Doman Mahjong: Difference between revisions

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'''Doman Mahjong''' is a [[mahjong]] side game within the massively multiplayer online game, Final Fantasy 14. Located within the Gold Saucer, players have the ability to play each other in a game. It is one of many games within the MMO for players to choose from.
'''Doman Mahjong''' is a [[mahjong]] side game within the massively multiplayer online game, [[Wikipedia:Final Fantasy XIV|Final Fantasy 14]]. Located within the Gold Saucer, players have the ability to play each other in a game. It is one of many games within the MMO for players to choose from.


== Rules ==
== Rules ==
Doman Mahjong uses the same rules as regular [[Japanese mahjong]]. The following [[rule variations]] are in play:
'''General'''
*Players start with 25,000 points.
*There is no target score.
*There is no [[oka]] or [[uma]]. Ranked points change based on placement only.
*[[Kuitan]] is always allowed in ranked matches. It may be disabled in friendly matches.
*3 [[red five]]s.
*[[Kuikae]] is not allowed.
*[[Atozuke]] is enabled.
*[[Kan]] during [[riichi]] may be declared so long as it does not change the waits.
*Double ron is allowed.
*[[Nagashi mangan]] is allowed. It may be claimed when the player's hand is opened. It is not treated as a win for wind rotations/honba/riichi bets.
*Abortive draws (Nine terminals abortion, three ron calls, four kans (separate), four same wind discards) allowed. No draw for four riichi.
**For four kan abortion, declaring a 5th kan when a player is tenpai for suukantsu triggers the draw.
'''End of game'''
*Having a negative score ends the game. Having 0 points does not end the game.
*Game ends after All Last with no round extension.
*If dealer is 1st place in All Last, the game ends on dealer tenpai or win.
*At the end of the game, remaining riichi bets go to first place.
*End-of-game ties are broken by seat order in the first round. First dealer wins ties, followed by second dealer, then third dealer.
'''Yakuman'''
*[[Multiple yakuman]] are allowed, up to 4.
*[[Suuankou tanki]], junsei [[chuuren]], and [[kokushi]] 13 are counted as single yakuman.
*[[Pao]] is enforced for [[daisangen]] and [[daisuushi]].
*[[Kokushi]] cannot [[chankan]] from a closed kan.
*[[Ryuuiisou]] does not require (but can allow) hatsu.


== Interface ==
== Interface ==
*By default, the tiles in the dora ''display the dora itself, not the dora indicators. For example, if 2-man is shown in the dora section, the dora is 2-man, not 3-man. This can be changed in the settings.


== External links ==
== External links ==

Revision as of 13:12, 10 April 2024

Doman Mahjong is a mahjong side game within the massively multiplayer online game, Final Fantasy 14. Located within the Gold Saucer, players have the ability to play each other in a game. It is one of many games within the MMO for players to choose from.

Rules

Doman Mahjong uses the same rules as regular Japanese mahjong. The following rule variations are in play:

General

  • Players start with 25,000 points.
  • There is no target score.
  • There is no oka or uma. Ranked points change based on placement only.
  • Kuitan is always allowed in ranked matches. It may be disabled in friendly matches.
  • 3 red fives.
  • Kuikae is not allowed.
  • Atozuke is enabled.
  • Kan during riichi may be declared so long as it does not change the waits.
  • Double ron is allowed.
  • Nagashi mangan is allowed. It may be claimed when the player's hand is opened. It is not treated as a win for wind rotations/honba/riichi bets.
  • Abortive draws (Nine terminals abortion, three ron calls, four kans (separate), four same wind discards) allowed. No draw for four riichi.
    • For four kan abortion, declaring a 5th kan when a player is tenpai for suukantsu triggers the draw.

End of game

  • Having a negative score ends the game. Having 0 points does not end the game.
  • Game ends after All Last with no round extension.
  • If dealer is 1st place in All Last, the game ends on dealer tenpai or win.
  • At the end of the game, remaining riichi bets go to first place.
  • End-of-game ties are broken by seat order in the first round. First dealer wins ties, followed by second dealer, then third dealer.

Yakuman

Interface

  • By default, the tiles in the dora display the dora itself, not the dora indicators. For example, if 2-man is shown in the dora section, the dora is 2-man, not 3-man. This can be changed in the settings.

External links