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The platform functions as a gacha game. Players may use in game currency to access various functions, such as items and ingame characters. On occasion, periodical events are available for special items, characters, and/or bonuses. | The platform functions as a gacha game. Players may use in game currency to access various functions, such as items and ingame characters. On occasion, periodical events are available for special items, characters, and/or bonuses. | ||
A tournament suite is available for users to become hosts and create their own tournaments. | A tournament suite is available for users to become hosts and create their own tournaments. The interface allows hosts to set up tournament systems and custom rules not available in the main platform. | ||
[[Image:Nekoface.png|250px|right|thumb|Emoticon panel used during games.]] | [[Image:Nekoface.png|250px|right|thumb|Emoticon panel used during games.]] | ||
== Ladder == | == Ladder == | ||
The Mahjong Soul ladder is available across three different server groups: Chinese (CN), Japanese (JP), and English (EN). | The Mahjong Soul ladder is available across three different server groups: Chinese (CN), Japanese (JP), and English (EN). They all follow the same ranking system. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|+ style="background:white;" | Soul Points | |+ style="background:white;" | Soul Points | ||
|- | |- | ||
! rowspan=2 colspan=2 | !! colspan=4 | 4P | ! rowspan=2 colspan=2 | !! colspan=4 | 4P !! colspan=3 | 3P | ||
|- | |- | ||
! 1st !! 2nd !! 3rd !! 4th !! 1st !! 2nd !! 3rd | ! 1st !! 2nd !! 3rd !! 4th !! 1st !! 2nd !! 3rd | ||
|- | |- | ||
| rowspan=2 | Rank | | rowspan=2 | Rank | ||
| '''East''' | | '''East''' || +0.3 || +0.1 || -0.1 || -0.3 || +0.3 || ±0 || -0.3 | ||
|- | |- | ||
| '''South''' || +0.5 || +0.2 || -0.2 || -0.5 || +0.5 || ±0 || -0.5 | | '''South''' || +0.5 || +0.2 || -0.2 || -0.5 || +0.5 || ±0 || -0.5 | ||
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=== Calculations === | === Calculations === | ||
==== Calculation of | ==== Calculation of Rank Points ==== | ||
* [[Oka_and_uma|Oka]] Points: Not applied | * [[Oka_and_uma|Oka]] Points: Not applied | ||
* [[Oka_and_uma|Uma]] Points: | * [[Oka_and_uma|Uma]] Points: | ||
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Formula: <code><nowiki> | Formula: <code><nowiki> | ||
PtsGain = (RawScore - StartingPts) / 1000 + UmaPts + RankPts | |||
</nowiki></code> | </nowiki></code> | ||
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The Entry Fee is always applied as long as a match is taken successfully, although it's not shown in the final result. | The Entry Fee is always applied as long as a match is taken successfully, although it's not shown in the final result. | ||
For the Gain/ | For the Gain/Loss of a match, the calculation is as follows: | ||
<ol> | <ol> | ||
<li> Calculate End Score based on final point results. | <li> Calculate End Score based on final point results. | ||
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Currently, there are 60 characters available, including 41 females and 19 males. Every new user is granted access to Ichihime and Miki Nikaidou. Additional characters must be summoned via the gacha system, with Jade as currency or with the Summon Scroll item. Jade can only be acquired via monetary purchase, while Summon Scrolls may be obtained via events, system mail as gifts, or purchase in the item shop. | Currently, there are 60 characters available, including 41 females and 19 males. Every new user is granted access to Ichihime and Miki Nikaidou. Additional characters must be summoned via the gacha system, with Jade as currency or with the Summon Scroll item. Jade can only be acquired via monetary purchase, while Summon Scrolls may be obtained via events, system mail as gifts, or purchase in the item shop. | ||
A number of the characters remain in the mainline group for Mahjong Soul | A number of the characters remain in the mainline group for Mahjong Soul, which are always available in the gacha. In addition, limited edition characters, usually as part of a collaboration, can become temporarily available. | ||
=== Bond System === | === Bond System === | ||
