List of yaku: Difference between revisions

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[[Image:YakuListed.png|thumb|right|300px|[http://tenhou.net/0/?log=2008121721gm-00c1-0000-fcadb0d7&tw=3&ts=5 Example hand], containing many yaku.]]
==1 Han closed only==
A '''[[yaku]]''' {{kana|役}} is a certain pattern that scores points, and a necessary condition for winning. They are analogous to hands in poker. In total, there are 26 yaku, 11 [[yakuman]] (a special class of high-scoring yaku), and 1 special case in [[nagashi mangan]].
* Tsumo 「門前清自摸和」 You draw a winning tile from the wall.
* Riichi 「立直」 You declare that you're one tile away from a finished hand. This locks your hand down.
* Ippatsu 「一発」 This is awarded when you win on the first four turns after declaring Reach. A Pon/Chi/Kan from another player cancels Ippatsu.
* Pinfu 「平和」 Your hand is composed of 4 Chis and a valueless pair. The winning tile is required to finish a two-sided wait. "The basic hand."
* Iipeiko 「一盃口」 A hand with two identical Chi's.


==1 Han==
'''In order to win any hand, the hand must have at least one yaku.''' Even if a hand has [[dora]], it cannot score without a yaku. Attempting to win without a yaku is subject to a [[chombo]] penalty, so it is important to learn the yaku, or at least the most common types.
* Haitei 「海底撈月」 The hand is completed with the last tile on the wall.
* Hotei 「河底撈魚」 The hand is completed with another player's last discard.
* Rinshan Kaihou 「嶺上開花」 The hand is completed with a tile from the dead wall.
* Chankan 「搶槓」 The winning tile for a hand is called on another player's Kan.  Essentially, the tile needed to complete a Kan is stolen to complete a winning hand.
* Tanyao 「断幺九」 A hand composed of only inside (numbers 2-8) tiles[/spoiler]


==2 Han==
Each yaku is worth a specified amount of '''[[han]]''', where rarer yaku are generally worth more. A hand can score multiple yaku at once. When a hand is won, its han (from both yaku and dora) are added up, and the total han value is converted into points using a [[scoring table]].
* Double Richi 「ダブルリーチ」 Richi declared on the first round. Closed only.
* Chi Toitsu 「七対子」 Hand with seven different pairs.  Closed only.
* Chanta 「全帯幺九」 All sets contain terminals or honours.
* Sanshiki / Sanshoku 「三色同順」 A hand with three Chi's of the same numerical sequence, one of each suit.
* Ittsu 「一通貫」 A hand with a set 1 through 9 of a single suit.
* Toi Toi 「対々」 All Pons hand.
* San an kou 「三暗刻」3 Pons concealed
* Sanshoku Douko 「三色同刻」 Hand with 3 Pons of the same "number".
* San Kansu 「三槓子」 Hand with three Kans.


==3 Han==
The most important yaku to learn is riichi: it is the most common yaku and very easy to achieve. Any hand that isn't open may declare riichi when [[tenpai|about to win]]. A beginner may rely solely on riichi, though it is important to learn the other yaku too.
* Honitsu 「混一色」 Hand with tiles from only one of the three suits, in combination with honours.
* Ryanpeiko 「二盃口」 Two sets of "Iipeiko".  Closed only.
* Junchan 「純全帯么」 All sets contain at least one terminal.
==4 Han==
* Honroto Toiho 「混老頭対々和」 All terminals and honors.
* Shousangen 「小三元」 The hand contains two sets of 3 dragon tiles and a pair of the third dragon tiles.


