Sashikomi: Difference between revisions
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==Usage== | ==Usage== | ||
Sashikomi is usually used by players with a sizable lead, or players with a marginal point lead vs the next player in placement. | |||
The | The following is useful when using this strategy: | ||
*Knowledge of the [[scoring table]]. | |||
*The ability to read discards and/or the gamestate helps (e.g. if all a player needs is a quick hand, they'll probably make a cheap hand, which makes it safer to deal into them). | |||
Sashikomi always requires you to defend against a specific player. For example, when trying to end the game faster, defend against the [[dealer]] to prevent [[renchan|additional hands]]. Therefore, sashikomi would mean dealing into either non-dealer (while avoiding the dealer). | |||
== External links == | == External links == |
Latest revision as of 07:41, 14 August 2024
Sashikomi 「差し込み」 is the deliberate act of dealing dangerous tiles in order for another player to win the hand. The main purpose of this strategy is to end the game quicker, or sometimes, to not let a certain player win. Normally, players with a large enough lead can take the point loss and remain first.
Usage
Sashikomi is usually used by players with a sizable lead, or players with a marginal point lead vs the next player in placement.
The following is useful when using this strategy:
- Knowledge of the scoring table.
- The ability to read discards and/or the gamestate helps (e.g. if all a player needs is a quick hand, they'll probably make a cheap hand, which makes it safer to deal into them).
Sashikomi always requires you to defend against a specific player. For example, when trying to end the game faster, defend against the dealer to prevent additional hands. Therefore, sashikomi would mean dealing into either non-dealer (while avoiding the dealer).
External links
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