Chiihou: Difference between revisions
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|gameExample = * [http://tenhou.net/0/?log=2014031118gm-0009-0000-x4f8a81bd571d&tw=0&ts=1 Chihou] | |gameExample = * [http://tenhou.net/0/?log=2014031118gm-0009-0000-x4f8a81bd571d&tw=0&ts=1 Chihou] | ||
* [http://tenhou.net/0/?log=2014031516gm-00c1-0000-c0e23ee9&tw=1&ts=4 Chihou win] | * [http://tenhou.net/0/?log=2014031516gm-00c1-0000-c0e23ee9&tw=1&ts=4 Chihou win] | ||
* [http://tenhou.net/0/?log=2014031109gm-0029-0000-892f3104&tw=0&ts=11 Chiitoitsu] | |||
}} | }} | ||
'''Chiihou''' {{kana|地和}} is a [[List of yaku#Yakuman|yakuman]] attained by completing a hand with the 13 starting tiles and the first tile that one draws during one's non-dealer turn. The initial hand may use any pattern, as long as 13 tiles constitute a [[tenpai]] hand, and the 14th tile counts as [[menzen tsumo]]. | '''Chiihou''' {{kana|地和}} is a [[List of yaku#Yakuman|yakuman]] attained by completing a hand with the 13 starting tiles and the first tile that one draws during one's non-dealer turn. The initial hand may use any pattern, as long as 13 tiles constitute a [[tenpai]] hand, and the 14th tile counts as [[menzen tsumo]]. |
Revision as of 21:04, 17 March 2014
Type | Yakuman |
---|---|
Kanji | 地和 |
English | Earthly hand |
Value | Yakuman |
Speed | Instant |
Difficulty | Luck |
Chiihou 「地和」 is a yakuman attained by completing a hand with the 13 starting tiles and the first tile that one draws during one's non-dealer turn. The initial hand may use any pattern, as long as 13 tiles constitute a tenpai hand, and the 14th tile counts as menzen tsumo.
Formation
Chiihou hands need no action from the player, other than recognition of a tenpai hand with the 13 dealt tiles and followed up with a tsumo. Failure to do so may result in a lost opportunity to score this rare yakuman.
External links
- Chiihou in Japanese Wikipedia
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