These actually count as two. But they're 4 due to the additional yaku of Toi Toi and 2x Yakuhai respectively.
==One han closed only==
{{yaku list
| yakuname    = Menzenchin tsumohou|Menzen tsumo
| kanji      = 門前清自摸和
| english    = Win by self-draw
| closeopen  = Closed only
| description = Any closed hand that wins by self-draw scores this yaku.
}}
{{yaku list
| yakuname    = Riichi
| kanji      = 立直
| english    = Ready hand
| closeopen  = Closed only
| description = Any closed hand that reaches [[tenpai]] may declare "riichi" to score this yaku. Declaring riichi requires you to bet 1000 points, and announces you are in tenpai.
}}
{{yaku list
| yakuname    = Ippatsu
| kanji      = 一発
| english    = One shot
| closeopen  = Closed only
| description = Declare riichi, then win by your next tile draw. In addition, no player can make tile calls between the riichi call and the win.
}}
{{yaku list
| yakuname    = Pinfu
| kanji      = 平和
| english    = All sequences
| closeopen  = Closed only
| tilepattern = {{#mjt: 234m45789p45688s}} Agari: {{#mjt: 3p}} or {{#mjt: 6p}}
| description = A closed hand that scores no [[fu]] from its composition at [[tenpai]]. This requires the hand to have:
* All sequences.
* A pair that isn't [[yakuhai]].
* A [[ryanmen]] wait (open wait) at tenpai. A ryanmen is two consecutive, non-terminal, tiles waiting to complete a sequence.
}}
{{yaku list
| yakuname    = Iipeikou
| kanji      = 一盃口
| english    = Identical sequences
| closeopen  = Closed only
| tilepattern = {{#mjt: 445566p00000000z}}
| description = A hand with two identical sequences.
}}


==6 Han==
==One han==
This is the only yaku set at 6 han, where the number drops to 5 han when opened.
{{yaku list
| yakuname    = Haitei raoyue
| kanji      = 海底撈月
| english    = Win by last draw
| closeopen  = May be open
| description = Win by drawing the last tile from the live wall.
}}
{{yaku list
| yakuname    = Houtei raoyui
| kanji      = 河底撈魚
| english    = Win by last discard
| closeopen  = May be open
| description = Win with the very last discarded tile.
}}
{{yaku list
| yakuname    = Rinshan kaihou
| kanji      = 嶺上開花
| english    = Win by dead wall draw
| closeopen  = May be open
| description = Win with a tile from the [[dead wall]] - i.e., win by the tile drawn after a [[kan]].
}}
{{yaku list
| yakuname    = Chankan
| kanji      = 搶槓
| english    = Robbing a kan
| closeopen  = May be open
| description = Win with a tile used for an opponent's [[shouminkan|added kan]]. Essentially, the tile needed to complete a kan is stolen to complete a winning hand.
}}
{{yaku list
| yakuname    = Tanyao
| kanji      = 断幺九
| english    = All simples
| closeopen  = May be open (Closed only on variation)
| tilepattern = {{#mjt:33344m22256788p}} Agari: {{#mjt:8p}} or {{#mjt: 4m}}
| description = A hand composed of only tiles that are numbered from 2-8. (In other words, a hand with no 1's, 9's, or honors.)
}}
{{yaku list
| yakuname    = Yakuhai
| kanji      = 役牌
| english    = Value tiles
| closeopen  = May be open
| tilepattern = {{#mjt:123p55s66z}} {{#mjt:99'9p111'z}} Agari: {{#mjt:5s}} or {{#mjt:6z}}
| description = A hand with at least one group of dragon tiles, seat wind, or round wind tiles. Each group is worth 1 han.
}}


