2014 Anime Central Mahjong Tournament: Difference between revisions

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== Rules ==
== Rules ==
* Japanese Mahjong: 136 tiles.  Pinzu, Manzu, Souzu, Kazehai, Sangenpai.  Four of each.
* [[Japanese Mahjong]]: 136 tiles.  Pinzu, Manzu, Souzu, Kazehai, Sangenpai.  Four of each.
* Akadora: 1-per Pinzu, Manzu, Souzu.  One 5 replaced in each suit for a red.
* [[Dora|Akadora]]: 1-per Pinzu, Manzu, Souzu.  One 5 replaced in each suit for a red.
* Start score: 25,000.  Minimum score to win: 30,000.
* [[Scoring|Start score]]: 25,000.  Minimum score to win: 30,000.
* Uma: Standard (+20, +10, -10, -20)
* [[Uma]]: Standard (+20, +10, -10, -20)
* Kuitan (ari)
* [[Kuitan]] (ari)
:: Open tanyao.
:: Open tanyao.
* Atozuke (ari)
* [[Atozuke]] (ari)
:: Yakuless hand gains yaku on winning discard.
:: Yakuless hand gains yaku on winning discard.
* Kuikae (nashi)
* [[Kuikae]] (nashi)
:: Discarding a tile from an existing tile group (e.g. discarding 1 from 123, after calling on 4).
:: Discarding a tile from an existing tile group (e.g. discarding 1 from 123, after calling on 4).
* Agari tenpai (ari)
* Agari tenpai (ari)
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:: Three players claim a win off of the same discard, then sanchahou invoked.
:: Three players claim a win off of the same discard, then sanchahou invoked.
:: If the discarder is dealer, then the wind rotates.
:: If the discarder is dealer, then the wind rotates.
* Furiten riichi (ari)
* [[Furiten]] riichi (ari)
:: Calling riichi while furiten.
:: Calling [[riichi]] while furiten.
* Kan Dora
* [[Kan]] Dora
:: Immediate flip with ankan (closed kan).
:: Immediate flip with ankan (closed kan).
:: Flip after discard with other kans (open kan).
:: Flip after discard with other kans (open kan).
* Yakitori (nashi)
* [[Yakitori]] (nashi)
:: Uma penalty not applied.
:: Uma penalty not applied.
* Shaakyoku (nashi)
* [[Shaakyoku]] (nashi)
:: No West Round.  Game ends after Oorasu, regardless of point standing.
:: No West Round.  Game ends after Oorasu, regardless of point standing.
* Yakuman pao (ari)
* [[Pao|Yakuman pao]] (ari)
:: Half of yakuman payment if player upgrades opponent hand to apparent yakuman (daisangen, shousuushi, or daisuushi).
:: Half of yakuman payment if player upgrades opponent hand to apparent yakuman (daisangen, shousuushi, or daisuushi).
:: Full of yakuman payment in the event of yakuman tsumo.
:: Full of yakuman payment in the event of yakuman tsumo.
* Daiminkan pao (nashi)
* [[Pao|Daiminkan pao]] (nashi)
:: Pao rule not applied to rinshan kaihou acquired by daiminkan.  Rinshan tsumo operates like any other tsumo.
:: Pao rule not applied to rinshan kaihou acquired by daiminkan.  Rinshan tsumo operates like any other tsumo.
* Karaten tenpai (ari)
* [[Tenpai|Karaten tenpai]] (ari)
:: Karaten does not imply noten.
:: Karaten does not imply noten.
* Chombo honba
* [[Renhou]] (yaku set to mangan default)
:: Add honba to the next hand after chombo.
* Renhou (yaku set to mangan default)
:: Renhou is set to mangan regardless.
:: Renhou is set to mangan regardless.
* Kokushi chankan via ankan (nashi)
* [[Chankan|Kokushi chankan]] via ankan (nashi)
:: Cannot ron off an ankan (closed kan).
:: Cannot ron off an ankan (closed kan).
* Chombo uma (-10)
* [[Chombo|Chombo uma]] (-10)
:: A deduction of 10 points to the uma score in the event of chombo.  Chombo factored after the game.   
:: A deduction of 10 points to the uma score in the event of chombo.  Chombo factored after the game.   
:: If chombo occurs, reshuffle and game continues without added honba.   
:: If chombo occurs, reshuffle and game continues without added honba.   

Revision as of 14:17, 18 March 2014

The Anime Central Mahjong Tournament is a mahjong competition held within the anime convention, Anime Central. The convention itself is held at Rosemont, Illinois near Chicago. The tournament is hosted by the Chicago Area Mahjong Players. The first edition was in 2010 and has since been held annually.

Rules

  • Japanese Mahjong: 136 tiles. Pinzu, Manzu, Souzu, Kazehai, Sangenpai. Four of each.
  • Akadora: 1-per Pinzu, Manzu, Souzu. One 5 replaced in each suit for a red.
  • Start score: 25,000. Minimum score to win: 30,000.
  • Uma: Standard (+20, +10, -10, -20)
  • Kuitan (ari)
Open tanyao.
Yakuless hand gains yaku on winning discard.
Discarding a tile from an existing tile group (e.g. discarding 1 from 123, after calling on 4).
  • Agari tenpai (ari)
No wind rotation when dealer is tenpai.
  • Agari yame (ari)
Last dealer may have the option to end game prematurely, with or without the lead.
  • Double ron (ari)
Two players winning off of one discard.
Riichi sticks awarded to player closest to East.
  • Triple ron (hand reset, no rotation, add honba)
Three players claim a win off of the same discard, then sanchahou invoked.
If the discarder is dealer, then the wind rotates.
Calling riichi while furiten.
Immediate flip with ankan (closed kan).
Flip after discard with other kans (open kan).
Uma penalty not applied.
No West Round. Game ends after Oorasu, regardless of point standing.
Half of yakuman payment if player upgrades opponent hand to apparent yakuman (daisangen, shousuushi, or daisuushi).
Full of yakuman payment in the event of yakuman tsumo.
Pao rule not applied to rinshan kaihou acquired by daiminkan. Rinshan tsumo operates like any other tsumo.
Karaten does not imply noten.
  • Renhou (yaku set to mangan default)
Renhou is set to mangan regardless.
Cannot ron off an ankan (closed kan).
A deduction of 10 points to the uma score in the event of chombo. Chombo factored after the game.
If chombo occurs, reshuffle and game continues without added honba.
If dealer chombo, then rotate wind.

Results: top four

External links