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'''Toutenkou''' {{kana|東天紅}} is a special [[sanma|3-player mahjong]] variation mainly popular in [[wikipedia:Kantō_region|Kanto region]]. Currently available in [[Tenhou.net|Tenhou]] computer matches (beta test).
'''Toutenkou''' {{kana|東天紅}} is a [[sanma|3-player mahjong]] variant mainly popular in the [[wikipedia:Kantō_region|Kanto region]]. It is currently available in [[Tenhou.net|Tenhou]] computer matches (beta test).


'''Disclaimer''': This page only introduces the rules used in Tenhou. Details are not consistent, and variation exists in other platforms.


'''Disclaimer''': This page only introduces rules used in Tenhou. Details are not consistent, and variation exists in other platforms.
== Rule Introduction ==
There are 112 tiles, 28 types in total. All [[pinzu]], [[souzu]], and [[honor]]s are used; only {{#mjt:159m}} of [[manzu]] are used. There is one red five of each suit.


== Rule Introduction ==
{{#mjt:159m4z}} are gari {{kana|ガリ}}; gari tiles function identically to [[Sanma|nukidora]] in [[sanma]]:
Only uses {{#mjt:159m}} of [[manzu]] tiles, while all of [[pinzu]], [[souzu]] and [[honor]] tiles are used (including red fives {{#mjt:0m0p0s}}). 112 tiles in total.
* They can be called and set aside to count as 1 dora. After the call, one tile is drawn from the dead wall; winning with the tile scores [[rinshan]].
* They can be used in the hand or discarded, but won't count as dora.


{{#mjt:159m4z}} are gari {{kana|ガリ}} (similar to [[Dora#Nukidora|nukidora]]). 20 rinshan tiles in total.
There are 20 rinshan tiles in total.


A valid winning hand must include at least one of any regular yakus (identical to regular riichi mahjong yakus). A hand cannot win with only special yakus.
===Scoring===
A valid winning hand must include at least one regular [[yaku]]; it cannot win with just special yaku. The list of "regular yaku" is identical to the standard riichi mahjong yaku.


Instead of calculating with [[fu]] and [[han]], the score is only counted with points.
Instead of calculating with [[fu]] and [[han]], the score is only counted with points.
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[[Tsumo]] takes points from two opponents.
[[Tsumo]] takes points from two opponents.


== Special Yakus ==
== Special Yaku ==
'''Notes''': All of the followings are bonuses. A hand cannot be claimed with only those following yakus.
Every valid winning hand obtains an extra 2 points by default (listed as '''base point''' / '''banban''' {{kana|バンバン}}). This is similar to the base 2 han used in the riichi mahjong [[Scoring#Calculating basic points|scoring formula]] (the "<code>+2</code>" in <code>base points = fu * 2^(han + 2)</code>).


(1 pt) '''Oya''' {{kana|親}}: Add one point when winning as dealer.
All of the following yaku are bonuses. Like [[dora]], a hand cannot be won with only these yaku:


(1 pt) '''Menzen''' {{kana|門前}}: Add one point when the winning hand is concealed.
(1 pt) '''Oya''' {{kana|親}}: Add one point when winning as the dealer.
 
(1 pt) '''Menzen''' {{kana|門前}}: Add one point when winning with a closed hand.


(1 pt) '''Honba''' {{kana|本場}}: Add one point for each [[honba]].
(1 pt) '''Honba''' {{kana|本場}}: Add one point for each [[honba]].


(1 pt) '''Gari''' {{kana|ガリ}}: Add one point for each nukidora ({{#mjt:159m4z}}). For {{#mjt:0m}} it is also a red dora, so it actually worths 2 points.
(1 pt) '''Gari''' {{kana|ガリ}}: Add one point for each tile called for ''gari'' and set aside like nukidora ({{#mjt:159m4z}}). {{#mjt:0m}} is also a red dora, so it is worth 2 points.
 
