Kanchan: Difference between revisions
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Kanchan is awarded 2 fu upon winning. A closed hand winning by ron automatically becomes [[mangan]], if it scores 4 han. | Kanchan is awarded 2 fu upon winning. A closed hand winning by ron automatically becomes [[mangan]], if it scores 4 han. | ||
== | ==Ryankan== | ||
A '''ryankan''' ("double closed wait") is an extended form of a kanchan, only available before reaching tenpai. A ryankan shape is composed of three tiles that are each 2 apart, such as: | |||
{| class="wikitable" | |||
!Pattern | |||
| align=center| {{#mjt:246p}} || align=center| {{#mjt:357p}} || align=center| {{#mjt:468p}} | |||
|- | |||
!Tiles to complete | |||
|align=center| {{#mjt:35p}} || align=center| {{#mjt:46p}} || align=center| {{#mjt:57p}} | |||
|} | |||
A ryankan is effectively the same as having 2 different kanchans; it waits for 8 tiles of two types (4 tiles per type). | |||
However, you cannot enter tenpai with a ryankan. If you would reach tenpai without completing the ryankan, you'd have to discard one of its three tiles, turning it back into a weak kanchan wait. | |||
Example hand with ryankan shape: | |||
{{#mjt:12344m23789p246s}} | |||
With the example hand above, if you drew {{#mjt:1p}}, you would have to discard either {{#mjt:2s}} or {{#mjt:6s}} to enter tenpai. You end up with a bad wait, but with one major advantage - a ryankan always forms a [[Suji#Offense|suji trap]]. Here, if you discarded the 6s, you would wait on the suji 3s, thus making it more likely for others to deal in. This is why a suji of the [[riichi]] declaration tile is considered more dangerous. | |||
==Strategy== | |||
Kanchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Thus, they are worse for [[tile efficiency|hand development]]. Like the other bad waits, kanchan can be used to [[Suji#Offense|suji trap]] opponents. | |||
In general, ''inner'' kanchans > ''outer'' kanchans > [[penchan]]s when it comes to [[tile efficiency]]. See below for details. | |||
===Inner vs Outer Kanchan=== | ===Inner vs Outer Kanchan=== | ||
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Inner kanchans are generally superior to outer kanchans because they are easier to upgrade | Inner kanchans are generally superior to outer kanchans because they are easier to upgrade. | ||
*A {{#mjt:35p}} kanchan can be upgraded by drawing {{#mjt:2p}} (turning into {{#mjt:23p}}) OR {{#mjt:6p}} (turning into {{#mjt:56p}}). It can also be turned into a [[#Ryankan|ryankan]] when drawing either {{#mjt:1p}} or {{#mjt:7p}}. | *A {{#mjt:35p}} kanchan can be upgraded by drawing {{#mjt:2p}} (turning into {{#mjt:23p}}) OR {{#mjt:6p}} (turning into {{#mjt:56p}}). It can also be turned into a [[#Ryankan|ryankan]] when drawing either {{#mjt:1p}} or {{#mjt:7p}}. | ||
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*A {{#mjt:24p}} kanchan can only be upgraded by drawing {{#mjt:5p}}. It can be turned into a ryankan when drawing {{#mjt:6p}} only. | *A {{#mjt:24p}} kanchan can only be upgraded by drawing {{#mjt:5p}}. It can be turned into a ryankan when drawing {{#mjt:6p}} only. | ||
Note that an inner kanchan waits on a middle tile. Middle tiles are harder to win with | An inner kanchan can be upgraded by twice the amount of tiles, so inner kanchans are overall stronger. Note that an inner kanchan waits on a middle tile. Middle tiles are harder to win with; an inner kanchan is worse to keep at [[tenpai]] than an outer one. | ||
== | ===Kanchan vs Penchan=== | ||
While kanchan and [[penchan]] wait on the same number of tiles, a kanchan is considered better to keep, because a kanchan has more upgrades. This is similar to how inner kanchans are better than outer kanchans. | |||
*A {{#mjt:24p}} kanchan can be upgraded by drawing {{#mjt:5p}}, turning it into a {{#mjt:45p}} (two-sided) [[ryanmen]]. | |||
