List of yaku: Difference between revisions
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==Yakuman== | ==Yakuman== | ||
{| class="wikitable" width="100%" | |||
|- | |||
! width="33%"|Yaku | |||
! width="33%"|Japanese | |||
! width="33%"|Open/Closed | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| [[Kazoe yakuman]] | |||
| 数え役満 | |||
| May be open | |||
|- | |||
| colspan=3| This is a special class of yakuman, where a hand is composed of 13+ han based on the combination of above regular yaku and/or [[Dora|dora]]. | |||
|- | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| [[Kokushi musou]] | |||
| 国士無双 or 国士無双13面待ち | |||
| Closed only | |||
|- | |||
| colspan=3 align="center"| <!--Tile pattern--> | |||
|- | |||
| colspan=3| This hand has one of each of the 13 different terminal and honor tiles plus one extra terminal or honour tile. Some rules may allow double yakuman for a 13-wait set. | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| [[Suu ankou]] | |||
| 四暗刻 <!--Need kanji for suu ankou tanki--> | |||
| Closed only | |||
|- | |||
| colspan=3 align="center"| <!--Tile pattern--> | |||
|- | |||
| colspan=3| This hand is composed of four sets of closed triplets. When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suu ankou. | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| Daisangen | |||
| 大三元 | |||
| May be open | |||
|- | |||
| colspan=3 align="center"| <!--Tile pattern--> | |||
|- | |||
| colspan=3| This has possesses three groups of all the dragons. | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| Shousuushi | |||
| 小四喜 | |||
| May be open | |||
|- | |||
| colspan=3 align="center"| <!--Tile pattern--> | |||
|- | |||
| colspan=3| This hand has three groups of the wind tiles plus a pair of the fourth kind. | |||
|- | |||
|colspan=3 bgcolor="#AFCDFC"| | |||
|- | |||
| Daisuushi | |||
| 大四喜 | |||
| May be open | |||
|- | |||
| colspan=3 align="center"| <!--Tile pattern--> | |||
|- | |||
| colspan=3| <!--Description--> | |||
|} | |||
* Suu kantsu「四槓子」 A hand with four Kan's. | |||
* Chinrotou 「清老頭」 All terminals | * Chinrotou 「清老頭」 All terminals | ||
* | * 「」 | ||
* | * 「」 \ | ||
* Chuuren poutou 「九連宝燈」 A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit. | * Chuuren poutou 「九連宝燈」 A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit. | ||
* [[Ryuu iisou]] 「緑一色」 A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and Hatsu. | * [[Ryuu iisou]] 「緑一色」 A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and Hatsu. |
Revision as of 05:52, 31 July 2013
One han closed only
Yaku | Japanese | Open/Closed | |
---|---|---|---|
Tsumo | 門前清自摸和 | Closed only | |
This yaku may apply to any closed hand. Any player who draws a winning tile with a closed hand is awarded this yaku. | |||
Riichi | 立直 | Closed only | |
This is a special yaku applied to closed tenpai hands, which requires the player to make a declaration and "wager". | |||
Ippatasu | 一発 | Closed only | |
This is applied when the player calling riichi wins within 4 tile draws/discards. In addition, the cycle must not be interrupted by tile calls. | |||
Pinfu | 平和 | Closed only | |
Winning tile: or | |||
Typicially known as "all sequences", this is a hand that does not gain fu based on composition, other than that of a closed ron. | |||
Iipeiko | 一盃口 | Closed only | |
This hand includes two identical sequences. | |||
One han
Yaku | Japanese | Open/Closed | |
---|---|---|---|
Haitei raoyue | 海底撈月 | May be open | |
The hand is completed with the last tile on the wall. | |||
Houtei raoyui | 河底撈魚 | May be open | |
The hand is completed with the very last discarded tile. | |||
Rinshan kaihou | 嶺上開花 | May be open | |
This yaku is awarded upon winning with a tile from the dead wall. | |||
Chankan | 搶槓 | ||
The winning tile for a hand is called on another player's Kan. Essentially, the tile needed to complete a Kan is stolen to complete a winning hand. | |||
Tanyao | 断幺九 | May be open (Closed only on variation) | |
Winning tile: or | |||
A hand composed of only inside (numbers 2-8) tiles | |||