(2 pts) '''Base point''' / '''Banban''' {{kana|バンバン}}: Add two points for each winning hand for no reason.


(2 pts) '''Minkan''' {{kana|明槓}}: Add two points for each opened kan.
(2 pts) '''Minkan''' {{kana|明槓}}: Add two points for each opened kan.
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(4 pts) '''Ankan''' {{kana|暗槓}}: Add four points for each concealed kan.
(4 pts) '''Ankan''' {{kana|暗槓}}: Add four points for each concealed kan.


(4 pts) '''Set''' {{kana|セット}} <ref group="note">Set is also called Storm / Arashi {{kana|アラシ}} in some platform.</ref> : Add four points for each collected set of gari (four identical tiles of gari). Can be stacked with gari.
(4 pts) '''Set''' {{kana|セット}} <ref group="note">Set is also called Storm / Arashi {{kana|アラシ}} in some platforms.</ref> : Add four points for having all four copies of a gari tile. A hand can score this yaku multiple times, and it can be stacked with gari. This does not require the tiles to actually be called for ''gari'', e.g., a closed triplet of 5m + a called 5m will still count towards this yaku.


(8 pts) '''Ron''' {{kana|ロン}}: Add eight points when winning by other's dealing-in.
(8 pts) '''Ron''' {{kana|ロン}}: Add eight points when winning by another player's discard.


(10 / 20 pts) '''Crow''' / '''Karasu''' {{kana|カラス}}: Winning a hand without drawing any gari tiles. Add ten points when winning hand is opened, while twenty points when concealed.
(10 / 20 pts) '''Crow''' / '''Karasu''' {{kana|カラス}}: Win a hand without drawing any gari tiles. Worth ten points when winning hand is opened, or twenty points when concealed.


(20 pts) '''All Gari''' {{kana|全ガリ}}: Add twenty points when collecting all gari tiles. Can be stacked with gari.
(20 pts) '''All Gari''' {{kana|全ガリ}}: Add twenty points when collecting all gari tiles. Can be stacked with gari.


== Notes ==
== Notes ==
* Dora for manzu part is a bit weird. When indicator is {{#mjt:1m}}, dora is {{#mjt:9m}}; when indicator is {{#mjt:9m}}, dora is {{#mjt:1m}}; however when indicator is {{#mjt:5m}}, none of the tiles is dora.
* Dora for manzu:
* Gari tiles can be used in hand, and also can be discarded, but can only get Gari's point when it is claimed as a nukidora.
** A 1m indicator points to 9m; a 9m indicator points to 1m.
* Set is still acquirable with some gari tiles used in hand. They're not required to be all claimed as nukidora.
** When 5m is the indicator, no tile is considered dora.<ref group="note">Outside of tenhou, there are two separate rulesets in use. One is <code>1m → 5m → 9m → 1m</code>; the other is <code>1m → 9m → 1m</code> while <code>5m → 5m</code>.</ref>
* [[Riichi]] values 1 point. Riichi bet is also 1 point.
* [[Riichi]] is worth 1 point. The riichi bet is also 1 point.
* A single round ends when there's no tile left before dora indicators.
* A single hand ends when there is no tile left before the dora indicators.
* Noten penalty of [[ryuukyoku]] is 20 points.
* The noten penalty at [[ryuukyoku]] is 20 points.
* Gari can be claimed even in last turn.
* Gari can be claimed even in the last turn.
* [[Rinshan Kaihou]] is available with rinshan tiles drawn from Gari.
* [[Yakuman]] yaku cannot stack with other regular non-yakuman yaku as usual, though they can still stack with toutenkou-specified special yakus. Each yakuman is worth 20 points.
* Crow / Karasu requires no any gari tiles both existing in hand, in discards and used as nukidoras.
* [[Yakuman]] yakus cannot stack with other regular non-yakuman yakus as usual, though they can still stack with toutenkou-specified special yakus. Each yakuman yaku values 20 points.


