Renhou: Difference between revisions

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m (→‎Variations: Added a point value for renhou.)
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: Likewise, it can be set as a yakuman.
: Likewise, it can be set as a yakuman.
* '''[[Yaku]]'''
* '''[[Yaku]]'''
: Renhou may be considered as a yaku, to be [[yaku compatibility|cumulative with other yaku]], with a variable han value.
: Renhou may be considered as a yaku, to be [[yaku compatibility|cumulative with other yaku]], with a variable han value. It is frequently set at 5 han, so that the hand is always worth mangan minimum.
* '''Nashi'''
* '''Nashi'''
: Renhou may not be used at all.
: Renhou may not be used at all.

Revision as of 18:23, 30 January 2015

Renhou
Type Optional yaku
Kanji 人和
English Hand of man
Value Variable
Speed Near instant
Difficulty Luck

Renhou 「人和」 is an optional yaku. It is defined by a player declaring ron with a starting hand before the dealer gets a second turn or before any called tile. This premise is similar to the chihou, except the hand wins by discard (ron). In some instances, it may be considered as a yakuman, mangan, or not used at all. Only non-dealers may invoke renhou, as the first discard always comes from the dealer. That is barring an instance of tenhou.

Variations

Renhou is not a standard yaku or yakuman, because of the different variations applied to it.

By default, renhou can be defaulted as a mangan hand.
Likewise, it can be set as a yakuman.
Renhou may be considered as a yaku, to be cumulative with other yaku, with a variable han value. It is frequently set at 5 han, so that the hand is always worth mangan minimum.
  • Nashi
Renhou may not be used at all.

External links

Renhou in Japanese Wikipedia