Each character has a unique Bond Value. The value can be enhanced by gaming or gifting to unlock corresponding vocals and story plots. | Each character has a unique Bond Value. The value can be enhanced by gaming or gifting to unlock corresponding vocals and story plots. At the maximum affection level, all voice lines will be unlocked, and the character will read out yakus after winning a hand. After reaching the max bond level, characters can be "bonded" to unlock new appearance as a skin that can be chosen, accompanying with 3 extra emotes. | ||
{| class="wikitable" | {| class="wikitable" | ||
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=== Gifts === | === Gifts === | ||
Gifts can be given to a character to increase your bond with that character (see [[Majsoul#Bond System|Bond System]] section), or turned into star dusts if they can be donated. | Gifts can be given to a character to increase your bond with that character (see [[Majsoul#Bond System|Bond System]] section), or turned into star dusts if they can be donated. 50 star dusts can be used at the shop to attempt getting larger rewards, including a new character. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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=== Stories === | === Stories === | ||
Stories are character-exclusive contents provided freely to players who owned the corresponding character. | Stories are character-exclusive contents provided freely to players who owned the corresponding character. Stories can be accessed in each character's info page in dormitory. The former 3 bonding stages contain <span title="text walls">novel-like descriptive contents</span>. The latter 3 stages provide interactive contents, with multiple branches and different rewards correspondingly. Higher stages contain better rewards. | ||
Currently, there are only 4 characters with story plots: Ichihime, Miki Nikaidou, Anju Suzumiya and Joseph. | Currently, there are only 4 characters with story plots: Ichihime, Miki Nikaidou, Anju Suzumiya and Joseph. | ||
=== Skins === | === Skins === | ||
Apart from standard and bonded skins of each character, more alternative skins can be acquired during events. | Apart from standard and bonded skins of each character, more alternative skins can be acquired during events. In the vast majority of cases, these skins both require monetary purchase, by using Outfit Vouchers. Usually each static skin requires 880 vouchers, while animated requires 1,500, and both accompanying with one extra emote. | ||
Outfit Vouchers can be converted to Jades at a 1:1 rate, though this is less efficient than buying Jade directly. Jade cannot be converted to Outfit Vouchers, nor can Jade be used to purchase skins in any means. | |||
=== Exclusive Characters === | === Exclusive Characters === | ||
Exclusive characters are characters can be acquired only in a limited timeframe, usually during an event. Regular character pools do not contain them after the acquisition period. | Exclusive characters are characters can be acquired only in a limited timeframe, usually during an event. Regular character pools do not contain them after the acquisition period. Usually, those characters originate from from different animation / manga series, though a few are official characters that are rarity buped. | ||
==== Collab Characters ==== | ==== Collab Characters ==== | ||
Currently, there | Currently, there have been 6 collabs: | ||
* Linovel: Collab from the light novel website [https://www.linovel.net/ ''Linovel''], including 1 character: Keikumusume. | * Linovel: Collab from the light novel website [https://www.linovel.net/ ''Linovel''], including 1 character: Keikumusume. | ||
* Saki: Collab from the manga series ''Saki: the Nationals'', including 8 characters: Saki Miyanaga, Nodoka Haramura, Koromo Amae, Teru Miyanaga, Hisa Takei, Mihoko Fukuji, Ako Atarashi, Toki Onjoji | * Saki: Collab from the manga series ''Saki: the Nationals'', including 8 characters: Saki Miyanaga, Nodoka Haramura, Koromo Amae, Teru Miyanaga, Hisa Takei, Mihoko Fukuji, Ako Atarashi, Toki Onjoji | ||
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==== Self-exclusive Characters ==== | ==== Self-exclusive Characters ==== | ||
Self-exclusive characters are official characters with a lower rate to summon, as well as requiring more faiths to exchange, and can only be acquired in a limited timeframe. | Self-exclusive characters are official characters with a lower rate to summon, as well as requiring more faiths to exchange, and can only be acquired in a limited timeframe. In exchange, the bonding stage rewards extra equipment or decorations, and their bonding skin is animated. | ||
