Sanshoku doujun: Difference between revisions

From Japanese Mahjong Wiki
Jump to navigation Jump to search
m (This one's not that hard)
No edit summary
 
(26 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Infobox yaku
{{Infobox yaku
|type        = Yaku
|type        = Yaku
|kanji      = 三色同刻
|kanji      = 三色同順
|english    = Three colored triplets
|english    = Three colored straight
|value      = 2 han (Closed)/1 han (open)
|value      = 2 han (closed)<br>1 han (open)
|yakuSpeed  = Medium
|yakuSpeed  = Medium
|difficulty  = Medium
|difficulty  = Medium
|yakuCombine = * [[Riichi]]
|gameExample = * [http://tenhou.net/0/?log=2013010402gm-0009-7447-x1ba0b4910bee&tw=3&ts=6 Sanshoku nomi]
* [[Ippatsu]]
* [http://tenhou.net/0/?log=2013111613gm-0009-7447-5dc14720&tw=0&ts=3 Closed sanshoku] with [[junchan]]
* [[Menzen tsumo]]
* [[Tanyao]]
* [[Chanta]]
* [[Junchan]]
* [[Ryanpeiko]]
|gameExample = [http://tenhou.net/0/?log=2013010402gm-0009-7447-x1ba0b4910bee&tw=3&ts=6]
}}
}}
'''San shoku doujun''' (三色同順) is a standard yaku.  This yaku involves [[Shuntsu]] of the same numbered tiles across the three [[Japanese mahjong#Mahjong tiles|main suits]].
'''Sanshoku doujun''' {{kana|三色同順}} is a [[yaku]] scored when a hand has three [[sequence]]s, one of each suit, that share the same numbers. The shorthand '''sanshoku''' more commonly refers to this yaku, instead of the significantly more difficult to achieve [[sanshoku doukou]]. It is sometimes called '''sanshiki''' {{kana|さんしき}} in older media.


==Tile pattern==
==Tile pattern==


{{#mjt:123m123p123678s1z}} agari : {{#mjt:1z}}
{{#mjt:123m123p123678s1z}} Agari : {{#mjt:1z}}


This hand contains shuntsu of 123 from 3 different [[Japanese mahjong#Mahjong tiles|main suits]]. Since this hand played closed, it's sanshoku valued 2 han.
This hand contains a "123" sequence in each of the 3 numbered suits, scoring this yaku. Since this is a closed hand, sanshoku is worth 2 han.


{{#mjt:123m123p123s1z}} {{#mjt:6'78s}} agari : {{#mjt:1z}}
{{#mjt:123m123p123s1z}} {{#mjt:6'78s}} Agari : {{#mjt:1z}}


{{#mjt:123p67s11z}} {{#mjt:1'23m}} {{#mjt:3'12s}} agari : {{#mjt:8s}} or {{#mjt:5s}}
{{#mjt:123p67s11z}} {{#mjt:1'23m}} {{#mjt:3'12s}} Agari : {{#mjt:8s}} or {{#mjt:5s}}


While having same tiles with the first example, these hands played open and hence the sanshoku only valued 1 han.
While having same tiles with the first example, these hands were opened, so sanshoku is only valued at 1 han.
 
== Compatibility ==
{{main|Yaku compatibility}}
 
{{Yaku compatibility table|SDJ}}
 
Sanshoku requires three sequences, so it is incompatible with [[toitoi]], [[sanshoku doukou]], [[sanankou]], [[sankantsu]], [[shousangen]], [[honroutou]], and [[chiitoitsu]]. It requires three suits, so it is also incompatible with [[honitsu]] and [[chinitsu]]. Finally, sanshoku leaves no room to also score [[ryanpeikou]] or [[ittsu]].
 
===Takame and yasume===
{{main|Takame and yasume}}
 
Sanshoku is particularly affected by [[takame and yasume]]. When a hand has a [[ryanmen]] wait, and is waiting to complete the 3rd sequence needed for the sanshoku pattern, only one of the two winning tiles will produce sanshoku.
 
:{{#mjt:456m456s45p22266z}} Agari: {{#mjt:3p}} or {{#mjt:6p}}
 
Only the 6-pin produces sanshoku in this case.
 
===Versus ittsu===
{{main|Ittsu vs sanshoku}}
[[Image:Ittsu sanshoku.png|thumb|right|250px|Both ittsu and sanshoku are [http://tenhou.net/0/?log=2015012320gm-0089-0000-5a33fc94&tw=2&ts=8 apparent].]]
 
Before reaching [[tenpai]], it is possible for a hand to develop into both ittsu and sanshoku. However, there is no room for both yaku to exist. When both yaku are possible, then players will eventually need to decide which one to aim for.


==Value==
==Value==
2 han on closed hand, 1 han on open hand.
This yaku is subject to [[kuisagari]].  When closed, the yaku is worth 2 hand, but it is reduced to 1 han when open.


==External links==
==External links==
{{jpwiki|三色同順}}


[[Category: Yaku]]
[[Category: Yaku]]


{{Navbox yaku}}
{{Navbox yaku}}

Latest revision as of 19:13, 22 August 2024

Sanshoku doujun
Type Yaku
Kanji 三色同順
English Three colored straight
Value 2 han (closed)
1 han (open)
Speed Medium
Difficulty Medium

Sanshoku doujun 「三色同順」 is a yaku scored when a hand has three sequences, one of each suit, that share the same numbers. The shorthand sanshoku more commonly refers to this yaku, instead of the significantly more difficult to achieve sanshoku doukou. It is sometimes called sanshiki 「さんしき」 in older media.

Tile pattern

Agari :

This hand contains a "123" sequence in each of the 3 numbered suits, scoring this yaku. Since this is a closed hand, sanshoku is worth 2 han.

Agari :

Agari : or

While having same tiles with the first example, these hands were opened, so sanshoku is only valued at 1 han.

Compatibility

^ Ippatsu requires riichi to be of any use.

RCH DRI IPP SMO TAN PFU IPK ITT YAK SDJ SDO TOI SNA SNK CHA JUN RPK SSG HRO HON CHN CHI RIN HAI HOU CHK
SDJ

Sanshoku requires three sequences, so it is incompatible with toitoi, sanshoku doukou, sanankou, sankantsu, shousangen, honroutou, and chiitoitsu. It requires three suits, so it is also incompatible with honitsu and chinitsu. Finally, sanshoku leaves no room to also score ryanpeikou or ittsu.

Takame and yasume

Sanshoku is particularly affected by takame and yasume. When a hand has a ryanmen wait, and is waiting to complete the 3rd sequence needed for the sanshoku pattern, only one of the two winning tiles will produce sanshoku.

Agari: or

Only the 6-pin produces sanshoku in this case.

Versus ittsu

Both ittsu and sanshoku are apparent.

Before reaching tenpai, it is possible for a hand to develop into both ittsu and sanshoku. However, there is no room for both yaku to exist. When both yaku are possible, then players will eventually need to decide which one to aim for.

Value

This yaku is subject to kuisagari. When closed, the yaku is worth 2 hand, but it is reduced to 1 han when open.

External links

Sanshoku doujun in Japanese Wikipedia