Yaku compatibility: Difference between revisions

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[[Image:Junchan sanshoku baiman.jpg|thumb|right|250px|A single hand composed of six yaku to produce a baiman hand.]]
[[Image:Junchan sanshoku baiman.jpg|thumb|right|250px|A single hand composed of six yaku to produce a baiman hand.]]


This is a table showing the compatibilities of the different [[yaku]] with each other. While yaku may be combined in one hand, it is simply impossible to combine certain yaku with each other.  
This is a table showing the compatibilities of the different [[yaku]] with each other. While yaku may be combined in one hand, it is impossible to combine certain yaku with each other.  


==Overview==
==Overview==
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# Conflicting definitions. [[Tanyao]] requires the hand contains no honor tiles, but [[yakuhai]] requires a triplet of honor tiles, so the two cannot be combined.
# Conflicting definitions. [[Tanyao]] requires the hand contains no honor tiles, but [[yakuhai]] requires a triplet of honor tiles, so the two cannot be combined.
# When a yaku always implies another yaku, they cannot score together. For instance, a [[junchan]] hand has a terminal in every group. This also fits the definition of [[chanta]], which requires that the hand has a terminal or honor in each group. Because every junchan hand would also qualify for chanta, chanta is not scored.
# When a yaku always implies another yaku, the "lesser" yaku is not scored. For instance: [[honitsu]] requires every tile to be the same number suit or an honor, while [[chinitsu]] requires every tile to be the same suit. Because every chinitsu hand counts as the cheaper honitsu, honitsu is not scored.
:(A partial exception is with [[shousangen]]. Shousangen always implies two dragon yakuhai, but does not always imply you have any one of "haku", "hatsu", or "chun".)


Because of reason #2, there are a few other combinations that are impossible.
There are two exceptions to the second rule. [[Ippatsu]] does not imply [[riichi]] (since it could be [[double riichi]], which is treated as a distinct yaku), while [[shousangen]] doesn't imply the two dragon [[yakuhai]] (since it doesn't guarantee any of "haku", "hatsu", and "chun").


Four combinations actually form yakuman:
There are two alternate ways to prevent yaku from implicating each other:
* Alter the yaku definitions so that implied yaku are never scored together. Honitsu would be defined as "a hand where every tile is the same suit or an honor, including at least 1 honor".
* Yaku that imply each other simply can't be scored together. Honitsu would be defined as "a hand where every tile is the same suit or an honor", and it cannot be scored together with chinitsu.


* Toitoi + Junchan = Chinroutou
These definitions are identical for any practical purpose.
* Toitoi + Mentsumo = Suuankou
* Honroutou + Junchan = Chinroutou
* Double riichi + Chankan is only possible with a Kokushi musou hand
 
Some combinations form a different yaku which implies one component of the combination, and as a result can never be counted:
 
* Toitoi + Chanta = Toitoi + Honroutou
* Chiitoitsu + Chanta = Chiitoitsu + Honroutou
* Honitsu + Tanyao = Chinitsu + Tanyao
* Honitsu + Junchan = Chinitsu + Junchan
* Chinitsu + Chanta = Chinitsu + Junchan
 
These combinations are marked with {{or}} in the table below.
 
Whether or not these combinations are actually combinations depends on the technical definition of the yaku. When yaku imply each other, such as junchan and chanta, there are two alternative ways to define this in the rules:
*Chanta is scored when there are honors/terminals in each group, and ''requires'' that the hand contains at least one honor tile.
*Chanta is scored when there are honors/terminals in each group (not requiring an honor tile). However, if a hand is eligible for both chanta and junchan, only one can be scored. Since junchan is the more valuable yaku, it is always the one scored.
 
Most of these combinations, with the exception of toitoi + mentsumo, are based on the assumption that the yaku are defined using the second method.


== Yaku ==
== Yaku ==
{| class="wikitable" width=25%
Click to expand the table:
! colspan=2 | Key
{| class="wikitable mw-collapsible mw-collapsed" width=25%
!! colspan=2 | Key
|-
|-
!width=10%| Abbrevation !!width=90%| Yaku
!width=10%| Abbrevation !!width=90%| Yaku
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{{Yaku compatibility table}}
{{Yaku compatibility table}}
===Indirectly illegal===
There are a few combinations that are indirectly impossible due to the implication rule.
Four combinations actually form yakuman:
* Toitoi + Junchan = Chinroutou
* Toitoi + Mentsumo = Suuankou
* Honroutou + Junchan = Chinroutou
* Double riichi + Chankan is only possible with a Kokushi musou hand
Some combinations form a different yaku which implies one component of the combination, and as a result can never be counted:
* Toitoi + Chanta = Toitoi + Honroutou
* Chiitoitsu + Chanta = Chiitoitsu + Honroutou
* Honitsu + Tanyao = Chinitsu + Tanyao
* Honitsu + Junchan = Chinitsu + Junchan
* Chinitsu + Chanta = Chinitsu + Junchan
These combinations are marked with {{or}} in the table above.


