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Kanchan is awarded 2 fu upon winning.  A closed hand winning by ron automatically becomes [[mangan]], if it scores 4 han.
Kanchan is awarded 2 fu upon winning.  A closed hand winning by ron automatically becomes [[mangan]], if it scores 4 han.
==Ryankan==
A '''ryankan''' ("double closed wait") is an extended form of a kanchan, only available before reaching tenpai. A ryankan shape is composed of three tiles that are each 2 apart, such as:
{| class="wikitable"
!Pattern
| align=center| {{#mjt:246p}} || align=center| {{#mjt:357p}} || align=center| {{#mjt:468p}}
|-
!Tiles to complete
|align=center| {{#mjt:35p}} || align=center| {{#mjt:46p}} || align=center| {{#mjt:57p}}
|}
A ryankan is effectively the same as having 2 different kanchans; it waits for 8 tiles of two types (4 tiles per type).
However, you cannot enter tenpai with a ryankan. If you would reach tenpai without completing the ryankan, you'd have to discard one of its three tiles, turning it back into a weak kanchan wait.
Example hand with ryankan shape:
{{#mjt:12344m23789p246s}}
With the example hand above, if you drew {{#mjt:1p}}, you would have to discard either {{#mjt:2s}} or {{#mjt:6s}} to enter tenpai. You end up with a bad wait, but with one major advantage - a ryankan always forms a [[Suji#Offense|suji trap]]. Here, if you discarded the 6s, you would wait on the suji 3s, thus making it more likely for others to deal in. This is why a suji of the [[riichi]] declaration tile is considered more dangerous.


==Strategy==
==Strategy==
Kanchan is similar to [[penchan]], by which it waits on 4 tiles maximum for a single numbered tile type for completion. Likewise, this pattern can hide against [[suji]]. However, kanchan is more versatile as it is able to use a greater range of tile types.
Kanchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Thus, they are worse for [[tile efficiency|hand development]]. Like the other bad waits, kanchan can be used to [[Suji#Offense|suji trap]] opponents.
 
In general, ''inner'' kanchans > ''outer'' kanchans > [[penchan]]s when it comes to [[tile efficiency]]. See below for details.
 
===Inner vs Outer Kanchan===
There are two different types of kanchan: inner and outer.
 
{| class=wikitable
! Type !! colspan=4| Tiles
|-
!Inner
|{{#mjt:35p}} || {{#mjt:46p}} || {{#mjt:57p}} ||
|-
!Outer
|{{#mjt:13p}} || {{#mjt:24p}} || {{#mjt:68p}} || {{#mjt:79p}}
|}
 
Inner kanchans are generally superior to outer kanchans because they are easier to upgrade.
 
*A {{#mjt:35p}} kanchan can be upgraded by drawing {{#mjt:2p}} (turning into {{#mjt:23p}}) OR {{#mjt:6p}} (turning into {{#mjt:56p}}). It can also be turned into a [[#Ryankan|ryankan]] when drawing either {{#mjt:1p}} or {{#mjt:7p}}.
 
*A {{#mjt:24p}} kanchan can only be upgraded by drawing {{#mjt:5p}}. It can be turned into a ryankan when drawing {{#mjt:6p}} only.
 
An inner kanchan can be upgraded by twice the amount of tiles, so inner kanchans are overall stronger. Note that an inner kanchan waits on a middle tile. Middle tiles are harder to win with; an inner kanchan is worse to keep at [[tenpai]] than an outer one.
 
===Kanchan vs Penchan===
While kanchan and [[penchan]] wait on the same number of tiles, a kanchan is considered better to keep, because a kanchan has more upgrades. This is similar to how inner kanchans are better than outer kanchans.
 
*A {{#mjt:24p}} kanchan can be upgraded by drawing {{#mjt:5p}}, turning it into a {{#mjt:45p}} (two-sided) [[ryanmen]].
 
*A {{#mjt:12p}} penchan cannot be upgraded to ryanmen on its own. It must first draw a {{#mjt:4p}}, turning it into a {{#mjt:24p}} kanchan, then draw the {{#mjt:5p}} to get a ryanmen.
 
As a kanchan requires 1 drawn tile to be upgraded to a ryanmen, but a penchan requires 2 drawn tiles, the kanchan is superior to keep before tenpai. In addition, only a kanchan can be turned into a [[#Ryankan|ryankan]] shape, adding another advantage. However, once you reach tenpai, both kanchan and penchan become effectively identical.


==External links==
==External links==

Revision as of 01:12, 12 June 2024

Kanchan
Kanji 嵌張
English Closed wait, Middle wait
Fu 2 fu
Tile types waiting 1 sided wait
Tiles available 4 tiles
Pattern example
Tenhou.net example Kanchan

Kanchan 「嵌張」 is a wait pattern that completes with the middle number of a sequence.

Pattern

Fu

Kanchan is awarded 2 fu upon winning. A closed hand winning by ron automatically becomes mangan, if it scores 4 han.

Ryankan

A ryankan ("double closed wait") is an extended form of a kanchan, only available before reaching tenpai. A ryankan shape is composed of three tiles that are each 2 apart, such as:

Pattern
Tiles to complete

A ryankan is effectively the same as having 2 different kanchans; it waits for 8 tiles of two types (4 tiles per type).

However, you cannot enter tenpai with a ryankan. If you would reach tenpai without completing the ryankan, you'd have to discard one of its three tiles, turning it back into a weak kanchan wait.

Example hand with ryankan shape:

With the example hand above, if you drew , you would have to discard either or to enter tenpai. You end up with a bad wait, but with one major advantage - a ryankan always forms a suji trap. Here, if you discarded the 6s, you would wait on the suji 3s, thus making it more likely for others to deal in. This is why a suji of the riichi declaration tile is considered more dangerous.

Strategy

Kanchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Thus, they are worse for hand development. Like the other bad waits, kanchan can be used to suji trap opponents.

In general, inner kanchans > outer kanchans > penchans when it comes to tile efficiency. See below for details.

Inner vs Outer Kanchan

There are two different types of kanchan: inner and outer.

Type Tiles
Inner
Outer

Inner kanchans are generally superior to outer kanchans because they are easier to upgrade.

  • A kanchan can be upgraded by drawing (turning into ) OR (turning into ). It can also be turned into a ryankan when drawing either or .
  • A kanchan can only be upgraded by drawing . It can be turned into a ryankan when drawing only.

An inner kanchan can be upgraded by twice the amount of tiles, so inner kanchans are overall stronger. Note that an inner kanchan waits on a middle tile. Middle tiles are harder to win with; an inner kanchan is worse to keep at tenpai than an outer one.

Kanchan vs Penchan

While kanchan and penchan wait on the same number of tiles, a kanchan is considered better to keep, because a kanchan has more upgrades. This is similar to how inner kanchans are better than outer kanchans.

  • A kanchan can be upgraded by drawing , turning it into a (two-sided) ryanmen.
  • A penchan cannot be upgraded to ryanmen on its own. It must first draw a , turning it into a kanchan, then draw the to get a ryanmen.

As a kanchan requires 1 drawn tile to be upgraded to a ryanmen, but a penchan requires 2 drawn tiles, the kanchan is superior to keep before tenpai. In addition, only a kanchan can be turned into a ryankan shape, adding another advantage. However, once you reach tenpai, both kanchan and penchan become effectively identical.

External links