Dora strategy: Difference between revisions
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== Dora > Other Lone Tiles == | == Dora > Other Lone Tiles == | ||
Until [[mangan]] is reached, every han doubles your hand's score. | Until [[mangan]] is reached, every han doubles your hand's score. This makes the dora very valuable. Even a [[guest wind]] dora should be kept over middle tiles (usually), as a dora pair will quadruple score. Number tiles near the dora are also stronger than usual, since they accept dora. | ||
Dora tiles are normally good to keep, but there are a few situations where dora isn't helpful: | Dora tiles are normally good to keep, but there are a few situations where dora isn't helpful: | ||
* You don't need dora if the only thing you care about is speed. | * You don't need dora if the only thing you care about is speed. | ||
* Dora is less valuable if the hand is already [[mangan]]+ without needing it, since every han past mangan is less efficient. | * Dora is less valuable if the hand is already [[mangan]]+ without needing it, since every han past mangan is less efficient. | ||
* Dora is much less valuable if it would deny a [[yaku]] (e.g. a dora terminal is weak with | * Dora is much less valuable if it would deny a [[yaku]] (e.g. a dora terminal is weak with a hand with confirmed [[tanyao]] without it). | ||
== The Dora, and tiles near it, are more dangerous== | == The Dora, and tiles near it, are more dangerous== | ||
The dora itself is dangerous to discard: it is more likely to deal in, and when dealing in, the dora will increase your opponent's score. The exact deal in% varies by tile: | The dora itself is dangerous to discard: it is more likely to deal in, and when dealing in, the dora will increase your opponent's score. The exact deal in% varies by tile: | ||
* Dora 2-8 | * Dora 2-8 tiles are about x120% more likely to deal-in. | ||
* Dora terminals/honors are about x170% more likely to deal in. | * Dora terminals/honors are about x170% more likely to deal in. | ||
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== External links == | == External links == | ||
{{Navbox strategy}} | |||
[[Category:Strategy]] | [[Category:Strategy]] |
Latest revision as of 02:21, 20 October 2024
Dora tiles, due to their +1 han value, warrant extra attention. Ideally, players should incorporate dora, but this may not always be feasible.
Dora > Other Lone Tiles
Until mangan is reached, every han doubles your hand's score. This makes the dora very valuable. Even a guest wind dora should be kept over middle tiles (usually), as a dora pair will quadruple score. Number tiles near the dora are also stronger than usual, since they accept dora.
Dora tiles are normally good to keep, but there are a few situations where dora isn't helpful:
- You don't need dora if the only thing you care about is speed.
- Dora is less valuable if the hand is already mangan+ without needing it, since every han past mangan is less efficient.
- Dora is much less valuable if it would deny a yaku (e.g. a dora terminal is weak with a hand with confirmed tanyao without it).
The Dora, and tiles near it, are more dangerous
The dora itself is dangerous to discard: it is more likely to deal in, and when dealing in, the dora will increase your opponent's score. The exact deal in% varies by tile:
- Dora 2-8 tiles are about x120% more likely to deal-in.
- Dora terminals/honors are about x170% more likely to deal in.
In any case, the dora must not be carelessly discarded. Players have two main options: discard dora as soon as possible to get them out of the way, or hold them as long as possible. Additional decision making on dora rests on point standing.
Number tiles near the dora, such as 3p and 5p when 4p is dora, are also more somewhat dangerous, about x110% as dangerous than normal.
External links
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