Kazoe yakuman: Difference between revisions
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'''Examples:''' | '''Examples:''' | ||
* Chinitsu with [[ | * Chinitsu with [[ryanpeikou]], [[tanyao]], [[pinfu]], riichi, and tsumo. | ||
: {{#mjt:2233445566788s}} Tsumo: {{#mjt:7s}} | : {{#mjt:2233445566788s}} Tsumo: {{#mjt:7s}} | ||
* [[Shousangen]] with [[yakuhai|haku]], [[yakuhai|hatsu]], [[toitoi]], [[ | * [[Shousangen]] with [[yakuhai|haku]], [[yakuhai|hatsu]], [[toitoi]], [[sanankou]], [[honroutou]], [[honitsu]], and [[sankantsu]] | ||
: {{#mjt:111p7z}} {{#mjt:0z99p0z555'50660z}} Agari: {{#mjt:7z}} | : {{#mjt:111p7z}} {{#mjt:0z99p0z555'50660z}} Agari: {{#mjt:7z}} | ||
* Shousangen with [[yakuhai|haku]], [[yakuhai|chun]], [[yakuhai|double ton]], [[toitoi]], [[ | * Shousangen with [[yakuhai|haku]], [[yakuhai|chun]], [[yakuhai|double ton]], [[toitoi]], [[sankantsu]], [[rinshan kaihou]], [[honitsu]] | ||
: {{#mjt:6z}} {{#mjt:05507'777111"z8'88s}} Agari: {{#mjt:6z}} | : {{#mjt:6z}} {{#mjt:05507'777111"z8'88s}} Agari: {{#mjt:6z}} | ||
===The largest hand possible without regular yakuman=== | |||
: Dealer in the east round | |||
: {{#mjt:6677z}} {{#mjt:0z11m0z01100550z}} Double riichi, houtei ron: {{#mjt:6z}} Dora indicators: {{#mjt:9999m7z}} Ura-dora indicators: {{#mjt:44447z}} | |||
: 60 han with [[double riichi]], [[houtei]], [[yakuhai|haku]], [[yakuhai|hatsu]], [[yakuhai|double ton]], [[sankantsu]], [[toitoi]], [[sanankou]], [[shousangen]], [[honroutou]], [[honitsu]], 20 dora, and 20 ura dora. | |||
==External links== | ==External links== |
Revision as of 14:10, 15 June 2024
Type | Yakuman |
---|---|
Kanji | 数え役満 |
English | Counted Yakuman |
Value | 13 han minimum |
Speed | Varied |
Difficulty | Varied |
Kazoe yakuman 「数え役満」 is a special class of yakuman obtained by combining regular yaku. Specifically, any hand that scores 13 han or more is a kazoe yakuman. Any combination of yaku and/or dora can work, though some are easier to use than others. A hand that scores 26 or more han is not considered a double yakuman.
Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a yakuman hand effectively has 0 han.
Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a sanbaiman instead.
Different kazoe combinations
There are many different possibilities for a kazoe yakuman, since any yaku may contribute towards the hand.
Chinitsu based
With chinitsu already at 6 han while closed, this hand is already almost half-way to the needed 13 han for kazoe yakuman. Naturally, other yaku and/or dora are necessary in order to increase the han count to 13. Nevertheless, chinitsu is a common yaku for this combination.
Example:
Dora based
Large numbers of dora can easily push hands beyond the 13 han limit. This is particularly true with kan dora and ura dora (and kan ura dora).
Example:
- Riichi with 12+ dora
Without dora
A few possible kazoe yakuman combinations do not require dora to achieve 13 han.
Examples:
- Chinitsu with ryanpeikou, tanyao, pinfu, riichi, and tsumo.
- Shousangen with haku, chun, double ton, toitoi, sankantsu, rinshan kaihou, honitsu
The largest hand possible without regular yakuman
- Dealer in the east round
- Double riichi, houtei ron: Dora indicators: Ura-dora indicators:
- 60 han with double riichi, houtei, haku, hatsu, double ton, sankantsu, toitoi, sanankou, shousangen, honroutou, honitsu, 20 dora, and 20 ura dora.
External links
- Kazoe yakuman in Japanese Wikipedia
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