List of terminology by usage category: Difference between revisions

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Every [[yaku]] is referred by a specific name.  While they each have English equivalence, it is encouraged to learn the yaku names by their Japanese name.
Every [[yaku]] is referred by a specific name.  While they each have English equivalence, it is encouraged to learn the yaku names by their Japanese name.
===Yaku===
{| class="wikitable sortable" width="100%"
!width=10%|Japanese
!width=12%|Kanji
!width=8%|Han value
!width=70%|Explanation
{{term list
| Romaji    = [[Menzenchin tsumohou|Menzen tsumo]]
| Kanji      = 門前清自摸和
| English  = 
| Explanation = This yaku may apply to any closed hand.  Any player who draws a winning tile with a closed hand is awarded this yaku.
}}
{{term list
| Romaji    = [[Riichi]]
| Kanji      = 立直
| English  = 
| Explanation = This is a special yaku applied to closed tenpai hands, which requires the player to make a declaration and "wager".
}}
{{term list
| Romaji    = [[Riichi#Ippatsu|Ippatsu]]
| Kanji      = 一発
| English  = 
| Explanation = This is applied when the player calling riichi wins within 4 tile draws/discards.  In addition, the cycle must not be interrupted by tile calls.
}}
{{term list
| Romaji    =[[Pinfu]]
| Kanji      = 平和
| English  = 
| Explanation = Typically known as "all sequences", this is a hand that does not gain fu based on composition, other than that of a closed ron.
}}
{{term list
| Romaji    =[[Iipeikou]]
| Kanji      = 一盃口
| English  = 
| Explanation = This hand includes two identical sequences.
}}
{{term list
| Romaji    =[[Haitei raoyue]]
| Kanji      = 海底撈月
| English  = 
| Explanation = The hand is completed with the last tile on the wall.
}}
{{term list
| Romaji    = [[Houtei raoyui]]
| Kanji      = 河底撈魚
| English  = 
| Explanation = The hand is completed with the very last discarded tile.
}}
{{term list
| Romaji    = [[Rinshan kaihou]]
| Kanji      = 嶺上開花
| English  = 
| Explanation = This yaku is awarded upon winning with a tile from the dead wall.
}}
{{term list
| Romaji    = [[Chankan]]
| Kanji      = 搶槓
| English  = 
| Explanation = The winning tile for a hand is called on another player's Kan.  Essentially, the tile needed to complete a Kan is stolen to complete a winning hand.
}}
{{term list
| Romaji    = [[Tanyao]]
| Kanji      = 断幺九
| English  = 
| Explanation = A hand composed of only inside (numbers 2-8) tiles
}}
{{term list
| Romaji    = [[Yakuhai]]
| Kanji      = 役牌
| English  = 
| Explanation = A hand with at least one group of dragon tiles, seat wind, or round wind tiles.  This hand can be valued at 1 han for each group.
}}
{{term list
| Romaji    = [[Riichi#Double_riichi|Double riichi]]
| Kanji      = ダブルリーチ
| English  = 
| Explanation = Riichi is declared with a dealt hand before the first discard.
}}
{{term list
| Romaji    = [[Chantaiyao|Chanta]]
| Kanji      = 全帯幺九
| English  =   
| Explanation = All melds contain at least 1 terminals or honor.
}}
{{term list
| Romaji    = [[Sanshoku doujun|Sanshoku]]
| Kanji      = 三色同順
| English  =   
| Explanation = Three sequences have the same number across the three different suits.
}}
{{term list
| Romaji    = [[Ittsu]]
| Kanji      = 一通貫
| English  = 
| Explanation = This hand has a complete sequence of 1 through 9 of a single suit.  As a note, the sequence of 1-9 are actually three groups of sequences numbered 123, 456, and 789.
}}
{{term list
| Romaji    = [[Toitoi]]
| Kanji      = 対々
| English  = 
| Explanation = The entire hand is composed of triplets.
}}
{{term list
| Romaji    = [[Sanankou]]
| Kanji      = 三暗刻
| English  = 
| Explanation = The hand includes three sets of triplets that have been formed without calling any tiles. The fourth set can be an open triplet or sequence.
}}
{{term list
| Romaji    = [[Sanshoku doukou]]
| Kanji      = 三色同刻
| English  = 
| Explanation = The hand includes three groups of triplets with the same number.
}}
{{term list
| Romaji    = [[Sankantsu]]
| Kanji      = 三槓子
| English  = 
| Explanation = Three kans are called for this hand.
}}
{{term list | Romaji    = [[Chiitoitsu]]
| Kanji      = 七対子
| English  = 
| Explanation = This hand is composed of seven pairs.  It is one of two exceptions to the standard 4 melds and a pair pattern.
}}
{{term list
| Romaji    = [[Honroutou]]
| Kanji      = 混老頭
| English  = 