* Chinitsu 「清一色」 Hand composed entirely of tiles from only one of the three suits.
==Two han==
{{yaku list
| yakuname    = Double riichi
| kanji      = 両立直
| english    = Double ready
| closeopen  = Closed only
| description = Declare riichi before your first discard, and before any player makes a tile call.
}}
{{yaku list
| yakuname    = Chantaiyao|Chanta
| kanji      = 全帯幺九
| english    = Terminal or honor in each group
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:11m789p123s22z}} {{#mjt:2'13p}} Agari: {{#mjt:1m}} or {{#mjt:2z}}
| description = All tile groups, and the pair, contain at least 1 [[terminal]] or [[honor]].
}}
{{yaku list
| yakuname    = Sanshoku doujun|Sanshoku
| kanji      = 三色同順
| english    = Three colored straight
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:456m456p456s00000z}}
| description = Three sequences with the same numbers, across the three different suits.
}}
{{yaku list
| yakuname    = Ittsu
| kanji      = 一気通貫
| english    = Straight
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:123456789m00000z}}
| description = Have sequences of "123", "456", and "789", all of the same suit, appearing as "123456789". Simply having every tile from 1-9 is not enough; the hand must have those exact sequences.
}}
{{yaku list
| yakuname    = Toitoi
| kanji      = 対々
| english    = All triplets
| closeopen  = May be open
| tilepattern = {{#mjt:111m77p44s222z}} {{#mjt:88'8p}} Agari: {{#mjt:7p}} or {{#mjt:4s}}
| description = The entire hand is composed of triplets (and/or quads).
}}
{{yaku list
| yakuname    = Sanankou
| kanji      = 三暗刻
| english    = Three closed triplets
| closeopen  = May be open
| tilepattern = {{#mjt:666m2388p444s444z}} Agari: {{#mjt:1p}} or {{#mjt:4p}}
| description = Three closed triplets (and/or quads). Each of the three triplets must be formed without calling any tiles; a triplet completed by [[ron]] does not count as closed. The fourth group can be an open triplet or sequence.
}}
{{yaku list
| yakuname    = Sanshoku doukou
| kanji      = 三色同刻
| english    = Three colored triplets
| closeopen  = May be open
| tilepattern = {{#mjt:456777m5s}} {{#mjt:777's}} {{#mjt:77'7p}} Agari: {{#mjt:5s}}
| description =Three groups of triplets (and/or quads) with the same number.
}}
{{yaku list
| yakuname    = Sankantsu
| kanji      = 三槓子
| english    = Three kans
| closeopen  = May be open
| tilepattern = {{#mjt:456m2s}} {{#mjt:6'666p999'9s0z55s0z}} Agari: {{#mjt:2s}}
| description = Three quads of any type.
}}
{{yaku list
| yakuname    = Chiitoitsu
| kanji      = 七対子
| english    = Seven pairs
| closeopen  = Closed only
| tilepattern = {{#mjt:1177p33z55m2z44s55z}} Agari: {{#mjt:2z}}
| description = This hand is composed of seven pairs; each pair must be unique. It is one of two exceptions to the standard 4 tile groups and a pair pattern.
}}
{{yaku list
| yakuname    = Honroutou
| kanji      = 混老頭
| english    = Terminals and honors
| closeopen  = May be open (Consider as 4 han †)
| tilepattern = {{#mjt:11199m22z}} {{#mjt:999's44'4z}} Agari: {{#mjt:9m}} or {{#mjt:2z}}
| description = Every tile is either a terminal or an honor tile.<br>† This hand may be considered as 4 han, because it is impossible to score this hand without either chiitoitsu or toitoi.
}}
{{yaku list
| yakuname    = Shousangen
| kanji      = 小三元
| english    = Small three dragons
| closeopen  = May be open (Consider as 4 han †)
| tilepattern = {{#mjt:678s5556677z}} {{#mjt:2'34m}} Agari: {{#mjt:6z}} or {{#mjt:7z}}
| description = Two triplets (and/or quads) of dragons, and a pair of the third dragon.<br>† This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two dragon triplets.
}}
 
==Three han==
{{yaku list
| yakuname    = Honitsu
| kanji      = 混一色
| english    = Half flush
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:66789p22444z}} {{#mjt:2'13p}} Agari: {{#mjt:6p}} or {{#mjt:2z}}
| description = This is a single suit hand mixed with some honor tiles.
}}
{{yaku list
| yakuname    = Junchan taiyao|Junchan
| kanji      = 純全帯么
| english    = Terminal in each meld
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:1999m789p123s}} {{#mjt:2'13s}} Agari: {{#mjt:1m}}
| description = All tile groups, and the pair, contain at least one terminal.
}}
{{yaku list
| yakuname    = Ryanpeikou
| kanji      = 二盃口
| english    = Two sets of identical sequences
| closeopen  = Closed only
| tilepattern = {{#mjt:445566m66788p22s}} Agari: {{#mjt:7p}}
| description = Two sets of "[[Iipeikou|iipeikou]]". Does not combine with chiitoitsu, even though it can be interpreted as one.
}}
 
==Six han==
{{yaku list
| yakuname    = Chinitsu
| kanji      = 清一色
| english    = Flush
| closeopen  = May be open (Loses 1 han)
| tilepattern = {{#mjt:1233450667999p}} Agari: {{#mjt:3p}} or {{#mjt:6p}}
| description = Every tile is a number tile with the same suit. The most valuable yaku, outside of yakuman.
}}


