | (Tokujou) +70 |
-60 | (Tokujou) +105 |
-90 | 1600▼ | ||
5-dan | 1000 | -70 | -105 | 2000▼ | ||||
6-dan | 1200 | -80 | -120 | 2400▼ | ||||
7-dan | 1400 | (Houou) +90 |
-90 | (Houou) +135 |
-135 | 2800▼ | ||
8-dan | 1600 | -100 | -150 | 3200▼ | ||||
9-dan | 1800 | -110 | -165 | 3600▼ | ||||
10-dan | 2000 | -120 | -180 | 4000▼ | ||||
Tenhoui | Highest rank possible |
Individual player statistics
Players with registered IDs have various statistics tracked by Tenhou.net. These numbers can be read on the right side of the lobby window.
Statistics:[2]
English | Japanese | Description |
---|---|---|
Upper section | ||
Player username at the top | ||
Yuukoukigen | 有効期限 | Subscription status, for premium users. Date of expiration shown. |
Rank, points, and rate |
| |
Ichiiritsu | 1位率 | 1st place rate % |
Niiritsu | 2位率 | 2nd place rate % |
Sanritsu | 3位率 | 3rd place rate % |
Yonritsu | 4位率 | 4th place rate % |
Tobiritsu | 飛び率 | Negative points rate % |
対戦数 | Total number of games played, under the current username. | |
平均得点 | Average point gain | |
平均順位 | Average placement | |
Agariritsu | 和了率 | Hand win rate % |
Houjuuritsu | 放銃率 | Deal in rate % |
Nakiritsu | 副露率 | Tile call rate % |
Riichiritsu | 立直率 | Riichi rate % |
Lower section | ||
# + # + # + # = #戦 | Game count per month, broken down by 1st, 2nd, 3rd, and 4th places. | |
R#### #####位 | Rate position ranking. The R#### is the same displayed above. The five digit number is placement relative to others in the same game mode. | |
Tsuusan Heikin |
通算 平均 |
Two columns labels for the four rows of statistics below. Left (Tsuusan) is the raw. Right (Heikin) is the average. |
Tokuten | 得点 | Refers to the sum/average of the end game +/- scores. |
Junii | 通算 | |
収支 | Income. Only for Jansou mode. | |
祝儀 | Chips. Only for Jansou mode. | |
総合 | Total | |
Topritsu | トップ率 | This is the first place rate %. |
Rentairitsu | 連対率 | Upper half rate %. This factors the placement in 1st and 2nd. |
Rasuritsu | ラス率 | Rasu, or last, is the rate % at which 4th place is attained. |