Kazoe yakuman: Difference between revisions

From Japanese Mahjong Wiki
Jump to navigation Jump to search
m (bullets to (hopefully) make it look prettier)
mNo edit summary
 
Line 15: Line 15:


* A hand that scores 26 or more han is not considered a [[multiple yakuman|double yakuman]].
* A hand that scores 26 or more han is not considered a [[multiple yakuman|double yakuman]].
* Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a yakuman hand effectively has 0 han.
* Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a non-kazoe yakuman hand effectively has 0 han.


Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a [[sanbaiman]] instead.
Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a [[sanbaiman]] instead.

Latest revision as of 15:54, 18 December 2024

Kazoe yakuman
Type Yakuman
Kanji 数え役満
English Counted Yakuman
Value 13 han minimum
Speed Varied
Difficulty Varied

Kazoe yakuman 「数え役満」 is a special class of yakuman obtained by combining regular yaku. Specifically, any hand that scores 13 han or more is a kazoe yakuman. Any combination of yaku and/or dora can work, though some are easier to use than others.

  • A hand that scores 26 or more han is not considered a double yakuman.
  • Kazoe yakuman cannot be combined with regular yakuman. Under standard rules, a hand cannot score both yakuman and yaku. Therefore, a non-kazoe yakuman hand effectively has 0 han.

Some rules may not recognize kazoe yakuman. In that case, a hand worth 13 han or more would be treated as a sanbaiman instead.

Different kazoe combinations

There are many different possibilities for a kazoe yakuman, since any yaku may contribute towards the hand.

Chinitsu based

With chinitsu already at 6 han while closed, this hand is already almost half-way to the needed 13 han for kazoe yakuman. Naturally, other yaku and/or dora are necessary in order to increase the han count to 13. Nevertheless, chinitsu is a common yaku for this combination.

Example:

Tsumo: . Dora indicator:

Dora based

Large numbers of dora can easily push hands beyond the 13 han limit. This is particularly true with kan dora and ura dora (and kan ura dora).

Example:

  • Riichi with 12+ dora
Ron: or . Dora indicators: . Ura-dora indicators:

Without dora

A few possible kazoe yakuman combinations do not require dora to achieve 13 han.

Examples:

Tsumo:
Agari:
Agari:

The largest hand possible without regular yakuman

Dealer in the east round
Double riichi, houtei ron: Dora indicators: Ura-dora indicators:
60 han with double riichi, houtei, haku, hatsu, double ton, sankantsu, toitoi, sanankou, shousangen, honroutou, honitsu, 20 dora, and 20 ura dora.

External links

Kazoe yakuman in Japanese Wikipedia