==Yakuman==
==Yakuman==
* Kokushi Muso 「国士無双」 Hand with one of each of the 13 different terminal and honour tiles plus one extra terminal or honour tile. (For some rules, Double Yakuman for a 13-wait set)
{{yaku list
* Chinroto 「清老頭」 All terminals
| yakuname    = Kazoe yakuman
* Daisangen 「大三元」 A hand with three Pon's or Kan's sets of the three Dragons.
| kanji      = 数え役満
* Su Anko 「四暗刻」 A concealed hand with four concealed Pon's. (Tsumo only and depending on rules, Double Yakuman if win on a pair wait)
| english    = Counted yakuman
* Su Kantsu「四槓子」 A hand with four Kan's.
| closeopen  = May be open
* Shosushi 「小四喜」 A hand with three Pon's/Kan's sets of winds of and a pair of winds.
| description = Any hand that scores 13+ han via regular [[yaku]] and/or [[dora]] is a kazoe yakuman. Does not combine with other yakuman.
* Daisushi 「大四喜」 A hand with four Pon's/Kan's of winds. (Double Yakuman, depending on the rules)
}}
* Churen Poto 「九連宝燈」 A hand consisting of the tiles 1112345678999 in the same suit plus any one extra tile of the same suit.
{{yaku list
* Ryu Iso 「緑一色」 A Hand composed entirely of green tiles: 2, 3, 4, 6 and 8 Sou and Hatsu.
| yakuname    = Kokushi musou
* Tsu Iso 「字一色」 A hand composed entirely of honour tiles.
| kanji      = 国士無双 or 国士無双13面待ち
| english    = Thirteen orphans
| closeopen  = Closed only
| tilepattern =  {{#mjt:19m19s19p1234557z}} Agari: {{#mjt:6z}}
| description = This hand has one of each of the 13 different terminal and honor tiles, plus one extra terminal or honor tile. Some rules may allow double yakuman for a 13-wait set.
}}
{{yaku list
| yakuname    = Suuankou
| kanji      = 四暗刻 or 四暗刻単騎
| english    = Four closed triplets
| closeopen  = Closed only
| tilepattern =  {{#mjt:222m444p888m7722z}} Tsumo: {{#mjt:7z}} or {{#mjt:2z}}
| description = Have four groups of closed triplets (and/or closed quads).
*When this hand has a [[shanpon]] pattern and the win is via ron, then it would not be counted as suuankou; only as the lesser [[toitoi]] with [[sanankou]].
*When this hand has a [[tanki]] pattern, it may win by tsumo or ron.
}}
{{yaku list
| yakuname    = Daisangen
| kanji      = 大三元
| english    = Big three dragons
| closeopen  = May be open
| tilepattern =  {{#mjt:345m2s555777z}} {{#mjt:6'66z}} Agari: {{#mjt:2s}}
| description = Have three groups (triplets or quads) of all the dragons.
}}
{{yaku list
| yakuname    = Shousuushii
| kanji      = 小四喜
| english    = Small winds
| closeopen  = May be open
| tilepattern =  {{#mjt:888m1222z}} {{#mjt:33'3z}} {{#mjt:444'z}} Agari: {{#mjt:1z}}
| description = Have three groups (triplets or quads) of the wind tiles, plus a pair of the fourth kind.
}}
{{yaku list
| yakuname    = Daisuushii
| kanji      = 大四喜
| english    = Big winds
| closeopen  = May be open
| tilepattern =  {{#mjt:5p111222444z}} {{#mjt:33'3z}} Agari: {{#mjt:5p}}
| description = Have four groups (triplets or quads) of all four wind tiles. Scored as a double yakuman in some rulesets.
}}
{{yaku list
| yakuname    = Tsuuiisou
| kanji      = 字一色
| english    = All honors
| closeopen  = May be open
| tilepattern =  {{#mjt:1113355z}} {{#mjt:222'z}} {{#mjt:6'66z}} Agari: {{#mjt:3z}} or {{#mjt:5z}}
| description = Every tile is an honor tile.
}}
{{yaku list
| yakuname    = Chinroutou
| kanji      = 清老頭
| english    = All terminals
| closeopen  = May be open
| tilepattern =  {{#mjt:111999m1199s}} {{#mjt:11'1p}} Agari: {{#mjt:1s}} or {{#mjt:9s}}
| description = Every tile is a terminal tile.
}}
{{yaku list
| yakuname    = Ryuuiisou
| kanji      = 緑一色
| english    = All green
| closeopen  = May be open
| tilepattern =  {{#mjt:22334466688s66z}} Agari: {{#mjt:8s}} or {{#mjt:6z}}
| description = Every tile is a "green" tile, which includes: 2, 3, 4, 6 and 8 Sou and/or Hatsu.
}}
{{yaku list
| yakuname    = Chuuren poutou
| kanji      = 九連宝燈 or 純正九蓮宝燈
| english    = Nine gates
| closeopen  = Closed only
| tilepattern = {{#mjt:1112345678999m}} Agari: Any manzu.
| description = A hand consisting of the tiles 1112345678999 in the same suit, plus any one extra tile of the same suit.
}}
{{yaku list
| yakuname    = Suukantsu
| kanji      = 四槓子
| english    = Four kans
| closeopen  = May be open
| tilepattern =  {{#mjt:4z}} {{#mjt:66"6p222'2m0770z4444's}} Agari: {{#mjt:4z}}
| description = Any hand with four calls of kan.
}}


