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| colspan=2 | Celestial <small style="color:#999;">Konten</small> || 10 <small style="color:#999;">SP</small> || 20 <small style="color:#999;">SP</small> || colspan=2 | <small style="color:#999;">Not applied</small> | | colspan=2 | Celestial <small style="color:#999;">Konten</small> || 10 <small style="color:#999;">SP</small> || 20 <small style="color:#999;">SP</small> || colspan=2 | <small style="color:#999;">Not applied</small> | ||
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Your rank will be downgraded if you fall below 0 rank points. You cannot demote from Adept to Novice, and you cannot downgrade while in Novice, but all other ranks allow demotion. | |||
==== Celestial Ranking ==== | ==== Celestial Ranking ==== | ||
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In summary | In summary, the reward for 1st/2nd is based on the room, while the penalty for last is based on your rank. Placing 3rd in 4-player, or 2nd in 3-player, results in no rank change (other than [[uma]] and final score). E.g., if you play a 4-player game, and place 3rd with 25000 points, you'll end up losing 5 rank points from the uma penalty. | ||
==== Calculation of Copper Coins ==== | ==== Calculation of Copper Coins ==== | ||
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*You ''always'' lose the entry fee. Therefore, over long periods of play, you should expect to lose copper (unless you are much better than the opponents). | *You ''always'' lose the entry fee. Therefore, over long periods of play, you should expect to lose copper (unless you are much better than the opponents). | ||
*You gain/lose copper for every 1000 points you gain/lose in game. | *You gain/lose copper for every 1000 points you gain/lose in game. | ||
*When an opponent is sent below | *When an opponent is sent below a certain threshold, their copper penalty is capped. The winner's copper gain is reduced proportionally. | ||
=== Chests === | === Chests === |
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