== References ==
== References ==
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{{jpwiki|東天紅_(麻雀)}}
{{jpwiki|東天紅_(麻雀)}}
* Rule description of Tenhou's Toutenkou: http://blog.tenhou.net/article/186578700.html
* Rule description of Tenhou's Toutenkou: http://blog.tenhou.net/article/186578700.html
[[Category:Game variations]]

Latest revision as of 19:14, 12 October 2024

Toutenkou 「東天紅」 is a 3-player mahjong variant mainly popular in the Kanto region. It is currently available in Tenhou computer matches (beta test).

Disclaimer: This page only introduces the rules used in Tenhou. Details are not consistent, and variation exists in other platforms.

Rule Introduction

There are 112 tiles, 28 types in total. All pinzu, souzu, and honors are used; only of manzu are used. There is one red five of each suit.

are gari 「ガリ」; gari tiles function identically to nukidora in sanma:

  • They can be called and set aside to count as 1 dora. After the call, one tile is drawn from the dead wall; winning with the tile scores rinshan.
  • They can be used in the hand or discarded, but won't count as dora.

There are 20 rinshan tiles in total.

Scoring

A valid winning hand must include at least one regular yaku; it cannot win with just special yaku. The list of "regular yaku" is identical to the standard riichi mahjong yaku.

Instead of calculating with fu and han, the score is only counted with points.

Ron takes points from only one opponent (with 8 more extra points than tsumo).

Tsumo takes points from two opponents.

Special Yaku

Every valid winning hand obtains an extra 2 points by default (listed as base point / banban 「バンバン」). This is similar to the base 2 han used in the riichi mahjong scoring formula (the "+2" in base points = fu * 2^(han + 2)).

All of the following yaku are bonuses. Like dora, a hand cannot be won with only these yaku:

(1 pt) Oya 「親」: Add one point when winning as the dealer.

(1 pt) Menzen 「門前」: Add one point when winning with a closed hand.

(1 pt) Honba 「本場」: Add one point for each honba.

(1 pt) Gari 「ガリ」: Add one point for each tile called for gari and set aside like nukidora (). is also a red dora, so it is worth 2 points.

(2 pts) Minkan 「明槓」: Add two points for each opened kan.

(4 pts) Ankan 「暗槓」: Add four points for each concealed kan.

(4 pts) Set 「セット」 [note 1] : Add four points for having all four copies of a gari tile. A hand can score this yaku multiple times, and it can be stacked with gari. This does not require the tiles to actually be called for gari, e.g., a closed triplet of 5m + a called 5m will still count towards this yaku.

(8 pts) Ron 「ロン」: Add eight points when winning by another player's discard.

(10 / 20 pts) Crow / Karasu 「カラス」: Win a hand without drawing any gari tiles. Worth ten points when winning hand is opened, or twenty points when concealed.

(20 pts) All Gari 「全ガリ」: Add twenty points when collecting all gari tiles. Can be stacked with gari.

Notes

  • Dora for manzu:
    • A 1m indicator points to 9m; a 9m indicator points to 1m.
    • When 5m is the indicator, no tile is considered dora.[note 2]
  • Riichi is worth 1 point. The riichi bet is also 1 point.
  • A single hand ends when there is no tile left before the dora indicators.
  • The noten penalty at ryuukyoku is 20 points.
  • Gari can be claimed even in the last turn.
  • Yakuman yaku cannot stack with other regular non-yakuman yaku as usual, though they can still stack with toutenkou-specified special yakus. Each yakuman is worth 20 points.

References

Notes:

  1. Set is also called Storm / Arashi 「アラシ」 in some platforms.
  2. Outside of tenhou, there are two separate rulesets in use. One is 1m → 5m → 9m → 1m; the other is 1m → 9m → 1m while 5m → 5m.

External Links

Toutenkou in Japanese Wikipedia