==First Round Yakuman==
===Initial yakuman===
* Tenhou 「天和」 The dealer wins on his first turn.
{{yaku list
* Chihou 「地和」 A non-dealer player wins on a draw tile at the first round.
| yakuname    = Tenhou
* Renhou 「人和」 A non-dealer player wins on a discard at the first round. Variance may set this to mangan, or not used at all.
| kanji      = 天和
| english    = Heavenly hand
| closeopen  = Closed only
| description = The dealer has a winning hand by their first draw.
}}
{{yaku list
| yakuname    = Chiihou
| kanji      = 地和
| english    = Earthly hand
| closeopen  = Closed only
| description = A non-dealer has a winning hand by their first draw. In addition, no player can make tile calls before then.
}}


==Special case==
==Special case==
This yaku does not specifically deal with a player's hand, but rather the player's discards.  By default, this hand is set to mangan.
This yaku does not specifically deal with a player's hand, but rather the player's discards.  In addition, the hand may or may not be at tenpai upon scoring.  The result of nagashi mangan modifies the case of [[ryuukyoku]], where point exchanges equate to mangan.
 
{{yaku list
| yakuname    = Nagashi mangan
| kanji      = 流し満貫
| english    = Terminal honor discards
| closeopen  = Closed only (May be open on variation)
| tilepattern =
| description = All the discards are terminals and/or honors.  In addition, none of these discards were called by other players.
}}
 
==Local==
{{main|Local yaku}}
 
The above list is generally considered as the "standard yaku", including the yakuman.  However, the game offers an even larger array of tile patterns.  Various [[rule variations|house rules]] may opt to use some of these yaku on their own.
 
==External links==
{{jpwiki|麻雀の役一覧}}
* [http://tenhou.net/sc/prof.html Yaku frequency among Tenhou.net players] ''(Japanese)''
:Lists all the yaku occurrences in [[Tenhou.net]] by percentages and by room
* [http://www.osamuko.com/top-10-hands-you-should-re-memorize-if-you-ever-lose-your-memory/ Yaku short list]
: Pointing out which yaku to learn first
* [https://en.wikipedia.org/wiki/Japanese_Mahjong_yaku Wikipedia]
: Yaku list in Wikipedia.
 
[[Category:Yaku]]
[[Category:Scoring]]
[[Category:Lists|Y]]


* Nagashi Mangan 「流し満貫」 All the discards are terminals or honors.  Plus, none of the discards were called pon or chi to form melds.
{{Navbox yaku}}

Latest revision as of 04:33, 4 November 2024

Example hand, containing many yaku.

A yaku 「役」 is a certain pattern that scores points, and a necessary condition for winning. They are analogous to hands in poker. In total, there are 26 yaku, 11 yakuman (a special class of high-scoring yaku), and 1 special case in nagashi mangan.