| Explanation = The hand is composed of nothing but all terminals and honors.<br>† This hand may be considered as 4 han, because it is impossible to score this hand without either chii toitsu or toi toi.
}}
{{term list
| Romaji    = [[Shousangen]]
| Kanji      = 小三元
| English  =
| Explanation = The hand contains two sets of 3 dragon tiles and a pair of the third dragon tiles.<br>† This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two sets of dragons.
}}
{{term list
| Romaji    = [[Honitsu]]
| Kanji      = 混一色
| English  =   
| Explanation =This is a single suit hand mixed with some honor tiles.
}}
{{term list
| Romaji    = [[Junchan taiyao|Junchan]]
| Kanji      = 純全帯么
| English  =   
| Explanation =All sets contain at least one terminal.
}}
{{term list
| Romaji    = [[Ryanpeikou]]
| Kanji      = 二盃口
| English  = 
| Explanation =This hand has two sets of "[[Iipeikou|iipeikou]]".  This hand does not combine with chii toitsu, even though the hand can be interpreted as one.
}}
{{term list
| Romaji    = [[Chinitsu]]
| Kanji      = 清一色
| English  =   
| Explanation = This hand is composed entirely of tiles from only one of the three suits.  It is the only yaku set at 6 han, where the number drops to 5 han when opened.
}}
{{term list
| Romaji    = [[Nagashi mangan]]
| Kanji      = 流し満貫
| English  = 
| tilepattern =
| Explanation = All the discards are terminals and/or honors.  In addition, none of these discards were called by other players.
}}
|}<!--Do not delete this line-->
===Yakuman===
{{main|Yakuman}}
This is a specific set of "yaku", known as '''yakuman'''. 
{| class="wikitable sortable" width="100%"
!width=10%|Japanese
!width=12%|Kanji
!width=8%|Han value
!width=70%|Explanation
{{term list
| Romaji    = [[Kazoe yakuman]]
| Kanji      = 数え役満
| English  = 
| Explanation = This is a special class of yakuman, where a hand is composed of 13+ han based on the combination of above regular yaku and/or [[Dora|dora]].
}}
{{term list
| Romaji    = [[Kokushi musou]]
| Kanji      = 国士無双<br>国士無双13面待ち
| English  = 
| Explanation = This hand has one of each of the 13 different terminal and honor tiles plus one extra terminal or honour tile.  Some rules may allow double yakuman for a 13-wait set.
}}
{{term list
| Romaji    = [[Suuankou]]
| Kanji      = 四暗刻<br>四暗刻単騎
| English  = 
| Explanation = This hand is composed of four sets of closed triplets.  When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suu ankou.
}}
{{term list
| Romaji    = [[Daisangen]]
| Kanji      = 大三元
| English  = 
| Explanation = This has possesses three groups of all the dragons.
}}
{{term list
| Romaji    = [[Kaze yakuman|Shousuushi]]
| Kanji      = 小四喜
| English  = 
| Explanation = This hand has three groups of the wind tiles plus a pair of the fourth kind.
}}
{{term list
| Romaji    = [[Kaze yakuman|Daisuushi]]
| Kanji      = 大四喜
| English  = 
| Explanation = This hand has four groups of all four wind tiles.
}}
{{term list
| Romaji    = [[Tsuuiisou]]
| Kanji      = 字一色
| English  = 
| Explanation = Every group of tiles are composed of honor tiles.
}}
{{term list
| Romaji    = [[Chinroutou]]
| Kanji      = 清老頭
| English  = 
| Explanation = Every group of tiles are composed of terminal tiles.
}}
{{term list
| Romaji    = [[Ryuuiisou]]
| Kanji      = 緑一色
| English  = 
| Explanation = A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and/or Hatsu.
}}
{{term list
| Romaji    = [[Chuuren poutou]]
| Kanji      = 九連宝燈<br>純正九蓮宝燈
| English  = 
| Explanation = A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit.
}}
{{term list
| Romaji    = [[Suukantsu]]
| Kanji      = 四槓子
| English  = 
| Explanation = This hand with four Kan's.
}}
{{term list | Romaji    = [[Tenhou (yakuman)|Tenhou]]
| Kanji      = 天和
| English  = 
| Explanation = The dealer hand is a winning hand even before discarding a tile.
}}
{{term list
| Romaji    = [[Chiihou]]
| Kanji      = 地和
| English  = 
| Explanation = The non-dealer hand is a winning hand after the first draw.
}}
|}<!--Do not delete this line-->


==External links==
==External links==
[http://www.osamuko.com/big-list-of-japanese-mahjong-terminology/ Terminology list at Osamuko]
[http://www.osamuko.com/big-list-of-japanese-mahjong-terminology/ Terminology list at Osamuko]
[[Category:Terminology]]
[[Category:Terminology]]

Revision as of 08:43, 23 August 2013

Given the multitude of Japanese terminology in the game, many terms are used in association with each other. For example, a separate set of terms are dedicated to the yaku, as names for each pattern.

