Sashikomi: Difference between revisions

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[[Image:Sashikomi.png|thumb|205px|right|[http://tenhou.net/0/?log=2015071312gm-0089-0000-c9d124b2&tw=2&ts=9 Sashikomi utilized] with minimal risk of [[gyakuten]], while ending the game.]]
[[Image:Sashikomi.png|thumb|205px|right|[http://tenhou.net/0/?log=2015071312gm-0089-0000-c9d124b2&tw=2&ts=9 Sashikomi utilized] with minimal risk of [[gyakuten]], while ending the game.]]
'''Sashikomi''' {{kana|差し込み}} is the deliberate act of dealing dangerous tiles, in order for another player to win the hand. Normally, players with a large enough point difference can afford the point loss and retain placement.  The primary purpose of this strategy intends to either force a wind rotation or outright end the game.
'''Sashikomi''' {{kana|差し込み}} is the deliberate act of dealing dangerous tiles in order for another player to win the hand. The main purpose of this strategy is to end the game quicker, or sometimes, to not let a certain player win. Normally, players with a large enough lead can take the point loss and remain first.


To use this strategy, a player must either have a sizable lead, a marginal point lead vs the next player in placement, and/or familiarity with the [[scoring table]]. Furthermore, the player must defend against particular players; or else the strategy is rendered moot by not accomplishing its goal. For example, for the [[oorasu|last hand]] of the game, players should defend against the last dealer in order to prevent [[renchan|additional hands]]; and otherwise, the last dealer has a chance to win the game by winning enough consecutive and/or large enough hands as the last dealer.
==Usage==
Sashikomi is usually used by players with a sizable lead, or players with a marginal point lead vs the next player in placement.
 
The following is useful when using this strategy:
*Knowledge of the [[scoring table]].
*The ability to read discards and/or the gamestate helps (e.g. if all a player needs is a quick hand, they'll probably make a cheap hand, which makes it safer to deal into them).
 
Sashikomi always requires you to defend against a specific player. For example, when trying to end the game faster, defend against the [[dealer]] to prevent [[renchan|additional hands]]. Therefore, sashikomi would mean dealing into either non-dealer (while avoiding the dealer).


== External links ==
== External links ==
[[Category:Strategy]]
[[Category:Terminology]]
{{Navbox strategy}}
{{Navbox strategy}}

Latest revision as of 07:41, 14 August 2024

Sashikomi utilized with minimal risk of gyakuten, while ending the game.

Sashikomi 「差し込み」 is the deliberate act of dealing dangerous tiles in order for another player to win the hand. The main purpose of this strategy is to end the game quicker, or sometimes, to not let a certain player win. Normally, players with a large enough lead can take the point loss and remain first.

Usage

Sashikomi is usually used by players with a sizable lead, or players with a marginal point lead vs the next player in placement.

The following is useful when using this strategy:

  • Knowledge of the scoring table.
  • The ability to read discards and/or the gamestate helps (e.g. if all a player needs is a quick hand, they'll probably make a cheap hand, which makes it safer to deal into them).

Sashikomi always requires you to defend against a specific player. For example, when trying to end the game faster, defend against the dealer to prevent additional hands. Therefore, sashikomi would mean dealing into either non-dealer (while avoiding the dealer).

External links