Kazoe yakuman: Difference between revisions
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'''Kazoe yakuman''' {{kana|数え役満}} is a special class of [[yakuman]] | '''Kazoe yakuman''' {{kana|数え役満}} is a special class of [[yakuman]] obtained by combining regular [[yaku]]. Specifically, any hand that scores 13 han or more is a kazoe yakuman. Any combination of yaku and/or [[dora]] can work, though some are easier to use than others. | ||
Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a yakuman hand cannot have regular yaku. Also, a hand that scores 26 or more han is not considered a [[multiple yakuman|double yakuman]]. | |||
Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a [[sanbaiman]] instead. | |||
==Different kazoe combinations== | ==Different kazoe combinations== | ||
There are many different possibilities for a kazoe yakuman, since any yaku may contribute towards the hand. | |||
===Chinitsu based=== | ===Chinitsu based=== | ||
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* Shousangen with [[yakuhai|haku]], [[yakuhai|chun]], [[yakuhai|double ton]], [[toitoi]], [[san kantsu]], [[rinshan kaihou]], [[honitsu]] | * Shousangen with [[yakuhai|haku]], [[yakuhai|chun]], [[yakuhai|double ton]], [[toitoi]], [[san kantsu]], [[rinshan kaihou]], [[honitsu]] | ||
: {{#mjt:6z}} {{#mjt:05507'777111"z8'88s}} Agari: {{#mjt:6z}} | : {{#mjt:6z}} {{#mjt:05507'777111"z8'88s}} Agari: {{#mjt:6z}} | ||
==External links== | ==External links== |
Revision as of 22:09, 19 March 2024
Type | Yakuman |
---|---|
Kanji | 数え役満 |
English | Counted Yakuman |
Value | 13 han minimum |
Speed | Varied |
Difficulty | Varied |
Kazoe yakuman 「数え役満」 is a special class of yakuman obtained by combining regular yaku. Specifically, any hand that scores 13 han or more is a kazoe yakuman. Any combination of yaku and/or dora can work, though some are easier to use than others.
Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a yakuman hand cannot have regular yaku. Also, a hand that scores 26 or more han is not considered a double yakuman.
Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a sanbaiman instead.
Different kazoe combinations
There are many different possibilities for a kazoe yakuman, since any yaku may contribute towards the hand.
Chinitsu based
With chinitsu already at 6 han while closed, this hand is already almost half-way to the needed 13 han for kazoe yakuman. Naturally, other yaku and/or dora are necessary in order to increase the han count to 13. Nevertheless, chinitsu is a common yaku for this combination.
Example:
Dora based
Large numbers of dora can easily push hands beyond the 13 han limit. This is particularly true with kan dora and ura dora (with kan ura dora).
Example:
- Riichi with 12+ dora
Without dora
A few possible kazoe yakuman combinations do not require dora to achieve 13 han.
Examples:
- Shousangen with haku, hatsu, toitoi, san ankou, honroutou, honitsu, and san kantsu
- Shousangen with haku, chun, double ton, toitoi, san kantsu, rinshan kaihou, honitsu
External links
- Kazoe yakuman in Japanese Wikipedia
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