Renhou: Difference between revisions
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m (→Variations: Added a point value for renhou.) |
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: Likewise, it can be set as a yakuman. | : Likewise, it can be set as a yakuman. | ||
* '''[[Yaku]]''' | * '''[[Yaku]]''' | ||
: Renhou may be considered as a yaku, to be [[yaku compatibility|cumulative with other yaku]], with a variable han value. | : Renhou may be considered as a yaku, to be [[yaku compatibility|cumulative with other yaku]], with a variable han value. It is frequently set at 5 han, so that the hand is always worth mangan minimum. | ||
* '''Nashi''' | * '''Nashi''' | ||
: Renhou may not be used at all. | : Renhou may not be used at all. |
Revision as of 18:23, 30 January 2015
Type | Optional yaku |
---|---|
Kanji | 人和 |
English | Hand of man |
Value | Variable |
Speed | Near instant |
Difficulty | Luck |
Renhou 「人和」 is an optional yaku. It is defined by a player declaring ron with a starting hand before the dealer gets a second turn or before any called tile. This premise is similar to the chihou, except the hand wins by discard (ron). In some instances, it may be considered as a yakuman, mangan, or not used at all. Only non-dealers may invoke renhou, as the first discard always comes from the dealer. That is barring an instance of tenhou.
Variations
Renhou is not a standard yaku or yakuman, because of the different variations applied to it.
- By default, renhou can be defaulted as a mangan hand.
- Likewise, it can be set as a yakuman.
- Renhou may be considered as a yaku, to be cumulative with other yaku, with a variable han value. It is frequently set at 5 han, so that the hand is always worth mangan minimum.
- Nashi
- Renhou may not be used at all.
External links
- Renhou in Japanese Wikipedia
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