Situational analysis: Difference between revisions

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== Fourth Place Avoidance ==
== Fourth Place Avoidance ==
In the online clients [[tenhou.net]] and [[Majsoul]], there is a huge penalty for fourth place ''for players at a high rank''.  
In the online clients [[tenhou.net]] and [[Majsoul]], there is a huge penalty for fourth place ''for players at a high rank''.  
*Tenhou.net: If a 6-dan player plays, they get 75/30/0/-120 points for placing 1st through 4th, respectively.
*Tenhou.net: If a 6-dan player plays, they get 75/30/0/-120 points for placing 1st through 4th, respectively.
*Majsoul: If a Saint 1 player plays in Jade Room, they get 125/60/-5/-255 rank points for placing 1st through 4th, respectively (counting [[uma]]).
*Majsoul: If a Saint 1 player plays in Jade Room, they get 125/60/-5/-255 rank points for placing 1st through 4th, respectively (counting [[uma]]).


It is important to restate that an extreme level of 4th place avoidance only applies at a high rank. At lower levels, it is best to improve on fundamentals like tile efficiency than to focus on avoiding 4th. At these high ranks, do what you can to avoid 4th - try not to take risks late in the game, even if there is no immediate threat of hitting 4th place.
It is important to restate that an extreme level of fourth place avoidance only applies when you are at a high rank. At lower levels, it is best to improve on ''average placement'' (including fundamentals like [[tile efficiency]] and [[defense]]) rather than focus on avoiding fourth specifically. At these high ranks, do what you can to avoid being last - try not to take risks late in the game, even if there is no immediate threat of being 4th.
 
These online clients have big fourth place penalties to encourage players to not leave the game. In most real life areas of play, the point distribution is more even (they tend to favor 1st place, due to the [[oka]] system). Of course, no matter where you play: if you are currently in 4th place, you should obviously do what you can to escape.


These online clients have big 4th place penalties to encourage players to not leave the game. In most real life areas of play, the point distribution is more even (they tend to favor 1st place, due to the [[oka]] system). Of course, no matter where you play: if you are currently in 4th place, you should obviously do what you can to escape.
Also, note that once you reach Celestial in Majsoul, there is no more 4th place penalty. At Celestial, the point rating becomes 0.5/0.2/-0.2/-0.5, so there is no special need to avoid fourth.


== External links ==
== External links ==
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