Game rounds

Japanese Kanji English Explanation
'

「」

  • Kyoku
  • Ton iikyoku
  • Ton nikyoku
  • Etc.
  • Oorasu

Melds

Japanese Kanji English Explanation
Mentsu

「」
Meld

Generic term for tile melds.
Anjun

「」
Sequence

Closed sequence.
Ankan

「」
Cloed kan.

Four identical tiles in the hand.
Ankou

「」
Closed triplet

Three identical tiles in the hand.
Chakan

「」
Added kan

A minkou upgraded to a kantsu.
Daiminkan

「」
Open kan

Open kan from a discarded tile.
Kantsu

「」
Four-of-a-kind

Four identical tiles.
Minkou

「」
Open triplet

Open koutsu from a discarded tile.
Shouminkan

「」

Shuntsu

「」
Closed sequence

Sequential meld in the hand.

Rule specific

Japanese Kanji English Explanation
'

「」

Ari

「」

Ari ari

「」

Atozuke

「」

Chombo

「」

Furiten

「」

Kuitan

「」

Nashi

「」


Scoring

Japanese Kanji English Explanation
Aka dora

「」
Red dora tiles

Tiles marked red to indicate as dora, regardless of the dora indicator. Typically used for the 5's of the three suits.
Baiman

「」

A hand of value 8, 9, or 10 han.
Dora

「」
Bonus tiles

A specific tile type, that is assigned 1 han per tile as indicated by the dora indicator(s).
Fu

「」
Minipoints

A set of points associated to tile composition: melds, wait patterns, and winning conditions.
Han

「」

A value counter associated with values assigned to yaku and dora (if in possession).
Haneman

「」

A hand of value 6 or 7 han.
Honba

「」

A counter indicating the number of consecutive hands played without a winning hand by any player.
Mangan

「」

A point cap applied to the regular scoring scale. A hand value of 3 han 70 fu, 4 han 40 fu, or 5 han.
Nomi

「」

A term to indicate a hand won with just one particular yaku, without combination with another or any dora.
Sanbaiman

「」

A hand value of 11 or 12 han.
Yaku

「」
Pattern

Specific patterns that validates hands as winnable.
Yakuman

「」

The limit point value for a hand. A set of patterns whose value is set at this limit.
'

「」

Seating

Japanese Kanji English Explanation
Kamicha

「」
Left player

Player seated to the left.
Oya

「」
Dealer

Dealer seat, who is designated as East.
Shimocha

「」
Right player

Player seated to the right.
Toimen

「」
Player across

Player seated across.

Strategic and tactical terms

Japanese Kanji English Explanation
'

「」

  • Damaten
  • Suji
  • Betaori
  • Kabe
  • Etc

Tiles

Manzu

Ii wan Ryan wan San wan Suu wan Uu wan Ro wan Chii wan Pa wan Chuu man

Souzu

Ii sou Ryan sou San sou Suu sou Uu sou Ro sou Chii sou Pa sou Chuu man

Pinzu

Ii pin Ryan pin San pin Suu pin Uu pin Ro pin Chii pin Pa pin Chuu man

Jihai

Kazehai

Ton Nan Shaa Pei

Sangenpai

Haku Hatsu Chun

Tile categories

  • Terminals
  • Honors (Jihai)
  • Simples

Tile calls

Japanese Kanji English Explanation
Agari

「」

Chii

「」

Kan

「」

A call declaring possesion of four identical tiles.
Pon

「」

A call making a claim to upgrade a pair of identical tiles to an open set of three identical tiles (minkou).
Ron

「」

A call to indicate a winning hand by discard
Tsumo

「」

A call to indicate a winning hand by self-draw

Wait patterns

Japanese Kanji English Explanation
'

「」

  • Tenpai
  • Machi
  • Ryanmen
  • Shanpon
  • Tanki
  • Ryanmenten
  • Etc.

Yaku

Every yaku is referred by a specific name. While they each have English equivalence, it is encouraged to learn the yaku names by their Japanese name.

