List of yaku: Difference between revisions
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A '''yaku''' is a certain pattern in a mahjong hand, or a special condition under which a win is declared. | |||
A player requires at least one yaku to declare a win. | |||
The game rules define lots of different yaku, worth a different amount of [[han]] based on their difficulty. A player can incorporate several different yaku in the same hand and add their han values for high-scoring hands. | |||
[[Dora]] are not considered yaku, even though they provide han. A hand having no yaku may not win, even if it has multiple dora. | |||
<!--Will use table formatting later, when tile images are brought to this Wiki--> | <!--Will use table formatting later, when tile images are brought to this Wiki--> | ||
==One han closed only== | ==One han closed only== |
Revision as of 13:40, 3 August 2013
A yaku is a certain pattern in a mahjong hand, or a special condition under which a win is declared.
A player requires at least one yaku to declare a win.
The game rules define lots of different yaku, worth a different amount of han based on their difficulty. A player can incorporate several different yaku in the same hand and add their han values for high-scoring hands.
Dora are not considered yaku, even though they provide han. A hand having no yaku may not win, even if it has multiple dora.
One han closed only
Yaku | Japanese | Open/Closed | |
---|---|---|---|
Men tsumo | 門前清自摸和 | Closed only | |
This yaku may apply to any closed hand. Any player who draws a winning tile with a closed hfand is awarded this yaku. | |||
Riichi | 立直 | Closed only | |
This is a special yaku applied to closed tenpai hands, which requires the player to make a declaration and "wager". | |||
Ippatasu | 一発 | Closed only | |
This is applied when the player calling riichi wins within 4 tile draws/discards. In addition, the cycle must not be interrupted by tile calls. | |||
Pinfu | 平和 | Closed only | |
Agari: or | |||
Typicially known as "all sequences", this is a hand that does not gain fu based on composition, other than that of a closed ron. | |||
Iipeiko | 一盃口 | Closed only | |
This hand includes two identical sequences. | |||
One han
Yaku | Japanese | Open/Closed | |
---|---|---|---|
Haitei raoyue | 海底撈月 | May be open | |
The hand is completed with the last tile on the wall. | |||
Houtei raoyui | 河底撈魚 | May be open | |
The hand is completed with the very last discarded tile. | |||
Rinshan kaihou | 嶺上開花 | May be open | |
This yaku is awarded upon winning with a tile from the dead wall. | |||
Chankan | 搶槓 | ||
The winning tile for a hand is called on another player's Kan. Essentially, the tile needed to complete a Kan is stolen to complete a winning hand. | |||
Tanyao | 断幺九 | May be open (Closed only on variation) | |
Agari: or | |||
A hand composed of only inside (numbers 2-8) tiles | |||
Yakuhai | 役牌 | May be open | |
Agari: or | |||
A hand with at least one group of dragon tiles, seat wind, or round wind tiles. This hand can be valued at 1 han for each group. | |||
Two han
Yaku | Japanese | Open/Closed |
---|---|---|
Double riichi | ダブルリーチ | Closed only |
Riichi is declared with a dealt hand before the first discard. | ||
Chanta | 全帯幺九 | May be open (Loses 1 han) |
Agari: or | ||
All melds contain at least 1 terminals or honor. | ||
San shoku | 三色同順 | May be open (Loses 1 han) |
Agari: | ||
Three sequences have the same number across the three different suits. | ||
Ittsu | 一通貫 | May be open (Loses 1 han) |
This hand has a complete sequence of 1 through 9 of a single suit. As a note, the sequence of 1-9 are actually three groups of sequences numbered 123, 456, and 789. | ||
Toi toi | 対々 | May be open |
Agari: or | ||
The entire hand is composed of triplets. | ||
San ankou | 三暗刻 | May be open |
Agari: or | ||
The hand includes three sets of triplets that have been formed without calling any tiles. The fourth set can be an open triplet or sequence. | ||