In order to win any hand, the hand must have at least one yaku. Even if a hand has dora, it cannot score without a yaku. Attempting to win without a yaku is subject to a chombo penalty, so it is important to learn the yaku, or at least the most common types.

Each yaku is worth a specified amount of han, where rarer yaku are generally worth more. A hand can score multiple yaku at once. When a hand is won, its han (from both yaku and dora) are added up, and the total han value is converted into points using a scoring table.

The most important yaku to learn is riichi: it is the most common yaku and very easy to achieve. Any hand that isn't open may declare riichi when about to win. A beginner may rely solely on riichi, though it is important to learn the other yaku too.

One han closed only

Menzenchin tsumohou
「門前清自摸和」
Win by self-draw
Closed only
Any closed hand that wins by self-draw scores this yaku.
Riichi
「立直」
Ready hand
Closed only
Any closed hand that reaches tenpai may declare "riichi" to score this yaku. Declaring riichi requires you to bet 1000 points, and announces you are in tenpai.
Ippatsu
「一発」
One shot
Closed only
Declare riichi, then win by your next tile draw. In addition, no player can make tile calls between the riichi call and the win.
Pinfu
「平和」
All sequences
Closed only
A closed hand that scores no fu from its composition at tenpai. This requires the hand to have:
  • All sequences.
  • A pair that isn't yakuhai.
  • A ryanmen wait (open wait) at tenpai. A ryanmen is two consecutive, non-terminal, tiles waiting to complete a sequence.
Agari: or
Iipeikou
「一盃口」
Identical sequences
Closed only
A hand with two identical sequences.


One han

Haitei raoyue
「海底撈月」
Win by last draw
May be open
Win by drawing the last tile from the live wall.
Houtei raoyui
「河底撈魚」
Win by last discard
May be open
Win with the very last discarded tile.
Rinshan kaihou
「嶺上開花」
Win by dead wall draw
May be open
Win with a tile from the dead wall - i.e., win by the tile drawn after a kan.
Chankan
「搶槓」
Robbing a kan
May be open
Win with a tile used for an opponent's added kan. Essentially, the tile needed to complete a kan is stolen to complete a winning hand.
Tanyao
「断幺九」
All simples
May be open (Closed only on variation)
A hand composed of only tiles that are numbered from 2-8. (In other words, a hand with no 1's, 9's, or honors.)
Agari: or
Yakuhai
「役牌」
Value tiles
May be open
A hand with at least one group of dragon tiles, seat wind, or round wind tiles. Each group is worth 1 han.
Agari: or


Two han

Double riichi
「両立直」
Double ready
Closed only
Declare riichi before your first discard, and before any player makes a tile call.
Chantaiyao
「全帯幺九」
Terminal or honor in each group
May be open (Loses 1 han)
All tile groups, and the pair, contain at least 1 terminal or honor.
Agari: or
Sanshoku doujun
「三色同順」
Three colored straight
May be open (Loses 1 han)
Three sequences with the same numbers, across the three different suits.
Ittsu
「一気通貫」
Straight
May be open (Loses 1 han)
Have sequences of "123", "456", and "789", all of the same suit, appearing as "123456789". Simply having every tile from 1-9 is not enough; the hand must have those exact sequences.
Toitoi
「対々」
All triplets
May be open
The entire hand is composed of triplets (and/or quads).
Agari: or
Sanankou
「三暗刻」
Three closed triplets
May be open
Three closed triplets (and/or quads). Each of the three triplets must be formed without calling any tiles; a triplet completed by ron does not count as closed. The fourth group can be an open triplet or sequence.
Agari: or
Sanshoku doukou
「三色同刻」
Three colored triplets
May be open
Three groups of triplets (and/or quads) with the same number.
Agari:
Sankantsu
「三槓子」
Three kans
May be open
Three quads of any type.
Agari:
Chiitoitsu
「七対子」
Seven pairs
Closed only
This hand is composed of seven pairs; each pair must be unique. It is one of two exceptions to the standard 4 tile groups and a pair pattern.
Agari:
Honroutou
「混老頭」
Terminals and honors
May be open (Consider as 4 han †)
Every tile is either a terminal or an honor tile.
† This hand may be considered as 4 han, because it is impossible to score this hand without either chiitoitsu or toitoi.
Agari: or
Shousangen
「小三元」
Small three dragons
May be open (Consider as 4 han †)
Two triplets (and/or quads) of dragons, and a pair of the third dragon.
† This hand may be considered as 4 han, because it is impossible to score this hand without two sets of yakuhai, from the two dragon triplets.
Agari: or