Currently, 2 characters are officially exclusive: Kazuha Saionji, Lily Kitahara. | Currently, 2 characters are officially exclusive: Kazuha Saionji, Lily Kitahara. | ||
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* Friendly Matches: | * Friendly Matches: | ||
** Mode: 4-Player / 3-Player | ** Mode: 4-Player / 3-Player | ||
** Length: One-Game / East / South / Vs AI | ** Length: One-Game <small style="color:#999;">Ikkyokusen</small> / East <small style="color:#999;">Tonpuusen</small> / South <small style="color:#999;">Hanchan</small> / Vs AI | ||
** Thinking time: 3+5s / 5+10s / 5+20s / 60+0s / 300+0s | ** Thinking time: 3+5s / 5+10s / 5+20s / 60+0s / 300+0s | ||
** Advanced settings: | ** Advanced settings: | ||
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*** Minimum han: 1 / 2 / 4 | *** Minimum han: 1 / 2 / 4 | ||
*** In-game hints: Enabled by default | *** In-game hints: Enabled by default | ||
*** Computer level: Easy | *** Computer level: Easy / Normal | ||
*** Show all hands: Disabled by default | *** Show all hands: Disabled by default | ||
* Tournaments: Available <ref>Guide of Tournament Management: [https://twitter.com/KyuuCC/status/1240247063318847488 Twitter post] / [https://docs.google.com/document/d/15MW4yLDGqpc8FjySEqYmHFyUAq5mJWW8PtQwG-Hdw3s Google docs].</ref> | * Tournaments: Available <ref>Guide of Tournament Management: [https://twitter.com/KyuuCC/status/1240247063318847488 Twitter post] / [https://docs.google.com/document/d/15MW4yLDGqpc8FjySEqYmHFyUAq5mJWW8PtQwG-Hdw3s Google docs].</ref> | ||
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** [[Tochuu ryuukyoku#Sanchahou|Three-player Ron]] <small style="color:#999;">(''Sanchahou'')</small>: No | ** [[Tochuu ryuukyoku#Sanchahou|Three-player Ron]] <small style="color:#999;">(''Sanchahou'')</small>: No | ||
=== | === Yaku === | ||
{{Majsoul/Yaku table}} | {{Majsoul/Yaku table}} | ||
'''Notes''': | '''Notes''': | ||
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=== 3P-Mahjong === | === 3P-Mahjong === | ||
'''3P-Mahjong''' <small style="color:#999;">(''Sanma'')</small> is a variation | '''3P-Mahjong''' <small style="color:#999;">(''Sanma'')</small> is a variation that allows 3 players to start a game. The ruleset of Majsoul sanma is nearly identical to [[Tenhou.net|Tenhou]] [[sanma]]. | ||
The ruleset of Majsoul | |||
There are two different scoring mechanics ingame, by default Tsumo-Loss is applied in Ranked Matches, while North-Bisection is provided as an alternative option in Friendly Matches. | There are two different scoring mechanics ingame, by default Tsumo-Loss is applied in Ranked Matches, while North-Bisection is provided as an alternative option in Friendly Matches. | ||
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==== Calculation of Scoring Points ==== | ==== Calculation of Scoring Points ==== | ||
Currently there | Currently there are 2 different scoring methods ingame: | ||
* '''Tsumo-Loss''' (default): Winner loses the income from North seat when the hand is completed by Tsumo. | * '''Tsumo-Loss''' (default): Winner loses the income from North seat when the hand is completed by Tsumo. | ||
* '''North-Bisection''': The income from North is equally divided and distributed towards every other seats. | * '''North-Bisection''': The income from North is equally divided and distributed towards every other seats. | ||
In Ranked Match Tsumo-Loss is applied. | In Ranked Match, Tsumo-Loss is applied. | ||
The scoring table with Tsumo-Loss is basically identical to regular 4P-mahjong: | The scoring table with Tsumo-Loss is basically identical to regular 4P-mahjong: | ||
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===Special rooms=== | ===Special rooms=== | ||
{{main|List of special rooms in Mahjong Soul}} | {{main|List of special rooms in Mahjong Soul}} | ||
A number of special rooms are offered in the game. They provide players a game experience using alternative rules, not normally found in other interfaces. | A number of special rooms are offered in the game. They provide players a game experience using alternative rules, not normally found in other interfaces. Due to the number of game modes, they are offered temporarily, but they do recur for everyone's enjoyment. | ||
== Tournaments == | == Tournaments == |
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