San shoku doukou | 三色同刻 | May be open |
Agari: | ||
The hand includes three groups of triplets with the same number. | ||
San kantsu | 三槓子 | May be open |
Agari: | ||
Three kans are called for this hand. | ||
Chii toitsu | 七対子 | Closed only |
Agari: | ||
This hand is composed of seven pairs. It is one of two exceptions to the standard 4 melds and a pair pattern. | ||
Honrotou | 混老頭対々和 | May be open (Consider as 4 han †) |
Agari: or | ||
The hand is composed of nothing but all terminals and honors. This hand may be considered as 4 han, because it is impossible to score this hand without either chii toitsu or toi toi. | ||
Shousangen | 小三元 | May be open (Consider as 4 han †) |
Agari: or | ||
The hand contains two sets of 3 dragon tiles and a pair of the third dragon tiles. This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two sets of dragons. | ||
Three han
Yaku | Japanese | Open/Closed |
---|---|---|
Honitsu | 混一色 | May be open (Loses 1 han) |
This is a single suit hand mixed with some honor tiles. | ||
Junchan | 純全帯么 | May be open (Loses 1 han) |
All sets contain at least one terminal. | ||
Ryanpeikou | 二盃口 | Closed only |
This hand has two sets of "iipeiko". This hand does not combine with chii toitsu, even though the hand can be interpreted as one. |
Six han
Yaku | Japanese | Open/Closed |
---|---|---|
Chinitsu | 清一色 | May be open (Loses 1 han) |
Agari: or | ||
This hand is composed entirely of tiles from only one of the three suits. It is the only yaku set at 6 han, where the number drops to 5 han when opened. | ||
Yakuman
Yaku | Japanese | Open/Closed |
---|---|---|
Kazoe yakuman | 数え役満 | May be open |
This is a special class of yakuman, where a hand is composed of 13+ han based on the combination of above regular yaku and/or dora. | ||
Kokushi musou | 国士無双 or 国士無双13面待ち | Closed only |
Agari: | ||
This hand has one of each of the 13 different terminal and honor tiles plus one extra terminal or honour tile. Some rules may allow double yakuman for a 13-wait set. | ||
Suu ankou | 四暗刻 or 四暗刻単騎 | Closed only |
Tsumo: or | ||
This hand is composed of four sets of closed triplets. When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suu ankou. | ||
Daisangen | 大三元 | May be open |
Agari: | ||
This has possesses three groups of all the dragons. | ||
Shousuushi | 小四喜 | May be open |
This hand has three groups of the wind tiles plus a pair of the fourth kind. | ||
Daisuushi | 大四喜 | May be open |
This hand has four groups of all four wind tiles. | ||
Tsuuiisou | 字一色 | May be open |
Every group of tiles are composed of honor tiles. | ||
Chinrotou | 清老頭 | May be open |
Every group of tiles are composed of terminal tiles. | ||
Ryuuiisou | 緑一色 | May be open |
Agari: or | ||
A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and/or Hatsu. | ||
Chuuren poutou | 九連宝燈 or 純正九蓮宝燈 | Closed only |
Agari: Any manzu. | ||
A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit. | ||
Suu kantsu | 四槓子 | May be open |
Agari: | ||
This hand with four Kan's. | ||
Initial yakuman
Yaku | Japanese | Open/Closed |
---|---|---|
Tenhou | 天和 | Closed only |
The dealer hand is a winning hand even before discarding a tile. | ||
Chihou | 地和 | Closed only |
The non-dealer hand is a winning hand after the first draw. | ||
Special case
This yaku does not specifically deal with a player's hand, but rather the player's discards. In addition, the hand may or may not be at tenpai upon scoring. By default, this hand is set to mangan.
Yaku | Japanese | Open/Closed |
---|---|---|
Nagashi mangan | 流し満貫 | Closed only |
All the discards are terminals and/or honors. In addition, none of these discards were called by other players. | ||
Optional
Yaku | Japanese | Open/Closed |
---|---|---|
Renhou | 人和 | Closed only |
A non-dealer player wins on a discard at the first round. Variance may set this to mangan, or not used at all. | ||