Chiitoitsu: Difference between revisions
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==Value== | ==Value== | ||
By default, this hand is always given 25 fu. In addition, a chiitoitsu [[tenpai]] always uses a [[Machi#Tanki|tanki machi]] (wait). Normally, that wait pattern is awarded 2 fu but not in this case. Finally, the 25 fu number is not rounded up to 30 fu. In turn, the scoring table produces an independent set of point exchanges applied to chiitoitsu hands. Although, the 25 fu column is equivalent to 50 fu numbers. | {{main|Scoring table}} | ||
By default, this hand is always given 25 fu. In addition, a chiitoitsu [[tenpai]] always uses a [[Machi#Tanki|tanki machi]] (wait). Normally, that wait pattern is awarded 2 fu but not in this case. Finally, the 25 fu number is not rounded up to 30 fu. In turn, the scoring table produces an independent set of point exchanges applied to chiitoitsu hands. Although, the 25 fu column is equivalent to 50 fu numbers. Once a chiitoitsu hand is valued at 5 han or greater, then it is counted for [[mangan]] or greater. | |||
{| class="wikitable" width=70% | |||
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!width=25%| Position !! 2 han !! 3 han !! 4 han | |||
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| {{Score cell|tsumo=Non-dealer tsumo|ron=Non-dealer ron}}||align=center|{{Score cell|tsumo=400/800|ron=1600}}||align=center| {{Score cell|tsumo=800/1600|ron=3200}}||align=center|{{Score cell|tsumo=1600/3200|ron=6400}} | |||
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| {{Score cell|tsumo=Dealer tsumo|ron=Dealer ron}}||align=center|{{Score cell|tsumo=800|ron=2400}}||align=center|{{Score cell|tsumo=1600|ron=4800}}||align=center|{{Score cell|tsumo=3200|ron=9600}} | |||
High scoring chiitoitsu hands are possible without dora. The highest possible involves riichi, ippatsu, tsumo, tanyao, and chinitsu. Add the 2 han for chitoitsu, this combination brings the hand to a whopping 12 han. Then add haitei or houtei, then such a hand becomes a [[kazoe yakuman]]. The hand 22334455667788 pinzu contains chiitoitsu, but it's more advantageous to count it as ryanpeiko and pinfu. In some [[rule variations#Daisharin|rule variations]], this hand is an optional yakuman, known as "daisharin". | High scoring chiitoitsu hands are possible without dora. The highest possible involves riichi, ippatsu, tsumo, tanyao, and chinitsu. Add the 2 han for chitoitsu, this combination brings the hand to a whopping 12 han. Then add haitei or houtei, then such a hand becomes a [[kazoe yakuman]]. The hand 22334455667788 pinzu contains chiitoitsu, but it's more advantageous to count it as ryanpeiko and pinfu. In some [[rule variations#Daisharin|rule variations]], this hand is an optional yakuman, known as "daisharin". | ||
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Since all tiles in this yaku must be in pairs, then dora tiles also occur in pairs. If dora is involved, then at minimum, this yaku may possess at least 2 dora. The notable exception stems from the use of red dora, which appear as singles in their own right. | Since all tiles in this yaku must be in pairs, then dora tiles also occur in pairs. If dora is involved, then at minimum, this yaku may possess at least 2 dora. The notable exception stems from the use of red dora, which appear as singles in their own right. | ||
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==Formation== | ==Formation== |
Revision as of 13:10, 3 March 2014
Type | Yaku |
---|---|
Kanji | 七対子 |
English | Seven pairs |
Value | 2 han (Closed only) |
Speed | Medium |
Difficulty | Medium |
Chiitoitsu 「七対子」, also known as chiitoi or niconico, is one of the standard yaku hands. This hand consists of seven pairs, where no two pairs may be identical. In other words, every pair must be distinct. This hand is one of the two exceptions of the "four melds and one pair" rule of forming a hand, where the other exception is the kokushi musou. This hand is closed only.
Tile diagram
Value
By default, this hand is always given 25 fu. In addition, a chiitoitsu tenpai always uses a tanki machi (wait). Normally, that wait pattern is awarded 2 fu but not in this case. Finally, the 25 fu number is not rounded up to 30 fu. In turn, the scoring table produces an independent set of point exchanges applied to chiitoitsu hands. Although, the 25 fu column is equivalent to 50 fu numbers. Once a chiitoitsu hand is valued at 5 han or greater, then it is counted for mangan or greater.
Position | 2 han | 3 han | 4 han |
---|---|---|---|
Non-dealer tsumo Non-dealer ron |
400/800 1600 |
800/1600 3200 |
1600/3200 6400 |
Dealer tsumo Dealer ron |
800 2400 |
1600 4800 |
3200 9600 High scoring chiitoitsu hands are possible without dora. The highest possible involves riichi, ippatsu, tsumo, tanyao, and chinitsu. Add the 2 han for chitoitsu, this combination brings the hand to a whopping 12 han. Then add haitei or houtei, then such a hand becomes a kazoe yakuman. The hand 22334455667788 pinzu contains chiitoitsu, but it's more advantageous to count it as ryanpeiko and pinfu. In some rule variations, this hand is an optional yakuman, known as "daisharin". With doraMain article: Dora
Since all tiles in this yaku must be in pairs, then dora tiles also occur in pairs. If dora is involved, then at minimum, this yaku may possess at least 2 dora. The notable exception stems from the use of red dora, which appear as singles in their own right. |
Formation
Given the number of pairs in this hand, it is often tempting to call pon with matching discards to the pairs. However, it is generally noted that toitoi is actually a slower developing hand in this instance. This is especially the case, when the potential chiitoitsu hand sits at iishanten; and it may actually be recommended to let the hand develop into a chiitoitsu tenpai, rather than forcing toitoi.
Nevertheless, transition to other yaku may actually be favorable, if the hand develops at least one ankou. In this case, players may find themselves looking to develop a toitoi hand, sanankou, or even suuankou. Whatever the case may be, this consideration does take some discretion, particularly when taking into account the number of tiles available, current point standing, and/or number of tile draws remaining.
Finally, the pairs must be distinct. A group of tiles forming ankan does not count as 2 tile pairings.
Compatability
^ Ippatsu requires riichi to be of any use.
RCH | DRI | IPP^ | SMO | TAN | PFU | IPK | ITT | YAK | SDJ | SDO | TOI | SNA | SNK | CHA | JUN | RPK | SSG | HRO | HON | CHN | CHI | RIN | HAI | HOU | CHK | |
CHI |
The composition of this yaku makes it very restrictive regarding its combination with other yaku. Chiitoitsu cannot be combined with any yaku dependent on tile groups of three. As the yaku demands, all tiles must be in pairs.
As for rinshan and chankan, this yaku may combine with neither. Rinshan requires a call of kan, but that is not allowed with chiitoitsu. A player may draw all four of a specific tile, but they are not treated as distinct pairs. For chankan, all chiitoitsu tenpai hands utilize tanki, or single tile wait. In order to win with a chiitoitsu hand, that single tile must be paired, and it is physically impossible for it to be used for an added kan call.
With iipeikou or ryanpeikou
A chiitoitsu hand may collect sequential series of paired tiles. The pattern would simply look like iipeikou or even ryanpeikou. For both of these yaku, neither are compatible with chiitoitsu. Once again, all tiles are considered to be pairs, instead of three-tiled-groups. For both iipeikou or ryanpeikou, sequences are required for completion, which simply does not fit the definition of chiitoitsu. This is especially the case for ryanpeikou, which actually looks like a collection of seven pairs on its own.
External links
- Chiitoitsu in Japanese Wikipedia
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