Yaku

Japanese Kanji Han value Explanation
Menzen tsumo

「門前清自摸和」

This yaku may apply to any closed hand. Any player who draws a winning tile with a closed hand is awarded this yaku.
Riichi

「立直」

This is a special yaku applied to closed tenpai hands, which requires the player to make a declaration and "wager".
Ippatsu

「一発」

This is applied when the player calling riichi wins within 4 tile draws/discards. In addition, the cycle must not be interrupted by tile calls.
Pinfu

「平和」

Typically known as "all sequences", this is a hand that does not gain fu based on composition, other than that of a closed ron.
Iipeikou

「一盃口」

This hand includes two identical sequences.
Haitei raoyue

「海底撈月」

The hand is completed with the last tile on the wall.
Houtei raoyui

「河底撈魚」

The hand is completed with the very last discarded tile.
Rinshan kaihou

「嶺上開花」

This yaku is awarded upon winning with a tile from the dead wall.
Chankan

「搶槓」

The winning tile for a hand is called on another player's Kan. Essentially, the tile needed to complete a Kan is stolen to complete a winning hand.
Tanyao

「断幺九」

A hand composed of only inside (numbers 2-8) tiles
Yakuhai

「役牌」

A hand with at least one group of dragon tiles, seat wind, or round wind tiles. This hand can be valued at 1 han for each group.
Double riichi

「ダブルリーチ」

Riichi is declared with a dealt hand before the first discard.
Chanta

「全帯幺九」

All melds contain at least 1 terminals or honor.
Sanshoku

「三色同順」

Three sequences have the same number across the three different suits.
Ittsu

「一通貫」

This hand has a complete sequence of 1 through 9 of a single suit. As a note, the sequence of 1-9 are actually three groups of sequences numbered 123, 456, and 789.
Toitoi

「対々」

The entire hand is composed of triplets.
Sanankou

「三暗刻」

The hand includes three sets of triplets that have been formed without calling any tiles. The fourth set can be an open triplet or sequence.
Sanshoku doukou

「三色同刻」

The hand includes three groups of triplets with the same number.
Sankantsu

「三槓子」

Three kans are called for this hand.
Chiitoitsu

「七対子」

This hand is composed of seven pairs. It is one of two exceptions to the standard 4 melds and a pair pattern.
Honroutou

「混老頭」

The hand is composed of nothing but all terminals and honors.
† This hand may be considered as 4 han, because it is impossible to score this hand without either chii toitsu or toi toi.
Shousangen

「小三元」

The hand contains two sets of 3 dragon tiles and a pair of the third dragon tiles.
† This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two sets of dragons.
Honitsu

「混一色」

This is a single suit hand mixed with some honor tiles.
Junchan

「純全帯么」

All sets contain at least one terminal.
Ryanpeikou

「二盃口」

This hand has two sets of "iipeikou". This hand does not combine with chii toitsu, even though the hand can be interpreted as one.
Chinitsu

「清一色」

This hand is composed entirely of tiles from only one of the three suits. It is the only yaku set at 6 han, where the number drops to 5 han when opened.
Nagashi mangan

「流し満貫」

All the discards are terminals and/or honors. In addition, none of these discards were called by other players.

Yakuman

This is a specific set of "yaku", known as yakuman.

Japanese Kanji Han value Explanation
Kazoe yakuman

「数え役満」

This is a special class of yakuman, where a hand is composed of 13+ han based on the combination of above regular yaku and/or dora.
Kokushi musou

「国士無双
国士無双13面待ち」

This hand has one of each of the 13 different terminal and honor tiles plus one extra terminal or honour tile. Some rules may allow double yakuman for a 13-wait set.
Suuankou

「四暗刻
四暗刻単騎」

This hand is composed of four sets of closed triplets. When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suu ankou.
Daisangen

「大三元」

This has possesses three groups of all the dragons.
Shousuushi

「小四喜」

This hand has three groups of the wind tiles plus a pair of the fourth kind.
Daisuushi

「大四喜」

This hand has four groups of all four wind tiles.
Tsuuiisou

「字一色」

Every group of tiles are composed of honor tiles.
Chinroutou

「清老頭」

Every group of tiles are composed of terminal tiles.
Ryuuiisou

「緑一色」

A hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and/or Hatsu.
Chuuren poutou

「九連宝燈
純正九蓮宝燈」

A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit.
Suukantsu

「四槓子」

This hand with four Kan's.
Tenhou

「天和」

The dealer hand is a winning hand even before discarding a tile.
Chiihou

「地和」

The non-dealer hand is a winning hand after the first draw.

External links

Terminology list at Osamuko