Yakuhai | 役牌 | May be open | |
Winning tile: or | |||
A hand with at least one group of dragon tiles, seat wind, or round wind tiles. This hand can be valued at 1 han for each group. | |||
Two han
Yaku | Japanese | Open/Closed |
---|---|---|
Double riichi | ダブルリーチ | Closed only |
Riichi is declared with a dealt hand before the first discard. | ||
Chanta | 全帯幺九 | May be open (Lose 1 han) |
All melds contain at least 1 terminals or honor. | ||
Sanshoku | 三色同順 | May be open (Lose 1 han) |
Three sequences have the same number across the three different suits. | ||
Ittsu | 一通貫 | May be open (Lose 1 han) |
This hand has a complete sequence of 1 through 9 of a single suit. As a note, the sequence of 1-9 are actually three groups of sequences numbered 123, 456, and 789. | ||
Toi toi | 対々 | May be open |
The entire hand is composed of triplets. | ||
San ankou | 三暗刻 | May be open |
The hand includes 3 ankou. | ||
Sanshoku doukou | 三色同刻 | May be open |
The hand includes three groups of triplets with the same number. | ||
San kantsu | 三槓子 | May be open |
Three kans are called for this hand. | ||
Chii toitsu | 七対子 | Closed only |
This hand is composed of seven pairs. It is one of two exceptions to the standard 4 melds and a pair pattern. | ||
Honrotou | 混老頭対々和 | May be open (Consider as 4 han †) |
The hand is composed of nothing but all terminals and honors. This hand may be considered as 4 han, because it is impossible to score this hand without either chii toitsu or toi toi. | ||
Shousangen | 小三元 | May be open (Consider as 4 han †) |
The hand contains two sets of 3 dragon tiles and a pair of the third dragon tiles. This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two sets of dragons. | ||
Three han
Yaku | Japanese | Open/Closed |
---|---|---|
Honitsu | 混一色 | |
This is a single suit hand mixed with some honor tiles. | ||
Junchan | 純全帯么 | |
All sets contain at least one terminal. | ||
Ryanpeikou | 二盃口 | Closed only |
This hand has two sets of "iipeiko". This hand does not combine with chii toitsu, even though the hand can be interpreted as one. |
Six han
Yaku | Japanese | Open/Closed |
---|---|---|
Chinitsu | 清一色 | May be open (Lose 1 han) |
This hand is composed entirely of tiles from only one of the three suits. It is the only yaku set at 6 han, where the number drops to 5 han when opened. | ||
Yakuman
Yaku | Japanese | Open/Closed |
---|---|---|
Kazoe yakuman | 数え役満 | May be open |
This is a special class of yakuman, where a hand is composed of 13+ han based on the combination of above regular yaku and/or dora. | ||
Kokushi musou | 国士無双 or 国士無双13面待ち | Closed only |
This hand has one of each of the 13 different terminal and honor tiles plus one extra terminal or honour tile. Some rules may allow double yakuman for a 13-wait set. | ||
Suu ankou | 四暗刻 | Closed only |
This hand is composed of four sets of closed triplets. When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suu ankou. | ||
Daisangen | 大三元 | May be open |
This has possesses three groups of all the dragons. | ||
Shousuushi | 小四喜 | May be open |
This hand has three groups of the wind tiles plus a pair of the fourth kind. | ||
Daisuushi | 大四喜 | May be open |
- Suu kantsu「四槓子」 A hand with four Kan's.
- Chinrotou 「清老頭」 All terminals
- 「」
- 「」 \
- Chuuren poutou 「九連宝燈」 A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit.
- Ryuu iisou 「緑一色」 A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and Hatsu.
- Tsuu iisou 「字一色」 A hand composed entirely of honour tiles.
First round yakuman
- Tenhou 「天和」 The dealer wins on his first turn.
- Chihou 「地和」 A non-dealer player wins on a draw tile at the first round.
Special case
This yaku does not specifically deal with a player's hand, but rather the player's discards. By default, this hand is set to mangan.
- Nagashi mangan 「流し満貫」 All the discards are terminals or honors. Plus, none of the discards were called pon or chi to form melds.
Optional
- Renhou 「人和」 A non-dealer player wins on a discard at the first round. Variance may set this to mangan, or not used at all.