What would you discard: Difference between revisions
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'''What would you discard''' or '''WWYD''' is a [[Japanese mahjong|mahjong]] scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis. Sometimes, WWYD may also be an acronym for "What would you do". Many of these scenarios may come from actual games, while other may simply be made up. This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game. Much of the analysis focuses on determining the best course of action with regards to discard selection. | '''What would you discard''' or '''WWYD''' is a [[Japanese mahjong|mahjong]] scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis. Sometimes, WWYD may also be an acronym for "What would you do". Many of these scenarios may come from actual games, while other may simply be made up. This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game. Much of the analysis focuses on determining the best course of action with regards to discard selection. | ||
== | == Examples == | ||
=== Example 1: 1shanten === | |||
=== Example 2: Tenpai === | |||
=== Example 3: Defense === | |||
==External links== | |||
* [http://reachmahjong.com/en/forum/viewforum.php?f=49 WWYD section] | * [http://reachmahjong.com/en/forum/viewforum.php?f=49 WWYD section] | ||
: Reachmahjong forum section dedicated to WWYD | : Reachmahjong forum section dedicated to WWYD |
Revision as of 20:30, 6 May 2022
What would you discard or WWYD is a mahjong scenario puzzle, which shows a particular mahjong situation; and it is subjected to a hand, discard, and situational analysis. Sometimes, WWYD may also be an acronym for "What would you do". Many of these scenarios may come from actual games, while other may simply be made up. This analysis gives players extra time to look at particular scenarios and think more deeply about them, without the pressure of an actual game. Much of the analysis focuses on determining the best course of action with regards to discard selection.
Examples
Example 1: 1shanten
Example 2: Tenpai
Example 3: Defense
External links
- Reachmahjong forum section dedicated to WWYD
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