A | *A {{#mjt:12p}} penchan cannot be upgraded to ryanmen on its own. It must first draw a {{#mjt:4p}}, turning it into a {{#mjt:24p}} kanchan, then draw the {{#mjt:5p}} to get a ryanmen. | ||
As a kanchan requires 1 drawn tile to be upgraded to a ryanmen, but a penchan requires 2 drawn tiles, the kanchan is superior to keep before tenpai. In addition, only a kanchan can be turned into a [[#Ryankan|ryankan]] shape, adding another advantage. However, once you reach tenpai, both kanchan and penchan become effectively identical. | |||
==External links== | ==External links== |
Revision as of 01:12, 12 June 2024
Kanji | 嵌張 |
---|---|
English | Closed wait, Middle wait |
Fu | 2 fu |
Tile types waiting | 1 sided wait |
Tiles available | 4 tiles |
Pattern example | |
Tenhou.net example | Kanchan |
Kanchan 「嵌張」 is a wait pattern that completes with the middle number of a sequence.
Pattern
Fu
Kanchan is awarded 2 fu upon winning. A closed hand winning by ron automatically becomes mangan, if it scores 4 han.
Ryankan
A ryankan ("double closed wait") is an extended form of a kanchan, only available before reaching tenpai. A ryankan shape is composed of three tiles that are each 2 apart, such as:
Pattern | |||
---|---|---|---|
Tiles to complete |
A ryankan is effectively the same as having 2 different kanchans; it waits for 8 tiles of two types (4 tiles per type).
However, you cannot enter tenpai with a ryankan. If you would reach tenpai without completing the ryankan, you'd have to discard one of its three tiles, turning it back into a weak kanchan wait.
Example hand with ryankan shape:
With the example hand above, if you drew , you would have to discard either or to enter tenpai. You end up with a bad wait, but with one major advantage - a ryankan always forms a suji trap. Here, if you discarded the 6s, you would wait on the suji 3s, thus making it more likely for others to deal in. This is why a suji of the riichi declaration tile is considered more dangerous.
Strategy
Kanchan is considered to be a "bad wait", because it can only wait for a maximum of 4 tiles. Thus, they are worse for hand development. Like the other bad waits, kanchan can be used to suji trap opponents.
In general, inner kanchans > outer kanchans > penchans when it comes to tile efficiency. See below for details.
Inner vs Outer Kanchan
There are two different types of kanchan: inner and outer.
Type | Tiles | |||
---|---|---|---|---|
Inner | ||||
Outer |
Inner kanchans are generally superior to outer kanchans because they are easier to upgrade.
- A kanchan can be upgraded by drawing (turning into ) OR (turning into ). It can also be turned into a ryankan when drawing either or .
An inner kanchan can be upgraded by twice the amount of tiles, so inner kanchans are overall stronger. Note that an inner kanchan waits on a middle tile. Middle tiles are harder to win with; an inner kanchan is worse to keep at tenpai than an outer one.
Kanchan vs Penchan
While kanchan and penchan wait on the same number of tiles, a kanchan is considered better to keep, because a kanchan has more upgrades. This is similar to how inner kanchans are better than outer kanchans.
- A kanchan can be upgraded by drawing , turning it into a (two-sided) ryanmen.
- A penchan cannot be upgraded to ryanmen on its own. It must first draw a , turning it into a kanchan, then draw the to get a ryanmen.
As a kanchan requires 1 drawn tile to be upgraded to a ryanmen, but a penchan requires 2 drawn tiles, the kanchan is superior to keep before tenpai. In addition, only a kanchan can be turned into a ryankan shape, adding another advantage. However, once you reach tenpai, both kanchan and penchan become effectively identical.
External links
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