== Yakuman ==
== Yakuman ==
{{main|Multiple yakuman}}
{{main|Multiple yakuman}}


Even different yakuman may be combined. As a result, point values may increase beyond single yakuman values as multiples of yakuman.  Of course, that's only if the rules allow extension into double yakuman and beyond.  Combinations involving three kinds of yakuman involve either tsuuiisou, tenhou, or chiihou. With this in mind, the options for combining different yakuman are limited.
Yakuman may not combine with regular yaku. However, in certain rulesets, different yakuman can combine with each other. As a result, hands can score multiple yakuman.
 
The maximum number of distinct yakuman a hand can have is four: [[suuankou]], [[tsuuiisou]], [[daisuushii]], and one of [[tenhou]]/[[chiihou]]/[[suukantsu]]. In rulesets where suuankou tanki and daiisuushi are scored as double, the hand ends up with a sextuple (x6) yakuman.


=== Compatibility ===
=== Compatibility ===

Latest revision as of 14:56, 6 April 2025

A single hand composed of six yaku to produce a baiman hand.

This is a table showing the compatibilities of the different yaku with each other. While yaku may be combined in one hand, it is impossible to combine certain yaku with each other.

Overview

Yaku may not combine for two major reasons:

  1. Conflicting definitions. Tanyao requires the hand contains no honor tiles, but yakuhai requires a triplet of honor tiles, so the two cannot be combined.
  2. When a yaku always implies another yaku, the "lesser" yaku is not scored. For instance: honitsu requires every tile to be the same number suit or an honor, while chinitsu requires every tile to be the same suit. Because every chinitsu hand counts as the cheaper honitsu, honitsu is not scored.

There are two exceptions to the second rule. Ippatsu does not imply riichi (since it could be double riichi, which is treated as a distinct yaku), while shousangen doesn't imply the two dragon yakuhai (since it doesn't guarantee any of "haku", "hatsu", and "chun").

There are two alternate ways to prevent yaku from implicating each other:

  • Alter the yaku definitions so that implied yaku are never scored together. Honitsu would be defined as "a hand where every tile is the same suit or an honor, including at least 1 honor".
  • Yaku that imply each other simply can't be scored together. Honitsu would be defined as "a hand where every tile is the same suit or an honor", and it cannot be scored together with chinitsu.

These definitions are identical for any practical purpose.

Yaku

Click to expand the table:

Key
Abbrevation Yaku
RCH Riichi
DRI Double riichi
IPP Ippatsu
SMO Mentsumo
TAN Tanyao
PFU Pinfu
IPK Iipeikou
ITT Ittsu
YAK Yakuhai
SDJ Sanshoku doujun
SDO Sanshoku doukou
TOI Toitoi
SNA Sanankou
SNK Sankantsu
CHA Chanta
JUN Junchan
RPK Ryanpeikou
SSG Shousangen
HRO Honroutou
HON Honitsu
CHN Chinitsu
CHI Chiitoitsu
RIN Rinshan
HAI Haitei
HOU Houtei
CHK Chankan

Nagashi mangan is excluded, because it is incompatible with anything, even riichi.

Compatibility

^ Ippatsu requires riichi to be of any use.

RCH DRI IPP SMO TAN PFU IPK ITT YAK SDJ SDO TOI SNA SNK CHA JUN RPK SSG HRO HON CHN CHI RIN HAI HOU CHK
RCH
DRI
IPP
SMO
TAN
PFU
IPK
ITT
YAK
SDJ
SDO
TOI
SNA
SNK
CHA
JUN
RPK
SSG
HRO
HON
CHN
CHI
RIN
HAI
HOU
CHK

Indirectly illegal

There are a few combinations that are indirectly impossible due to the implication rule.

Four combinations actually form yakuman:

  • Toitoi + Junchan = Chinroutou
  • Toitoi + Mentsumo = Suuankou
  • Honroutou + Junchan = Chinroutou
  • Double riichi + Chankan is only possible with a Kokushi musou hand

Some combinations form a different yaku which implies one component of the combination, and as a result can never be counted:

  • Toitoi + Chanta = Toitoi + Honroutou
  • Chiitoitsu + Chanta = Chiitoitsu + Honroutou
  • Honitsu + Tanyao = Chinitsu + Tanyao
  • Honitsu + Junchan = Chinitsu + Junchan
  • Chinitsu + Chanta = Chinitsu + Junchan

These combinations are marked with in the table above.

Yakuman

Yakuman may not combine with regular yaku. However, in certain rulesets, different yakuman can combine with each other. As a result, hands can score multiple yakuman.

The maximum number of distinct yakuman a hand can have is four: suuankou, tsuuiisou, daisuushii, and one of tenhou/chiihou/suukantsu. In rulesets where suuankou tanki and daiisuushi are scored as double, the hand ends up with a sextuple (x6) yakuman.

Compatibility

KMU DSG SUA SSS DSS TSU RYU CHR CHU SUK TEN CHH
Kokushi musou KMU
Daisangen DSG
Suuankou SUA
Shousuushii SSS
Daisuushii DSS
Tsuuiisou TSU
Ryuuiisou RYU
Chinroutou CHR
Chuuren poutou CHU
Suukantsu SUK
Tenhou TEN
Chiihou CHH

External links