Daburu riichi

Revision as of 07:14, 17 March 2024 by Hordes (talk | contribs) (try to remove ambiguity. if you riichi when conditions apply, then it HAS to be a double riichi. therefore, if you want to declare riichi turn 1, double rii is "mandatory")

Daburu riichi 「両立直」 or 「ダブルリーチ」, is simply double riichi. It is a special case for riichi on the first turn. Specifically, if the player reaches tenpai before their first discard (i.e., within the first 14 tiles), and before anyone has made a tile call, then riichi will automatically be converted into double riichi. Double riichi is worth 2 han instead of the usual 1 han.

Daburu riichi
Type Yaku
Kanji 両立直 or ダブルリーチ
English Double ready
Value 2 han
Speed Immediate
Difficulty At discretion

As with regular riichi, double riichi is not mandatory, but rarely do players decline an opportunity for it. In addition to the added han, a double riichi hand is much faster than the average hand.

Cancellation

Double riichi is not possible when anyone makes a tile call before the riichi call, even if you reach tenpai on your first turn. Therefore, a player's own kan will deny this yaku. In sanma, kita calls will also deny this yaku.

Tenhou and Chihou

It is very much possible to call a double riichi and be in furiten from the beginning. This can only be done with a hand qualifying for either tenhou or chiihou. However, this is a dubious play, either intentionally or unintentionally passing up yakuman. For this reason, it is unwise to be hasty about the prospect of a double riichi.

Defending against double riichi

 
Double riichi stopped by kyuushu kyuuhai.

Double riichi's greatest advantage, aside from its speed, is the lack of information regarding safe tiles at the beginning of the hand. Initially, every tile is considered to be dangerous, as no to few discarded tiles show any indication of safe tiles.

However, this advantage can be worn away through the furiten rule. While a player in riichi, every tile not claimed for a win is considered safe against the riichi caller. If a winning tile does not come soon enough, the other players may themselves reach tenpai. If affordable, a player may employ sashikomi, in the hope of dealing into a cheaper hand.

For more unusual situations, the threat of a double riichi can be averted by ending the hand via abortive draw. Kyuushu kyuuhai can immediately end the hand before the declarer can claim tsumo. An even more unusual possibility can end with suufon renta. Eventual means can be provided by sanchahou, suu kaikan, or even a risky suucha riichi.

External links

 
Double riichi with real tiles.
Daburu riichi in Japanese Wikipedia