Three han

Honitsu
「混一色」
Half flush
May be open (Loses 1 han)
This is a single suit hand mixed with some honor tiles.
Agari: or
Junchan taiyao
「純全帯么」
Terminal in each meld
May be open (Loses 1 han)
All tile groups, and the pair, contain at least one terminal.
Agari:
Ryanpeikou
「二盃口」
Two sets of identical sequences
Closed only
Two sets of "iipeikou". Does not combine with chiitoitsu, even though it can be interpreted as one.
Agari:


Six han

Chinitsu
「清一色」
Flush
May be open (Loses 1 han)
Every tile is a number tile with the same suit. The most valuable yaku, outside of yakuman.
Agari: or


Yakuman

Kazoe yakuman
「数え役満」
Counted yakuman
May be open
Any hand that scores 13+ han via regular yaku and/or dora is a kazoe yakuman. Does not combine with other yakuman.
Kokushi musou
「国士無双 or 国士無双13面待ち」
Thirteen orphans
Closed only
This hand has one of each of the 13 different terminal and honor tiles, plus one extra terminal or honor tile. Some rules may allow double yakuman for a 13-wait set.
Agari:
Suuankou
「四暗刻 or 四暗刻単騎」
Four closed triplets
Closed only
Have four groups of closed triplets (and/or closed quads).
  • When this hand has a shanpon pattern and the win is via ron, then it would not be counted as suuankou; only as the lesser toitoi with sanankou.
  • When this hand has a tanki pattern, it may win by tsumo or ron.
Tsumo: or
Daisangen
「大三元」
Big three dragons
May be open
Have three groups (triplets or quads) of all the dragons.
Agari:
Shousuushii
「小四喜」
Small winds
May be open
Have three groups (triplets or quads) of the wind tiles, plus a pair of the fourth kind.
Agari:
Daisuushii
「大四喜」
Big winds
May be open
Have four groups (triplets or quads) of all four wind tiles. Scored as a double yakuman in some rulesets.
Agari:
Tsuuiisou
「字一色」
All honors
May be open
Every tile is an honor tile.
Agari: or
Chinroutou
「清老頭」
All terminals
May be open
Every tile is a terminal tile.
Agari: or
Ryuuiisou
「緑一色」
All green
May be open
Every tile is a "green" tile, which includes: 2, 3, 4, 6 and 8 Sou and/or Hatsu.
Agari: or
Chuuren poutou
「九連宝燈 or 純正九蓮宝燈」
Nine gates
Closed only
A hand consisting of the tiles 1112345678999 in the same suit, plus any one extra tile of the same suit.
Agari: Any manzu.
Suukantsu
「四槓子」
Four kans
May be open
Any hand with four calls of kan.
Agari:


Initial yakuman

Tenhou
「天和」
Heavenly hand
Closed only
The dealer has a winning hand by their first draw.
Chiihou
「地和」
Earthly hand
Closed only
A non-dealer has a winning hand by their first draw. In addition, no player can make tile calls before then.


Special case

This yaku does not specifically deal with a player's hand, but rather the player's discards. In addition, the hand may or may not be at tenpai upon scoring. The result of nagashi mangan modifies the case of ryuukyoku, where point exchanges equate to mangan.

Nagashi mangan
「流し満貫」
Terminal honor discards
Closed only (May be open on variation)
All the discards are terminals and/or honors. In addition, none of these discards were called by other players.


Local

The above list is generally considered as the "standard yaku", including the yakuman. However, the game offers an even larger array of tile patterns. Various house rules may opt to use some of these yaku on their own.

External links

List of yaku in Japanese Wikipedia
Lists all the yaku occurrences in Tenhou.net by percentages and by room
Pointing out which yaku to learn first
Yaku list in Wikipedia.